# Dimension Knight | Octodemon6611

**URL:** <https://forum.makecode.com/t/dimension-knight-octodemon6611/25435>\
**Category:** Arcade\
**Tags:** game\
**Created:** [December 29, 2023, 6:13pm UTC](https://forum.makecode.com/t/dimension-knight-octodemon6611/25435 "2023-12-29T18:13:00Z")\
**Posts on this page:** 1\
**Showing post:** 11

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**Author:** ![Octodemon](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/octodemon/32/15417_2.png) [@Octodemon](https://forum.makecode.com/u/Octodemon)\
**Post date:** [January 8, 2024, 6:26pm UTC](https://forum.makecode.com/t/dimension-knight-octodemon6611/25435/11 "2024-01-08T18:26:51Z")

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Hey everyone. This is the second combat test for my game.

> **[Dimension Knight Combat Test 2 | Octodemon6611](https://arcade.makecode.com/63081-57535-25328-85545)**
>
> Made with ❤️ in Microsoft MakeCode Arcade.

**Changes that were made:**

- Fixed bug were when the player dies the game crashes

- Updated player defense values to 10 instead of 5

- Added new additions to the HUD such as the players current stats and when the player’s/opponent’s turn was happening.

This is probably going to be the **last** combat test for the game so if anyone has any suggestions to make, now is your last chance.

Thanks for reading!  
-Octodemon6611 🐙

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