# Extension Ideas

**URL:** https://forum.makecode.com/t/extension-ideas/4668
**Category:** Arcade
**Created:** [November 28, 2020, 2:49am UTC](https://forum.makecode.com/t/extension-ideas/4668 "2020-11-28T02:49:23Z")
**Posts on this page:** 1
**Showing post:** 11

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### Author: ![cosmoscowboy](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/cosmoscowboy/32/1718_2.png) [@cosmoscowboy](https://forum.makecode.com/u/cosmoscowboy)
#### Post date: [December 3, 2020, 4:49pm UTC](https://forum.makecode.com/t/extension-ideas/4668/11 "2020-12-03T16:49:20Z")

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Changing the opacity of sprites was something that was possible ‘out-of-the-box’ with Touch Develop. It would be nice if that were also possible. I believe the sprite opacity was changed over a time period (i.e. from 0 - 100% and vice versa).

I remember seeing a post from @FlyingFox that transitions a sprite into another sprite. Maybe that could be the basis for working with opacity.

> [@Pixel by pixel morphing slows down](https://forum.makecode.com/t/pixel-by-pixel-morphing-slows-down/2980):
>
> When I saw that @LCProCODER had done some nifty sprite morphing using fixed animations, it got me wondering if morphing would be possible on the fly using pixel by pixel manipulation. I was able to get it working without much trouble, but the speed of the morph seems to slow down as the morph progresses. When I do three morphs in a row, the second one starts off at the same slow speed the first one ended at, which makes me think it could be a limitation somewhere. Can y’all take a look and tell …

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