# Fail release of game on github.io

**URL:** https://forum.makecode.com/t/fail-release-of-game-on-github-io/38746
**Category:** Arcade
**Created:** [August 18, 2025, 4:23pm UTC](https://forum.makecode.com/t/fail-release-of-game-on-github-io/38746 "2025-08-18T16:23:43Z")
**Posts on this page:** 1
**Page:** 1

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### Author: ![bil-bas](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/bil-bas/32/23962_2.png) [@bil-bas](https://forum.makecode.com/u/bil-bas)
#### Post date: [August 18, 2025, 4:23pm UTC](https://forum.makecode.com/t/fail-release-of-game-on-github-io/38746/1 "2025-08-18T16:23:43Z")

</div>

I’ve not been able to release a game for a week or so, although I used to be able to do so. The game used to work and other games still publish fine. The problem seems to be with installing makecode in the gh action, rather than with the game itself. I’ve been using vscode to do my development, so I’m wondering if it has changed anything.

Gh action seems the same as in other functional games: [https://github.com/bil-bas/crawly-dungeon-mca/blob/main/.github/workflows/makecode.yml](https://github.com/bil-bas/crawly-dungeon-mca/blob/main/.github/workflows/makecode.yml)

Also pxt config: [https://github.com/bil-bas/crawly-dungeon-mca/blob/main/pxt.json](https://github.com/bil-bas/crawly-dungeon-mca/blob/main/pxt.json)

> npm ERR! code ELIFECYCLE
> 
> npm ERR! errno 1
> 
> npm ERR! puppeteer@23.11.1 postinstall: `node install.mjs`
> 
> npm ERR! Exit status 1
> 
> npm ERR! Failed at the puppeteer@23.11.1 postinstall script.
> 
> npm ERR! This is probably not a problem with npm. There is likely additional logging output above.
> 
> npm ERR! A complete log of this run can be found in:
> 
> npm ERR! /home/runner/.npm/\_logs/2025-08-16T06\_25\_07\_022Z-debug.log
> 
> child\_process.js:650
> 
> ```auto
> throw err;
> 
> ^
> 
> ```
> 
> Error: Command failed: npm install pxt-arcade
