# Flicker Graphics System

**URL:** <https://forum.makecode.com/t/flicker-graphics-system/43649>\
**Category:** Show & Tell\
**Created:** [April 26, 2026, 6:09pm UTC](https://forum.makecode.com/t/flicker-graphics-system/43649 "2026-04-26T18:09:44Z")\
**Posts on this page:** 6\
**Page:** 1

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**Author:** ![sharpWill](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/sharpwill/32/24467_2.png) [@sharpWill](https://forum.makecode.com/u/sharpWill)\
**Post date:** [April 26, 2026, 6:09pm UTC](https://forum.makecode.com/t/flicker-graphics-system/43649/1 "2026-04-26T18:09:44Z")

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> **[color test 0.05](https://arcade.makecode.com/14178-80240-44651-45918)**
>
> Made with ❤️ in Microsoft MakeCode Arcade.

This is my most difficult project yet, the quest to make more than 16 colors viewable. This graphics system was made to flicker any 2 colors rapidly into new colors!

After months of planning, creating, and optimizing this is what i came up with. Right now you can move around with what’s already in the simulator or read the notes scattered about and learn to recreate your own characters with way more colors!

While It’s slightly bigger than I’d like it to be at 20KB, I’m happy I was able to engineer such a system.

If you check it out, please comment what you think of it 😄

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**Author:** ![NeverStopTheCoder](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/neverstopthecoder/32/21194_2.png) [@NeverStopTheCoder](https://forum.makecode.com/u/NeverStopTheCoder)\
**Post date:** [April 27, 2026, 5:07pm UTC](https://forum.makecode.com/t/flicker-graphics-system/43649/2 "2026-04-27T17:07:10Z")

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Cool 👌

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**Author:** ![sharpWill](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/sharpwill/32/24467_2.png) [@sharpWill](https://forum.makecode.com/u/sharpWill)\
**Post date:** [April 27, 2026, 5:12pm UTC](https://forum.makecode.com/t/flicker-graphics-system/43649/3 "2026-04-27T17:12:53Z")

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One more thing if you want to draw your own tiles edit the first array groups with the long numbers. each tile is 7 Pixels and each of those first values are 14 numbers equating to 2 rows of a tile. Each array of long values is a single tile. to learn more, about all this information you can find it placed in notes where you might need them.

This was made with the intention to be used in the blockly editor rather than java script.

I’ll try to make a separate sprite to tile converter if people want it.

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**Author:** ![Luke](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/luke/32/32519_2.png) [@Luke](https://forum.makecode.com/u/Luke)\
**Post date:** [May 4, 2026, 6:08am UTC](https://forum.makecode.com/t/flicker-graphics-system/43649/4 "2026-05-04T06:08:52Z")

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you could try making a crt filter or somthing with this, would be a fun and cool extension

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**Author:** ![sharpWill](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/sharpwill/32/24467_2.png) [@sharpWill](https://forum.makecode.com/u/sharpWill)\
**Post date:** [May 12, 2026, 3:44am UTC](https://forum.makecode.com/t/flicker-graphics-system/43649/5 "2026-05-12T03:44:05Z")

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If I could turn Makecode games into exe files maybe I could figure out a way to attach a crt filter then

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**Author:** ![sharpWill](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/sharpwill/32/24467_2.png) [@sharpWill](https://forum.makecode.com/u/sharpWill)\
**Post date:** [May 12, 2026, 3:46am UTC](https://forum.makecode.com/t/flicker-graphics-system/43649/6 "2026-05-12T03:46:46Z")

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> **[color test 0.12](https://arcade.makecode.com/70271-47777-52968-01148)**
>
> Made with ❤️ in Microsoft MakeCode Arcade.

-a few bug fixes

-shortened code

-slight improvement on ease of use

-New more descriptive notes

Image tile to Flicker array tile converter is coming up!
