# For a rhythm game

**URL:** <https://forum.makecode.com/t/for-a-rhythm-game/33645>\
**Category:** Help\
**Tags:** extension\
**Created:** [February 6, 2025, 5:55pm UTC](https://forum.makecode.com/t/for-a-rhythm-game/33645 "2025-02-06T17:55:03Z")\
**Posts on this page:** 8\
**Page:** 1

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**Author:** ![Justasmallcoder](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/justasmallcoder/32/24428_2.png) [@Justasmallcoder](https://forum.makecode.com/u/Justasmallcoder)\
**Post date:** [February 6, 2025, 5:55pm UTC](https://forum.makecode.com/t/for-a-rhythm-game/33645/1 "2025-02-06T17:55:03Z")

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Can someone please make an extension for rhythm games? One that is easy to modify and understand?

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**Author:** ![ShaneyBoi09](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/shaneyboi09/32/18893_2.png) [@ShaneyBoi09](https://forum.makecode.com/u/ShaneyBoi09)\
**Post date:** [February 6, 2025, 10:59pm UTC](https://forum.makecode.com/t/for-a-rhythm-game/33645/2 "2025-02-06T22:59:30Z")

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![Screenshot 2025-02-06 171325](https://us1.discourse-cdn.com/flex020/uploads/makecode/original/3X/c/5/c518e7f87be7f35c208930fdb822c245b561f8b1.png)

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**Author:** ![redSprite](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/redsprite/32/34262_2.png) [@redSprite](https://forum.makecode.com/u/redSprite)\
**Post date:** [February 6, 2025, 10:59pm UTC](https://forum.makecode.com/t/for-a-rhythm-game/33645/3 "2025-02-06T22:59:45Z")

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It’s… better to ask for help and not request someone to make FULL EXTENSION  
Making one is complicated and time consuming.

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<div class="post-metadata">

**Author:** ![Justasmallcoder](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/justasmallcoder/32/24428_2.png) [@Justasmallcoder](https://forum.makecode.com/u/Justasmallcoder)\
**Post date:** [February 7, 2025, 12:04am UTC](https://forum.makecode.com/t/for-a-rhythm-game/33645/4 "2025-02-07T00:04:35Z")

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Okay. I will keep that in mind. How do people even make extensions anyway?

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**Author:** ![randomuser](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/randomuser/32/32505_2.png) [@randomuser](https://forum.makecode.com/u/randomuser)\
**Post date:** [February 8, 2025, 9:08am UTC](https://forum.makecode.com/t/for-a-rhythm-game/33645/5 "2025-02-08T09:08:32Z")

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What do you mean by that? Do you mean a template project of a basic rythm game that you could modify? (If so, what kind of rythm game? It’s a broad genre)

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<div class="post-metadata">

**Author:** ![Justasmallcoder](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/justasmallcoder/32/24428_2.png) [@Justasmallcoder](https://forum.makecode.com/u/Justasmallcoder)\
**Post date:** [February 9, 2025, 12:13am UTC](https://forum.makecode.com/t/for-a-rhythm-game/33645/6 "2025-02-09T00:13:27Z")

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I mean modify the rhythm, and for the maker to adjust when the player should hit a button.

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**Author:** ![randomuser](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/randomuser/32/32505_2.png) [@randomuser](https://forum.makecode.com/u/randomuser)\
**Post date:** [February 9, 2025, 2:31am UTC](https://forum.makecode.com/t/for-a-rhythm-game/33645/7 "2025-02-09T02:31:32Z")

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Hmmm.. sorry, that’s still too vague for me to understand 🙁 Do you have a more specific idea?  
I got the part about modifying the rhythm/song, but I don’t really know what this:

> [@Justasmallcoder](#):
>
> the maker to adjust when the player should hit a button.

Means. What’s the maker? Is that an indicator like an image that should change to something like ‘press!’ when the player should hit a button?

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<div class="post-metadata">

**Author:** ![Justasmallcoder](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/justasmallcoder/32/24428_2.png) [@Justasmallcoder](https://forum.makecode.com/u/Justasmallcoder)\
**Post date:** [February 10, 2025, 6:47pm UTC](https://forum.makecode.com/t/for-a-rhythm-game/33645/8 "2025-02-10T18:47:06Z")

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Sorry sorry. I mean like, in most rhythm games, the player presses a button at the time the game wants them to. I was just saying that the maker of the game can adjust when it is that the game asks the player for an input.
