# For hire!

**URL:** <https://forum.makecode.com/t/for-hire/17769>\
**Category:** MakeCode Blog\
**Tags:** game, art\
**Created:** [February 3, 2023, 6:29pm UTC](https://forum.makecode.com/t/for-hire/17769 "2023-02-03T18:29:50Z")\
**Posts on this page:** 20\
**Page:** 1

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**Author:** ![personalnote](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/personalnote/32/31359_2.png) [@personalnote](https://forum.makecode.com/u/personalnote)\
**Post date:** [February 3, 2023, 6:29pm UTC](https://forum.makecode.com/t/for-hire/17769/1 "2023-02-03T18:29:50Z")

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YOU GOT THAT RIGHT!

I am open for hire! This means that I can provide insight into your projects!

Here is a list of what I can do (I might have missed some):

- Tell you what you can add to make your game better
- Tell you **logically** how to solve your problems (no complex math please)
- Give pixel art suggestions (e.g. I draw some pixel art in a programme and I’ll screenshot it for you)
- Give game ideas
- Give constructive criticism
- Give animation tips
- Just talk about Metroid/Zelda lore if you want

Here is a list of what I won’t do (Again, I might have missed some):

- Fix your problem for you via code (e.g. fix your game and send it to you). It would be best if you learned to solve your own problems. I will only help you achieve that.
- Make music for you. Although I can tell you notes and chords if you need them, I won’t make music for your projects.
- Talk about Genshin Impact. Please… no.
- I probably won’t let anyone use the assets that I’ve drawn and used in projects like the gun in my Halo-Doom project.
- Do basically anything in a project and send it to you.

Anyways, I’m open now! Just a heads up, I might close this depending on how this plays out.

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**Author:** ![TheGreenArtist](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/thegreenartist/32/11096_2.png) [@TheGreenArtist](https://forum.makecode.com/u/TheGreenArtist)\
**Post date:** [February 3, 2023, 7:16pm UTC](https://forum.makecode.com/t/for-hire/17769/2 "2023-02-03T19:16:11Z")

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Can you Please help me with the smash bros game i am working on i need help with music menus and characters. thanks in advance!

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**Author:** ![personalnote](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/personalnote/32/31359_2.png) [@personalnote](https://forum.makecode.com/u/personalnote)\
**Post date:** [February 3, 2023, 11:47pm UTC](https://forum.makecode.com/t/for-hire/17769/3 "2023-02-03T23:47:47Z")

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What do you need help with? If it is character design, tell me the general character idea and sprite resolution (e.g. 16x16, 8x8). I’m currently working with the Pico-8 palette so it shouldn’t be so hard to translate the colours into Makecode.

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**Author:** ![jackal](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/jackal/32/19506_2.png) [@jackal](https://forum.makecode.com/u/jackal)\
**Post date:** [February 6, 2023, 6:39am UTC](https://forum.makecode.com/t/for-hire/17769/4 "2023-02-06T06:39:21Z")

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> [@personalnote](#):
>
> I probably won’t let anyone use the assets that I’ve drawn and used in projects like the gun in my Halo-Doom project.

Does this mean that I’ll have to take venge down?

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**Author:** ![danger\_kitty](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/danger_kitty/32/32006_2.png) [@danger\_kitty](https://forum.makecode.com/u/danger_kitty)\
**Post date:** [February 6, 2023, 6:45am UTC](https://forum.makecode.com/t/for-hire/17769/5 "2023-02-06T06:45:00Z")

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> **[test 1](https://arcade.makecode.com/S04453-08167-24594-14125)**
>
> Made with ❤️ in Microsoft MakeCode Arcade.

critique this demo

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**Author:** ![danger\_kitty](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/danger_kitty/32/32006_2.png) [@danger\_kitty](https://forum.makecode.com/u/danger_kitty)\
**Post date:** [February 6, 2023, 6:47am UTC](https://forum.makecode.com/t/for-hire/17769/6 "2023-02-06T06:47:41Z")

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> [@personalnote](#):
>
> Tell you **logically** how to solve your problems (no complex math please)

So I can’t ask you about making stuff on the screen z index to draw lines between levels or capes

#noflagsmaping

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**Author:** ![danger\_kitty](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/danger_kitty/32/32006_2.png) [@danger\_kitty](https://forum.makecode.com/u/danger_kitty)\
**Post date:** [February 6, 2023, 6:39pm UTC](https://forum.makecode.com/t/for-hire/17769/7 "2023-02-06T18:39:58Z")

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How ever flagged my post(s) needs to stop it is so annoying and spamy and guess what it was flagged for  
Your post was flagged as **spam** : the community feels it is an advertisement, something that is overly promotional in nature instead of being useful or relevant to the topic as expected.  
But wa I was just asking @personalnote if he knew anything about drowning lines between levels and if I could ask about that. @richard pls unflag my post I am so sick of this happening

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**Author:** ![KIKIvsIT](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/kikivsit/32/10492_2.png) [@KIKIvsIT](https://forum.makecode.com/u/KIKIvsIT)\
**Post date:** [February 6, 2023, 6:40pm UTC](https://forum.makecode.com/t/for-hire/17769/8 "2023-02-06T18:40:45Z")

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Don’t worry about it. We had a flag spammer. Hopefully it won’t keep happening.

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**Author:** ![personalnote](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/personalnote/32/31359_2.png) [@personalnote](https://forum.makecode.com/u/personalnote)\
**Post date:** [February 7, 2023, 1:35am UTC](https://forum.makecode.com/t/for-hire/17769/9 "2023-02-07T01:35:30Z")

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> [@danger\_kitty](#):
>
> critique this demo

Great art and lighting system. It gives off a very silent and mysterious vibe. I don’t think the falling traps are very friendly, though. There is a sword on the back of the player, so I’m assuming a sword system will be added soon? Overall, great demo! 7.8/10

> [@danger\_kitty](#):
>
> So I can’t ask you about making stuff on the screen z index to draw lines between levels or capes

Well, yeah. I don’t know how to solve that. I never really worked with the z axis in Makecode, only using it once in Godot with a Z sort node.

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<div class="post-metadata">

**Author:** ![personalnote](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/personalnote/32/31359_2.png) [@personalnote](https://forum.makecode.com/u/personalnote)\
**Post date:** [February 7, 2023, 1:35am UTC](https://forum.makecode.com/t/for-hire/17769/10 "2023-02-07T01:35:57Z")

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No need, I’ll let that slide. But I mean for future projects I’d appreciate people asking for use of any my assets before using them

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<div class="post-metadata">

**Author:** ![personalnote](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/personalnote/32/31359_2.png) [@personalnote](https://forum.makecode.com/u/personalnote)\
**Post date:** [February 13, 2023, 1:39am UTC](https://forum.makecode.com/t/for-hire/17769/11 "2023-02-13T01:39:28Z")

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@TheGreenArtist if you are still interested in hiring my help, please give a list of character design ideas/prompts and the sprite resolution you want.

For example:  
16x16 resolution

- Green Stickman
- Pixeldoodle
- Samus
- Master Chief

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<div class="post-metadata">

**Author:** ![danger\_kitty](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/danger_kitty/32/32006_2.png) [@danger\_kitty](https://forum.makecode.com/u/danger_kitty)\
**Post date:** [February 14, 2023, 5:55pm UTC](https://forum.makecode.com/t/for-hire/17769/12 "2023-02-14T17:55:19Z")

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happy b day @personalnote

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**Author:** ![Sonicblaston](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/sonicblaston/32/19164_2.png) [@Sonicblaston](https://forum.makecode.com/u/Sonicblaston)\
**Post date:** [February 14, 2023, 6:39pm UTC](https://forum.makecode.com/t/for-hire/17769/13 "2023-02-14T18:39:19Z")

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Could you help me with my mario game? I need help with sliding. That means that want mario to slide like if he stood on ice. Just like in the real game. And also the lucky block mechanics are pretty bad if you can fix that  
Here`s the game. If there is anything else you can fix, it would be highly appreciated.

> **[Super Mario Bros - Arcade #2](https://arcade.makecode.com/56580-17118-33892-62607)**
>
> Made with ❤️ in Microsoft MakeCode Arcade.

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<div class="post-metadata">

**Author:** ![personalnote](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/personalnote/32/31359_2.png) [@personalnote](https://forum.makecode.com/u/personalnote)\
**Post date:** [February 14, 2023, 11:09pm UTC](https://forum.makecode.com/t/for-hire/17769/14 "2023-02-14T23:09:01Z")

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hmmm, alright. I’m pretty free right now so I’ll see what I can do

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<div class="post-metadata">

**Author:** ![danger\_kitty](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/danger_kitty/32/32006_2.png) [@danger\_kitty](https://forum.makecode.com/u/danger_kitty)\
**Post date:** [February 14, 2023, 11:09pm UTC](https://forum.makecode.com/t/for-hire/17769/15 "2023-02-14T23:09:03Z")

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how would you save a inventory of items

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<div class="post-metadata">

**Author:** ![personalnote](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/personalnote/32/31359_2.png) [@personalnote](https://forum.makecode.com/u/personalnote)\
**Post date:** [February 15, 2023, 4:39pm UTC](https://forum.makecode.com/t/for-hire/17769/16 "2023-02-15T16:39:10Z")

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With the inventory and settings extensions. Does that answer your question? I have never worked with inventories before.

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<div class="post-metadata">

**Author:** ![Sonicblaston](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/sonicblaston/32/19164_2.png) [@Sonicblaston](https://forum.makecode.com/u/Sonicblaston)\
**Post date:** [February 17, 2023, 6:02pm UTC](https://forum.makecode.com/t/for-hire/17769/17 "2023-02-17T18:02:42Z")

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@personalnote any progress?

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<div class="post-metadata">

**Author:** ![personalnote](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/personalnote/32/31359_2.png) [@personalnote](https://forum.makecode.com/u/personalnote)\
**Post date:** [February 19, 2023, 8:57pm UTC](https://forum.makecode.com/t/for-hire/17769/18 "2023-02-19T20:57:18Z")

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So what you need to do is to add the `set sprite friction` block to the code. Feel free to change the friction setting to whichever is closer to the original game.

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<div class="post-metadata">

**Author:** ![Sonicblaston](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/sonicblaston/32/19164_2.png) [@Sonicblaston](https://forum.makecode.com/u/Sonicblaston)\
**Post date:** [March 7, 2023, 8:03pm UTC](https://forum.makecode.com/t/for-hire/17769/19 "2023-03-07T20:03:11Z")

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I know this is a bit of a late reply. But could you show me some sample code. because it doesn’t work for me. Nothing happens.😕

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<div class="post-metadata">

**Author:** ![personalnote](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/personalnote/32/31359_2.png) [@personalnote](https://forum.makecode.com/u/personalnote)\
**Post date:** [March 7, 2023, 10:48pm UTC](https://forum.makecode.com/t/for-hire/17769/20 "2023-03-07T22:48:19Z")

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Don’t worry about it! It seems I misinterpreted how to use the friction block in the way you wanted. You can use the code in this demo [Friction in physics-Ice - Arcade / Game Design - Microsoft MakeCode](https://forum.makecode.com/t/friction-in-physics-ice/6188) by @NxNMatrixGL.

[Next page](https://forum.makecode.com/t/for-hire/17769.md?page=2)
