# Gameboy jam

**URL:** <https://forum.makecode.com/t/gameboy-jam/45622>\
**Category:** Arcade\
**Created:** [August 27, 2026, 10:38pm UTC](https://forum.makecode.com/t/gameboy-jam/45622 "2026-08-27T22:38:43Z")\
**Posts on this page:** 20\
**Page:** 2

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**Author:** ![CodaKnight](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/codaknight/32/33491_2.png) [@CodaKnight](https://forum.makecode.com/u/CodaKnight)\
**Post date:** [August 30, 2026, 2:58am UTC](https://forum.makecode.com/t/gameboy-jam/45622/21 "2026-08-30T02:58:14Z")

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I might join. I have a game that uses the basic green colors from the Game Boy.

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**Author:** ![zensloth](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/zensloth/32/36533_2.png) [@zensloth](https://forum.makecode.com/u/zensloth)\
**Post date:** [August 30, 2026, 6:54pm UTC](https://forum.makecode.com/t/gameboy-jam/45622/22 "2026-08-30T18:54:02Z")

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Do we have to use the intro at the beginning of the game?

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**Author:** ![GoObErsandwichdude64](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/goobersandwichdude64/32/34178_2.png) [@GoObErsandwichdude64](https://forum.makecode.com/u/GoObErsandwichdude64)\
**Post date:** [August 30, 2026, 7:04pm UTC](https://forum.makecode.com/t/gameboy-jam/45622/23 "2026-08-30T19:04:14Z")

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doc mario too hard noooooowwwww

> **[The legend of zelda Link's awakening DX™](https://arcade.makecode.com/S96692-22060-22136-61450)**
>
> REEEEEEEMAKE only title and walk around a green screen

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<div class="post-metadata">

**Author:** ![CodaKnight](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/codaknight/32/33491_2.png) [@CodaKnight](https://forum.makecode.com/u/CodaKnight)\
**Post date:** [August 30, 2026, 9:29pm UTC](https://forum.makecode.com/t/gameboy-jam/45622/24 "2026-08-30T21:29:18Z")

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Gives me flashbacks lol.

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**Author:** ![kirbob](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/kirbob/32/34880_2.png) [@kirbob](https://forum.makecode.com/u/kirbob)\
**Post date:** [August 30, 2026, 9:37pm UTC](https://forum.makecode.com/t/gameboy-jam/45622/25 "2026-08-30T21:37:39Z")

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TEH ART IS SOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO GOOODDd

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**Author:** ![teaeat100](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/teaeat100/32/33097_2.png) [@teaeat100](https://forum.makecode.com/u/teaeat100)\
**Post date:** [August 30, 2026, 9:41pm UTC](https://forum.makecode.com/t/gameboy-jam/45622/26 "2026-08-30T21:41:27Z")

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sir i dont think this is deluxe

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**Author:** ![GoObErsandwichdude64](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/goobersandwichdude64/32/34178_2.png) [@GoObErsandwichdude64](https://forum.makecode.com/u/GoObErsandwichdude64)\
**Post date:** [August 31, 2026, 1:19am UTC](https://forum.makecode.com/t/gameboy-jam/45622/27 "2026-08-31T01:19:37Z")

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oh it will bub

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**Author:** ![coppercode](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/coppercode/32/26022_2.png) [@coppercode](https://forum.makecode.com/u/coppercode)\
**Post date:** [August 31, 2026, 2:55am UTC](https://forum.makecode.com/t/gameboy-jam/45622/28 "2026-08-31T02:55:44Z")

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get ready for my game guys its going to be different 🙂

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**Author:** ![teaeat100](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/teaeat100/32/33097_2.png) [@teaeat100](https://forum.makecode.com/u/teaeat100)\
**Post date:** [August 31, 2026, 2:57am UTC](https://forum.makecode.com/t/gameboy-jam/45622/29 "2026-08-31T02:57:01Z")

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then why is it in grayscale

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**Author:** ![plutonium](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/plutonium/32/34643_2.png) [@plutonium](https://forum.makecode.com/u/plutonium)\
**Post date:** [August 31, 2026, 6:04pm UTC](https://forum.makecode.com/t/gameboy-jam/45622/30 "2026-08-31T18:04:46Z")

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Yes  
As long as the animation is the same you can change the colours or the positioning

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<div class="post-metadata">

**Author:** ![plutonium](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/plutonium/32/34643_2.png) [@plutonium](https://forum.makecode.com/u/plutonium)\
**Post date:** [August 31, 2026, 6:06pm UTC](https://forum.makecode.com/t/gameboy-jam/45622/31 "2026-08-31T18:06:25Z")

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First look at my jam game

> **[mysterious (gbc jam)](https://arcade.makecode.com/82560-12294-96786-30987)**
>
> Made with ❤️ in Microsoft MakeCode Arcade.

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<div class="post-metadata">

**Author:** ![GoObErsandwichdude64](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/goobersandwichdude64/32/34178_2.png) [@GoObErsandwichdude64](https://forum.makecode.com/u/GoObErsandwichdude64)\
**Post date:** [August 31, 2026, 6:07pm UTC](https://forum.makecode.com/t/gameboy-jam/45622/32 "2026-08-31T18:07:17Z")

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cuz it is gameboy and IT WILLL BE 2 PLAYER BABY

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<div class="post-metadata">

**Author:** ![GoObErsandwichdude64](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/goobersandwichdude64/32/34178_2.png) [@GoObErsandwichdude64](https://forum.makecode.com/u/GoObErsandwichdude64)\
**Post date:** [August 31, 2026, 6:08pm UTC](https://forum.makecode.com/t/gameboy-jam/45622/33 "2026-08-31T18:08:05Z")

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so far

> **[The legend of zelda Link's awakening DX™](https://arcade.makecode.com/S96692-22060-22136-61450)**
>
> REEEEEEEMAKE only title and walk around now tiles

added some tiles

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<div class="post-metadata">

**Author:** ![GoObErsandwichdude64](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/goobersandwichdude64/32/34178_2.png) [@GoObErsandwichdude64](https://forum.makecode.com/u/GoObErsandwichdude64)\
**Post date:** [August 31, 2026, 6:08pm UTC](https://forum.makecode.com/t/gameboy-jam/45622/34 "2026-08-31T18:08:19Z")

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i converted it from this baby i found on the web

 ![Koholint Island](https://us1.discourse-cdn.com/flex020/uploads/makecode/original/3X/3/b/3b1838ddbec0b08b5e8fbe0ca9e0319fa25c34db.png)

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<div class="post-metadata">

**Author:** ![GoObErsandwichdude64](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/goobersandwichdude64/32/34178_2.png) [@GoObErsandwichdude64](https://forum.makecode.com/u/GoObErsandwichdude64)\
**Post date:** [August 31, 2026, 10:04pm UTC](https://forum.makecode.com/t/gameboy-jam/45622/35 "2026-08-31T22:04:26Z")

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not much just sword

> **[The legend of zelda Link's awakening DX™](https://arcade.makecode.com/S96692-22060-22136-61450)**
>
> REEEEEEEMAKE only title and walk around now tiles and sword

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<div class="post-metadata">

**Author:** ![CodaKnight](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/codaknight/32/33491_2.png) [@CodaKnight](https://forum.makecode.com/u/CodaKnight)\
**Post date:** [September 1, 2026, 2:37am UTC](https://forum.makecode.com/t/gameboy-jam/45622/36 "2026-09-01T02:37:54Z")

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You should use the tile animator extension!

> **[GitHub - LautaroCeballos/Tiles-Animator: For MakeCode Arcade](https://github.com/LautaroCeballos/Tiles-Animator)**
>
> For MakeCode Arcade

Also, @plutonium , I don’t think I’ll join. Seems really fun though

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<div class="post-metadata">

**Author:** ![teaeat100](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/teaeat100/32/33097_2.png) [@teaeat100](https://forum.makecode.com/u/teaeat100)\
**Post date:** [September 1, 2026, 2:46am UTC](https://forum.makecode.com/t/gameboy-jam/45622/37 "2026-09-01T02:46:57Z")

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I didnt know this existed! Thanks!

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<div class="post-metadata">

**Author:** ![plutonium](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/plutonium/32/34643_2.png) [@plutonium](https://forum.makecode.com/u/plutonium)\
**Post date:** [September 1, 2026, 5:11pm UTC](https://forum.makecode.com/t/gameboy-jam/45622/38 "2026-09-01T17:11:31Z")

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Second look at my game  
I might change the text thing to use my signature animated text  
Just because it looks nicer

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<div class="post-metadata">

**Author:** ![plutonium](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/plutonium/32/34643_2.png) [@plutonium](https://forum.makecode.com/u/plutonium)\
**Post date:** [September 1, 2026, 5:11pm UTC](https://forum.makecode.com/t/gameboy-jam/45622/39 "2026-09-01T17:11:48Z")

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> **[alien (gbc jam)](https://arcade.makecode.com/48738-36490-48071-14649)**
>
> Made with ❤️ in Microsoft MakeCode Arcade.

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<div class="post-metadata">

**Author:** ![plutonium](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/plutonium/32/34643_2.png) [@plutonium](https://forum.makecode.com/u/plutonium)\
**Post date:** [September 1, 2026, 5:12pm UTC](https://forum.makecode.com/t/gameboy-jam/45622/40 "2026-09-01T17:12:03Z")

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@GoObErsandwichdude64 if you want to I have a Zelda engine on my profile you might need to look through topics but I have a working sword engine + spin attack, you might want to get rid of great spin but it’s there and has the right colours for dx

[Previous page](https://forum.makecode.com/t/gameboy-jam/45622.md?page=1)

[Next page](https://forum.makecode.com/t/gameboy-jam/45622.md?page=3)
