# Gena! (RPG/Platformer Devlog)

**URL:** https://forum.makecode.com/t/gena-rpg-platformer-devlog/32960
**Category:** Show & Tell
**Tags:** platformer, rpg, game
**Created:** [January 5, 2025, 8:07pm UTC](https://forum.makecode.com/t/gena-rpg-platformer-devlog/32960 "2025-01-05T20:07:37Z")
**Posts on this page:** 20
**Page:** 1

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### Author: ![PixelDoodle](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/pixeldoodle/32/24129_2.png) [@PixelDoodle](https://forum.makecode.com/u/PixelDoodle)
#### Post date: [January 5, 2025, 8:07pm UTC](https://forum.makecode.com/t/gena-rpg-platformer-devlog/32960/1 "2025-01-05T20:07:37Z")

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So…after i decided to drop my cozy game jam submission ive been workin on a bunch of miscellaneous things.

And about a week ago, i had an idea! **A PLATFORMER with some RPG ASPECTS!**

* * *

VERY early beta link:

> **[Gena!! 1.7.1 (mini upd)](https://arcade.makecode.com/S16525-41299-70006-90440)**
>
> Random game

Expect decently frequent updates :]

* * *

I’m taking commissions for items! So if you want to submit something; feel free! No format required!

(i dont want a repeat of Pixel Smashes requests. Ever.)

* * *

> **Note**
>
> Some yall say you’re fine with me jumping from project to project without finishing things. Me personally, i think it still feels pretty wrong, but, ill try not a beat myself up about it so much 🙃. Expect alot of content from this game!

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<div class="post-metadata">

### Author: ![PixelDoodle](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/pixeldoodle/32/24129_2.png) [@PixelDoodle](https://forum.makecode.com/u/PixelDoodle)
#### Post date: [January 5, 2025, 10:59pm UTC](https://forum.makecode.com/t/gena-rpg-platformer-devlog/32960/2 "2025-01-05T22:59:59Z")

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**Update! V.1.2** (Mods took a while to approve posts so i had some time lmao)

* * *

Link:

> **[Gena!! v.1.2](https://arcade.makecode.com/55165-21661-16092-17593)**
>
> Random game

Adds:

- A few more rooms
- Double jumping (Up x2) + Air Dashing (Up + A)
- Small changes in the games physics

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<div class="post-metadata">

### Author: ![\_jupiter](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/_jupiter/32/28012_2.png) [@\_jupiter](https://forum.makecode.com/u/_jupiter)
#### Post date: [January 6, 2025, 4:21am UTC](https://forum.makecode.com/t/gena-rpg-platformer-devlog/32960/3 "2025-01-06T04:21:00Z")

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Hopefully people don’t rush you this time.

I already have a deadline for april lol

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<div class="post-metadata">

### Author: ![CopySprite](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/copysprite/32/35475_2.png) [@CopySprite](https://forum.makecode.com/u/CopySprite)
#### Post date: [January 6, 2025, 4:21am UTC](https://forum.makecode.com/t/gena-rpg-platformer-devlog/32960/4 "2025-01-06T04:21:39Z")

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> [@PixelDoodle](#):
>
> A PLATFORMER with some RPG ASPECTS!

Cool!

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<div class="post-metadata">

### Author: ![AgentBoom](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/agentboom/32/16635_2.png) [@AgentBoom](https://forum.makecode.com/u/AgentBoom)
#### Post date: [January 6, 2025, 6:03pm UTC](https://forum.makecode.com/t/gena-rpg-platformer-devlog/32960/5 "2025-01-06T18:03:12Z")

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ngl, this is absolute _ **FIRE** _ 🔥  
My only objection is that the music is a tad repetitive.

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<div class="post-metadata">

### Author: ![PixelDoodle](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/pixeldoodle/32/24129_2.png) [@PixelDoodle](https://forum.makecode.com/u/PixelDoodle)
#### Post date: [January 6, 2025, 10:27pm UTC](https://forum.makecode.com/t/gena-rpg-platformer-devlog/32960/6 "2025-01-06T22:27:07Z")

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**Update! V.1.3**

* * *

Link:

> **[Gena!! v.1.3](https://arcade.makecode.com/S09182-61821-06039-24868)**
>
> Random game

Adds:

- Menu (Press Menu! Only tabs that work are **Save** and **Close** as of now)
- Data Saving (In the Menu tab!)
- Short cutscene that leads up to the FIRST BATTLE! (Dont worry it wont take me like 50 thousand years to make the turn based combat system this time 🙃)

* * *

Since I added saving, each version update will be in a _NEW LINK_ so you dont have to worry about rebeating the entire game to get to a new point!

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<div class="post-metadata">

### Author: ![PixelDoodle](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/pixeldoodle/32/24129_2.png) [@PixelDoodle](https://forum.makecode.com/u/PixelDoodle)
#### Post date: [January 6, 2025, 10:27pm UTC](https://forum.makecode.com/t/gena-rpg-platformer-devlog/32960/7 "2025-01-06T22:27:10Z")

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@AgentBoom Y’know what? I probably should update the songs 😅

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<div class="post-metadata">

### Author: ![AgentBoom](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/agentboom/32/16635_2.png) [@AgentBoom](https://forum.makecode.com/u/AgentBoom)
#### Post date: [January 7, 2025, 5:29pm UTC](https://forum.makecode.com/t/gena-rpg-platformer-devlog/32960/8 "2025-01-07T17:29:55Z")

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Woah, woah there, slow your horses there pal, you’re coding too fast I can barely keep up!

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<div class="post-metadata">

### Author: ![platformermaster](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/platformermaster/32/16102_2.png) [@platformermaster](https://forum.makecode.com/u/platformermaster)
#### Post date: [January 7, 2025, 5:36pm UTC](https://forum.makecode.com/t/gena-rpg-platformer-devlog/32960/9 "2025-01-07T17:36:31Z")

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I have a few ideas for tiles you can add, you can add tiles that turns on and off, a tile that falls when you step on it (like Minecraft sand) and re-positions at the bottom, tiles that you can go through if you press down, tiles that beak if you stand too long on them, spikes that turn on and off and lastly jump pads.

I have made all of these before so if you have any questions feel free to reach out.

you should add these because, I mean I am the **PLATFORMER** master…

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<div class="post-metadata">

### Author: ![\_jupiter](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/_jupiter/32/28012_2.png) [@\_jupiter](https://forum.makecode.com/u/_jupiter)
#### Post date: [January 10, 2025, 10:37pm UTC](https://forum.makecode.com/t/gena-rpg-platformer-devlog/32960/10 "2025-01-10T22:37:53Z")

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Hey, I have an idea for an item that might be a nice mechanic-

Gas bombs, when thrown at feet, it sends you pretty high into the air so you can access high ledges

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<div class="post-metadata">

### Author: ![PixelDoodle](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/pixeldoodle/32/24129_2.png) [@PixelDoodle](https://forum.makecode.com/u/PixelDoodle)
#### Post date: [January 11, 2025, 12:00am UTC](https://forum.makecode.com/t/gena-rpg-platformer-devlog/32960/11 "2025-01-11T00:00:25Z")

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thats actually a pretty good idea

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<div class="post-metadata">

### Author: ![PixelDoodle](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/pixeldoodle/32/24129_2.png) [@PixelDoodle](https://forum.makecode.com/u/PixelDoodle)
#### Post date: [January 11, 2025, 2:35am UTC](https://forum.makecode.com/t/gena-rpg-platformer-devlog/32960/12 "2025-01-11T02:35:23Z")

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@platformermaster These are pretty good ideas (Some of which i already planned to add)

Also, I wont need to ask you anything as I have alot of experience with makecode, thanks for offering to help tho!

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<div class="post-metadata">

### Author: ![\_jupiter](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/_jupiter/32/28012_2.png) [@\_jupiter](https://forum.makecode.com/u/_jupiter)
#### Post date: [January 11, 2025, 2:37am UTC](https://forum.makecode.com/t/gena-rpg-platformer-devlog/32960/13 "2025-01-11T02:37:04Z")

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also, in turn based combat, it can be used as a weapon

(your choice how it’s used, im not bossy)

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<div class="post-metadata">

### Author: ![ZeroFall](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/zerofall/32/34898_2.png) [@ZeroFall](https://forum.makecode.com/u/ZeroFall)
#### Post date: [January 11, 2025, 10:29pm UTC](https://forum.makecode.com/t/gena-rpg-platformer-devlog/32960/14 "2025-01-11T22:29:26Z")

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It honestly is awesome how good you are at making rpg’s you should have some shop to buy stuff or have it so you can find weapons on the ground

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<div class="post-metadata">

### Author: ![ShaneyBoi09](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/shaneyboi09/32/18893_2.png) [@ShaneyBoi09](https://forum.makecode.com/u/ShaneyBoi09)
#### Post date: [January 11, 2025, 10:33pm UTC](https://forum.makecode.com/t/gena-rpg-platformer-devlog/32960/15 "2025-01-11T22:33:43Z")

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Wait… the game ends after that weird shadow guy comes for you…

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<div class="post-metadata">

### Author: ![PixelDoodle](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/pixeldoodle/32/24129_2.png) [@PixelDoodle](https://forum.makecode.com/u/PixelDoodle)
#### Post date: [January 12, 2025, 3:19am UTC](https://forum.makecode.com/t/gena-rpg-platformer-devlog/32960/16 "2025-01-12T03:19:37Z")

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…cause i havent made anything after that…? bro?

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<div class="post-metadata">

### Author: ![PixelDoodle](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/pixeldoodle/32/24129_2.png) [@PixelDoodle](https://forum.makecode.com/u/PixelDoodle)
#### Post date: [January 12, 2025, 3:19am UTC](https://forum.makecode.com/t/gena-rpg-platformer-devlog/32960/17 "2025-01-12T03:19:47Z")

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First of all thank you!!

Second, I already plan to add those 2 features!

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<div class="post-metadata">

### Author: ![platformermaster](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/platformermaster/32/16102_2.png) [@platformermaster](https://forum.makecode.com/u/platformermaster)
#### Post date: [January 13, 2025, 4:46am UTC](https://forum.makecode.com/t/gena-rpg-platformer-devlog/32960/18 "2025-01-13T04:46:13Z")

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@PixelDoodle Yeah unfortunately your kinda limited with things platforms in games can do just in general. And I’ve been using makecode for about 3 years now as well. Im just not popular and only discovered the forums recently. I do I have a few new platform tiles I would like to see. But I haven’t tried these and they would be super cool to add as well. (like moving tiles, one that makes you jump higher, double jump tile and more) I think I would know how to do some of these ideas I just haven’t. And you never know if someing wrong might happen to your code and its a little error that slips under your nose and someone like me sees it. Well good luck I would love to see this game succeed because I know what you are capable of and maybe someday in the future we could do a collab together.

-The one… The only… PLATFORMERMASTER 😅

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<div class="post-metadata">

### Author: ![\_jupiter](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/_jupiter/32/28012_2.png) [@\_jupiter](https://forum.makecode.com/u/_jupiter)
#### Post date: [January 21, 2025, 5:27pm UTC](https://forum.makecode.com/t/gena-rpg-platformer-devlog/32960/19 "2025-01-21T17:27:19Z")

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Asked some of my moons about this game, heres what they said:

coolio  
-Io

Can’t wait to see it come out! Tell him im supporting him!  
(Hes supporting you)  
-Europa

Yeah tell the forum not to rush him  
-Ganymede

GENAAA  
-Voyager Ninet[THIS MODEL HAS BEEN REDACTED BY THE UNITED STATES SPACE FORCE.]

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<div class="post-metadata">

### Author: ![ZeroFall](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/zerofall/32/34898_2.png) [@ZeroFall](https://forum.makecode.com/u/ZeroFall)
#### Post date: [February 3, 2025, 4:38am UTC](https://forum.makecode.com/t/gena-rpg-platformer-devlog/32960/20 "2025-02-03T04:38:10Z")

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I’m excited about this game and multiple of my friends are too! i can’t wait for the release! But take your time @PixelDoodle no stress you prolly have real world things to do to.

[Next page](https://forum.makecode.com/t/gena-rpg-platformer-devlog/32960.md?page=2)
