# Gena! (RPG/Platformer Devlog)

**URL:** <https://forum.makecode.com/t/gena-rpg-platformer-devlog/32960>\
**Category:** Show & Tell\
**Tags:** game, platformer, rpg\
**Created:** [January 5, 2025, 8:07pm UTC](https://forum.makecode.com/t/gena-rpg-platformer-devlog/32960 "2025-01-05T20:07:37Z")\
**Posts on this page:** 20\
**Page:** 9

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**Author:** ![PixelDoodle](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/pixeldoodle/32/24129_2.png) [@PixelDoodle](https://forum.makecode.com/u/PixelDoodle)\
**Post date:** [October 9, 2025, 10:47pm UTC](https://forum.makecode.com/t/gena-rpg-platformer-devlog/32960/164 "2025-10-09T22:47:05Z")

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@Danny_Devention uhhhh sure?-

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**Author:** ![PixelDoodle](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/pixeldoodle/32/24129_2.png) [@PixelDoodle](https://forum.makecode.com/u/PixelDoodle)\
**Post date:** [October 9, 2025, 10:47pm UTC](https://forum.makecode.com/t/gena-rpg-platformer-devlog/32960/165 "2025-10-09T22:47:09Z")

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@DEBOI i get it man its alright

just read the whole topic before you respond next time

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**Author:** ![\_jupiter](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/_jupiter/32/28012_2.png) [@\_jupiter](https://forum.makecode.com/u/_jupiter)\
**Post date:** [October 10, 2025, 5:59pm UTC](https://forum.makecode.com/t/gena-rpg-platformer-devlog/32960/166 "2025-10-10T17:59:50Z")

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> [@PixelDoodle](#):
>
> game design class

you have what

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<div class="post-metadata">

**Author:** ![DEBOI](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/deboi/32/25485_2.png) [@DEBOI](https://forum.makecode.com/u/DEBOI)\
**Post date:** [October 10, 2025, 6:07pm UTC](https://forum.makecode.com/t/gena-rpg-platformer-devlog/32960/167 "2025-10-10T18:07:40Z")

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thank you! You are one of the best coders here.

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**Author:** ![PixelDoodle](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/pixeldoodle/32/24129_2.png) [@PixelDoodle](https://forum.makecode.com/u/PixelDoodle)\
**Post date:** [October 11, 2025, 11:53pm UTC](https://forum.makecode.com/t/gena-rpg-platformer-devlog/32960/168 "2025-10-11T23:53:25Z")

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i decided to make myself suffer and tried to beat the boss at level 1

this took 40 minutes.

 ![image](https://us1.discourse-cdn.com/flex020/uploads/makecode/original/3X/8/8/88aea9605b5d2a5adb54ca5e703087f57a82c4c3.png)

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<div class="post-metadata">

**Author:** ![PixelDoodle](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/pixeldoodle/32/24129_2.png) [@PixelDoodle](https://forum.makecode.com/u/PixelDoodle)\
**Post date:** [October 12, 2025, 2:23am UTC](https://forum.makecode.com/t/gena-rpg-platformer-devlog/32960/169 "2025-10-12T02:23:05Z")

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Well, ive finished the fight!

> **[Gena!! 1.7.1 (mini upd)](https://arcade.makecode.com/02278-18343-04836-26442)**
>
> Random game

How to fight Gallius

- Open your inventory
- Select the Portable Gallius
- pray to god that you dont get randomly crit oneshot

Theres also a CHEAT item that increases your level by 1, fills your inventory with half hearts and gives you the Dull Greatsword, Dull Knives, and the Thorn scarf! (so you actually cant lose unless the boss oneshots you!

Little notes:

- Gallius has an INVENTORY! (3x Giant Blok head, 3x Painkillers, 3x Dopamine injections)
- From personal experience, id say Gallius is like 3x harder than The Archer
- The fight theme slaps

If recommend fighting Gallius at LEVEL 6-8 For the best experience!

While i was at it, i added some small changes

- Mid-battle stat changes were COMPLETELY REWORKED (they were so unbalanced holy crap)

- Enemies have little effects if they land an attack like the player

- Theres a little effect whenever you land an attack directly in the center!

- Critical Slash has gotten YET ANOTHER BUFF: (2.5x Crit Chance → 2.6x Crit Chance)

- Evasion difficulty tweaks

- Removed some enemy spawns (One of them allowed you to skip the Big Blok fight)

- Small Big Blok nerf

- Itty bitty stat changes

- Thorn Scarf buff (3 damage recoil → 2 damage recoil)

Theres probably some stuff that i missed but yeah this is it! Just a single fight and some tweaks!

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<div class="post-metadata">

**Author:** ![PixelDoodle](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/pixeldoodle/32/24129_2.png) [@PixelDoodle](https://forum.makecode.com/u/PixelDoodle)\
**Post date:** [October 12, 2025, 11:39pm UTC](https://forum.makecode.com/t/gena-rpg-platformer-devlog/32960/170 "2025-10-12T23:39:29Z")

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so i just realized that fighting enemies you encounter in cutscenes (First fight monster & Big Blok) are extremely buggy if you fight them after losing to Gallius so use this version instead

> **[Gena!! 1.7.1 (mini upd)](https://arcade.makecode.com/S16525-41299-70006-90440)**
>
> Random game

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**Author:** ![Archer\_Bright](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/archer_bright/32/32896_2.png) [@Archer\_Bright](https://forum.makecode.com/u/Archer_Bright)\
**Post date:** [October 13, 2025, 2:17am UTC](https://forum.makecode.com/t/gena-rpg-platformer-devlog/32960/171 "2025-10-13T02:17:31Z")

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plz don’t hurt me 🥺

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**Author:** ![C0d3r](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/c0d3r/32/27435_2.png) [@C0d3r](https://forum.makecode.com/u/C0d3r)\
**Post date:** [October 13, 2025, 4:50pm UTC](https://forum.makecode.com/t/gena-rpg-platformer-devlog/32960/172 "2025-10-13T16:50:56Z")

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I found a thing when you dash into the jump orbs in the mountain it sends you flying up (not really but it is quadruple the normal jumping)

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<div class="post-metadata">

**Author:** ![PixelDoodle](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/pixeldoodle/32/24129_2.png) [@PixelDoodle](https://forum.makecode.com/u/PixelDoodle)\
**Post date:** [October 13, 2025, 6:25pm UTC](https://forum.makecode.com/t/gena-rpg-platformer-devlog/32960/173 "2025-10-13T18:25:03Z")

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discovered that the day i added them

_“✨ its not a bug, its a feature ✨”_

I also like, added a few gaps where you have to do that

 ![1000298665](https://us1.discourse-cdn.com/flex020/uploads/makecode/original/3X/b/d/bd0f1803e878b7f13643f44dbeac5f5660700316.png)

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<div class="post-metadata">

**Author:** ![MeatballDev](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/meatballdev/32/28502_2.png) [@MeatballDev](https://forum.makecode.com/u/MeatballDev)\
**Post date:** [October 14, 2025, 9:42pm UTC](https://forum.makecode.com/t/gena-rpg-platformer-devlog/32960/174 "2025-10-14T21:42:23Z")

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the legend has unretired

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<div class="post-metadata">

**Author:** ![MeatballDev](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/meatballdev/32/28502_2.png) [@MeatballDev](https://forum.makecode.com/u/MeatballDev)\
**Post date:** [October 14, 2025, 9:42pm UTC](https://forum.makecode.com/t/gena-rpg-platformer-devlog/32960/175 "2025-10-14T21:42:25Z")

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caught ya  
 ![Screenshot 2025-10-14 1.29.04 PM](https://us1.discourse-cdn.com/flex020/uploads/makecode/original/3X/d/f/df0b1d889e90b55f00480b008b572499a84e0ef9.png)

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<div class="post-metadata">

**Author:** ![PixelDoodle](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/pixeldoodle/32/24129_2.png) [@PixelDoodle](https://forum.makecode.com/u/PixelDoodle)\
**Post date:** [October 14, 2025, 9:42pm UTC](https://forum.makecode.com/t/gena-rpg-platformer-devlog/32960/176 "2025-10-14T21:42:32Z")

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atp i feel like i should add Gena to the list of things i need to finish along side the dating sim. Ive have the entire story planned out for a while (like in my head not written down or anything) and ive already put so much time into this, but i feel like doing that would beat the whole point of being retired

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<div class="post-metadata">

**Author:** ![randomuser](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/randomuser/32/36648_2.png) [@randomuser](https://forum.makecode.com/u/randomuser)\
**Post date:** [October 14, 2025, 9:42pm UTC](https://forum.makecode.com/t/gena-rpg-platformer-devlog/32960/177 "2025-10-14T21:42:36Z")

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YESSSS NEW GENA CONTENT!!! 🥳  
The tutorial and dash and double jump instructions are great!!  
It’s always great to see when a game continues to be rebalanced after release (Like the new damage formula changes and things to make the game a bit easier)  
Thanks so much for this huge update!!

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<div class="post-metadata">

**Author:** ![C0d3r](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/c0d3r/32/27435_2.png) [@C0d3r](https://forum.makecode.com/u/C0d3r)\
**Post date:** [October 15, 2025, 6:40pm UTC](https://forum.makecode.com/t/gena-rpg-platformer-devlog/32960/178 "2025-10-15T18:40:18Z")

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> [@PixelDoodle](#):
>
> dating sim

WHat DO YOU MEAN

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<div class="post-metadata">

**Author:** ![PixelDoodle](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/pixeldoodle/32/24129_2.png) [@PixelDoodle](https://forum.makecode.com/u/PixelDoodle)\
**Post date:** [January 2, 2026, 9:33pm UTC](https://forum.makecode.com/t/gena-rpg-platformer-devlog/32960/179 "2026-01-02T21:33:51Z")

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Tiny little update on the state of the game

While ive been working in GMS2, RPGMaker MZ, and FL studio for the past few months and i havent really touched makecode in a good amount of time, Ive been working on adding more stuff to the earlier sections of the game to make the events of everything so far make more sense.

I MIIIIGHT have broken a few things in my current version (…maybe a little more than a few things-) but most of the problems are easily fixable so it shouldnt take TOO LONG 🎃 to fix. So I might post an update to the game within the next month or 2 (DO NOT count on it. Im still technically retired.)

Side note: If anybody is interested, and the mods are cool with it, I could make a topic showing a little bit of the stuff ive done outside of makecode!

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<div class="post-metadata">

**Author:** ![\_jupiter](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/_jupiter/32/28012_2.png) [@\_jupiter](https://forum.makecode.com/u/_jupiter)\
**Post date:** [January 3, 2026, 6:28pm UTC](https://forum.makecode.com/t/gena-rpg-platformer-devlog/32960/180 "2026-01-03T18:28:51Z")

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that pumpkin is incredibly hard to find

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<div class="post-metadata">

**Author:** ![AtlasTG](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/atlastg/32/25690_2.png) [@AtlasTG](https://forum.makecode.com/u/AtlasTG)\
**Post date:** [January 5, 2026, 6:12pm UTC](https://forum.makecode.com/t/gena-rpg-platformer-devlog/32960/181 "2026-01-05T18:12:11Z")

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TAKE YOUR TIME (sentence)

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<div class="post-metadata">

**Author:** ![Danny\_Devention](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/danny_devention/32/30134_2.png) [@Danny\_Devention](https://forum.makecode.com/u/Danny_Devention)\
**Post date:** [January 9, 2026, 5:36pm UTC](https://forum.makecode.com/t/gena-rpg-platformer-devlog/32960/182 "2026-01-09T17:36:10Z")

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Thats cool. Looks like I have more time to bring back an updated Gena on Virtual Boy.

_heheh…_

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<div class="post-metadata">

**Author:** ![PixelDoodle](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/pixeldoodle/32/24129_2.png) [@PixelDoodle](https://forum.makecode.com/u/PixelDoodle)\
**Post date:** [January 13, 2026, 6:25pm UTC](https://forum.makecode.com/t/gena-rpg-platformer-devlog/32960/183 "2026-01-13T18:25:55Z")

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oh boy the amount of plans i have for this

 ![image](https://us1.discourse-cdn.com/flex020/uploads/makecode/original/3X/2/c/2cea4c05bfcba00b101e61cdf1ee5fe7c359efc4.png)

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