# Gimme some Tilemaps! 🗺

**URL:** https://forum.makecode.com/t/gimme-some-tilemaps/33987
**Category:** Collaboration
**Tags:** art, game
**Created:** [February 19, 2025, 8:43pm UTC](https://forum.makecode.com/t/gimme-some-tilemaps/33987 "2025-02-19T20:43:02Z")
**Posts on this page:** 15
**Page:** 1

<div class="post-metadata">

### Author: ![AgentBoom](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/agentboom/32/16635_2.png) [@AgentBoom](https://forum.makecode.com/u/AgentBoom)
#### Post date: [February 19, 2025, 8:43pm UTC](https://forum.makecode.com/t/gimme-some-tilemaps/33987/1 "2025-02-19T20:43:02Z")

</div>

Hello! How’s it going everyone?

Alright, so, I have this side project that I’ve been making since last Friday, and its almost done. Have some screenshots for the hype:

 ![Screenshot 2025-02-19 15.12.35](https://us1.discourse-cdn.com/flex020/uploads/makecode/original/3X/8/d/8d0fed7adac489a613934aba1fff450fe55cbadd.png)  
 ![Screenshot 2025-02-19 15.12.55](https://us1.discourse-cdn.com/flex020/uploads/makecode/original/3X/4/0/405215b9cfc6dbacda2495fa059544afdd839ab7.png)  
 ![Screenshot 2025-02-19 15.15.15](https://us1.discourse-cdn.com/flex020/uploads/makecode/original/3X/3/8/3899742e5d155c445405c6a967d5c1b46c360d57.png)  
Anyways, the thing is, I need some maps for this game. So here are some requirements:

-Must have one tile that is present all over the tilemap  
-A few variations of that tile for style, if possible  
-Any palette!  
-You can add a unique mechanic, just try to keep things simple

That’s about it! Submit your tilemaps and I will pick the ones I’m keeping (no hard feelings). They don’t have to be perfect and can be your own style and size, as I will adapt and copy them to the game’s style. Be creative! I need 8 tilemaps, if possible, but if I can’t get them I’ll make my own.

Have fun!

---

<div class="post-metadata">

### Author: ![CodeOnTheCob](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/codeonthecob/32/19306_2.png) [@CodeOnTheCob](https://forum.makecode.com/u/CodeOnTheCob)
#### Post date: [February 19, 2025, 10:29pm UTC](https://forum.makecode.com/t/gimme-some-tilemaps/33987/2 "2025-02-19T22:29:38Z")

</div>

wow really cool @AgentBoom you should post it and cant wait I would butdemons wrath

---

<div class="post-metadata">

### Author: ![CrunchyToast](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/crunchytoast/32/17780_2.png) [@CrunchyToast](https://forum.makecode.com/u/CrunchyToast)
#### Post date: [February 20, 2025, 1:03am UTC](https://forum.makecode.com/t/gimme-some-tilemaps/33987/3 "2025-02-20T01:03:23Z")

</div>

@AgentBoom This looks fantastic! I can’t wait for this to drop!

---

<div class="post-metadata">

### Author: ![AgentBoom](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/agentboom/32/16635_2.png) [@AgentBoom](https://forum.makecode.com/u/AgentBoom)
#### Post date: [February 20, 2025, 1:25pm UTC](https://forum.makecode.com/t/gimme-some-tilemaps/33987/4 "2025-02-20T13:25:24Z")

</div>

Well, uh… everything is done but the maps. Once I get the maps the game can drop… So maybe you’d like… to… contribute?

---

<div class="post-metadata">

### Author: ![CrunchyToast](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/crunchytoast/32/17780_2.png) [@CrunchyToast](https://forum.makecode.com/u/CrunchyToast)
#### Post date: [February 20, 2025, 5:53pm UTC](https://forum.makecode.com/t/gimme-some-tilemaps/33987/5 "2025-02-20T17:53:21Z")

</div>

@AgentBoom I WOULD LOVE TOO!

---

<div class="post-metadata">

### Author: ![CollapsedAxolotl](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/collapsedaxolotl/32/19395_2.png) [@CollapsedAxolotl](https://forum.makecode.com/u/CollapsedAxolotl)
#### Post date: [February 20, 2025, 6:21pm UTC](https://forum.makecode.com/t/gimme-some-tilemaps/33987/6 "2025-02-20T18:21:40Z")

</div>

How about this?

> **[Asset](https://arcade.makecode.com/S34021-62730-04899-00978)**
>
> Made with ❤️ in Microsoft MakeCode Arcade.

---

<div class="post-metadata">

### Author: ![CollapsedAxolotl](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/collapsedaxolotl/32/19395_2.png) [@CollapsedAxolotl](https://forum.makecode.com/u/CollapsedAxolotl)
#### Post date: [February 20, 2025, 7:28pm UTC](https://forum.makecode.com/t/gimme-some-tilemaps/33987/8 "2025-02-20T19:28:54Z")

</div>

Sorry, I forgot to add the special features!

- the whirlpools basically speed up the player into a random direction, but any projectiles won’t go through
- players will be a tiny bit slower in the water.

---

<div class="post-metadata">

### Author: ![\_jupiter](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/_jupiter/32/28012_2.png) [@\_jupiter](https://forum.makecode.com/u/_jupiter)
#### Post date: [February 20, 2025, 10:12pm UTC](https://forum.makecode.com/t/gimme-some-tilemaps/33987/9 "2025-02-20T22:12:37Z")

</div>

I already have an idea

---

<div class="post-metadata">

### Author: ![Danny\_Devention](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/danny_devention/32/30134_2.png) [@Danny\_Devention](https://forum.makecode.com/u/Danny_Devention)
#### Post date: [February 20, 2025, 10:14pm UTC](https://forum.makecode.com/t/gimme-some-tilemaps/33987/10 "2025-02-20T22:14:35Z")

</div>

I made a map! It’s an abandoned city filled with garbage and whatnot.

> **[Abandoned City](https://arcade.makecode.com/S45329-39918-83088-88260)**
>
> Made with ❤️ in Microsoft MakeCode Arcade.

---

<div class="post-metadata">

### Author: ![AgentBoom](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/agentboom/32/16635_2.png) [@AgentBoom](https://forum.makecode.com/u/AgentBoom)
#### Post date: [February 21, 2025, 12:05am UTC](https://forum.makecode.com/t/gimme-some-tilemaps/33987/11 "2025-02-21T00:05:33Z")

</div>

Cool! Any special mechanics? Or just normal?

---

<div class="post-metadata">

### Author: ![Danny\_Devention](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/danny_devention/32/30134_2.png) [@Danny\_Devention](https://forum.makecode.com/u/Danny_Devention)
#### Post date: [February 21, 2025, 6:22pm UTC](https://forum.makecode.com/t/gimme-some-tilemaps/33987/12 "2025-02-21T18:22:38Z")

</div>

I had an idea to add some fast cars on the road but I didn’t have time

---

<div class="post-metadata">

### Author: ![AgentBoom](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/agentboom/32/16635_2.png) [@AgentBoom](https://forum.makecode.com/u/AgentBoom)
#### Post date: [February 23, 2025, 5:49am UTC](https://forum.makecode.com/t/gimme-some-tilemaps/33987/13 "2025-02-23T05:49:51Z")

</div>

That’s fine! You don’t have to make it yourself! That’s a cool idea, I’ll implement myself.

---

<div class="post-metadata">

### Author: ![jakasspeech4](https://avatars.discourse-cdn.com/v4/letter/j/e5b9ba/32.png) [@jakasspeech4](https://forum.makecode.com/u/jakasspeech4)
#### Post date: [February 25, 2025, 9:54pm UTC](https://forum.makecode.com/t/gimme-some-tilemaps/33987/14 "2025-02-25T21:54:20Z")

</div>

> [@AgentBoom](#):
>
> Well, uh… everything is done but the maps. Once I get the maps the game can drop… So maybe you’d like… to… contribute?

1. I can definitely help with that! What kind of maps are you envisioning?

---

<div class="post-metadata">

### Author: ![AgentBoom](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/agentboom/32/16635_2.png) [@AgentBoom](https://forum.makecode.com/u/AgentBoom)
#### Post date: [February 27, 2025, 1:13pm UTC](https://forum.makecode.com/t/gimme-some-tilemaps/33987/15 "2025-02-27T13:13:26Z")

</div>

See first post

---

<div class="post-metadata">

### Author: ![Astronomicality22](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/astronomicality22/32/18365_2.png) [@Astronomicality22](https://forum.makecode.com/u/Astronomicality22)
#### Post date: [March 13, 2025, 9:14pm UTC](https://forum.makecode.com/t/gimme-some-tilemaps/33987/16 "2025-03-13T21:14:59Z")

</div>

This reminds me of Spy vs. Spy
