# Git Tilemap as image Block?

**URL:** https://forum.makecode.com/t/git-tilemap-as-image-block/15603
**Category:** Game Design
**Created:** [September 26, 2022, 4:48pm UTC](https://forum.makecode.com/t/git-tilemap-as-image-block/15603 "2022-09-26T16:48:56Z")
**Posts on this page:** 1
**Showing post:** 3

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### Author: ![Kiwiphoenix364](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/kiwiphoenix364/32/14368_2.png) [@Kiwiphoenix364](https://forum.makecode.com/u/Kiwiphoenix364)
#### Post date: [September 27, 2022, 4:29pm UTC](https://forum.makecode.com/t/git-tilemap-as-image-block/15603/3 "2022-09-27T16:29:50Z")

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I’ve made a “convert tilemap to image” block recently in my game jam game ([[Announcement] MakeCode Arcade Mini Game Jam #3 - Racing Jam - #41 by Kiwiphoenix364](https://forum.makecode.com/t/announcement-makecode-arcade-mini-game-jam-3-racing-jam/15223/41)), but it may take a little bit of work to turn into an extension. If you give me a day or two, I’ll build it into an extension. Keep in mind that it is slow, and takes some time to convert, a 64x64 tilemap takes ~3-5 seconds to convert in the simulator. Also, images that are generated can be any size (4096x4096 literally works, the max size of a tilemap!), the issue is displaying it on-screen though (which the cap for sprites is 512x512 pixels, although I didn’t have to deal with that because of the renderer I was using, so levels are 1024x1024 pixels in that game!).

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