# Github Actions Updates

**URL:** https://forum.makecode.com/t/github-actions-updates/39934
**Category:** Arcade
**Created:** [October 23, 2025, 4:37pm UTC](https://forum.makecode.com/t/github-actions-updates/39934 "2025-10-23T16:37:50Z")
**Posts on this page:** 5
**Page:** 1

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### Author: ![Kikketer](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/kikketer/32/16551_2.png) [@Kikketer](https://forum.makecode.com/u/Kikketer)
#### Post date: [October 23, 2025, 4:37pm UTC](https://forum.makecode.com/t/github-actions-updates/39934/1 "2025-10-23T16:37:50Z")

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I would just like to draw attention to two PRs I have for the pxt-arcade:

[https://github.com/microsoft/pxt-arcade/pull/7059](https://github.com/microsoft/pxt-arcade/pull/7059) - this updates the dependency item for “sprite data”. It should be an array and is throwing a warning when you build. It’s not breaking anything right now as far as I can tell but just a small thing to get me warmed up to how the whole package works.

[https://github.com/microsoft/pxt-arcade/pull/7060](https://github.com/microsoft/pxt-arcade/pull/7060) - this updates the release action when you have this in a github repository. The current action is a bit out of date and never passes so we get spammed with “action failed” notifications. I have links where this update will pass. This PR is more critical for me as it’s difficult to have the auto-build process work even if you modify it in your github actions since it overwrites when you push/release from MakeCode Arcade.

This is my first contribution to the actual codebase, let me know if I’ve missed something configuration wise or made assumptions about the environment as a whole.

Thanks!

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### Author: ![WoofWoof](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/woofwoof/32/32523_2.png) [@WoofWoof](https://forum.makecode.com/u/WoofWoof)
#### Post date: [October 23, 2025, 5:27pm UTC](https://forum.makecode.com/t/github-actions-updates/39934/2 "2025-10-23T17:27:31Z")

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Removing the annoying emails would be great! @richard I kindly summon you.  
HE DID IT!

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### Author: ![Kikketer](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/kikketer/32/16551_2.png) [@Kikketer](https://forum.makecode.com/u/Kikketer)
#### Post date: [October 27, 2025, 4:41am UTC](https://forum.makecode.com/t/github-actions-updates/39934/3 "2025-10-27T04:41:59Z")

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I’ve seen the code merged and a `pxt-arcade` version increment, I’ve since created a new game but I don’t see the changes that are merged being applied: [https://github.com/Kikketer/pileup-radio/actions](https://github.com/Kikketer/pileup-radio/actions) (actions still failing).

Is there a different type of release that needs to happen for these changes to apply to new games (and how does one upgrade any old ones)?

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### Author: ![WoofWoof](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/woofwoof/32/32523_2.png) [@WoofWoof](https://forum.makecode.com/u/WoofWoof)
#### Post date: [October 27, 2025, 5:54pm UTC](https://forum.makecode.com/t/github-actions-updates/39934/4 "2025-10-27T17:54:14Z")

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It may have been added to the beta version. The version increase could be attributed to a different issue that was fixed, one that was a real pain for users.

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### Author: ![Kikketer](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/kikketer/32/16551_2.png) [@Kikketer](https://forum.makecode.com/u/Kikketer)
#### Post date: [October 28, 2025, 2:36am UTC](https://forum.makecode.com/t/github-actions-updates/39934/5 "2025-10-28T02:36:27Z")

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Ok thanks, I guess I’m not aware of the release patterns of the app just yet (used to github releases and package.json)
