# Glitch with sprite physics

**URL:** <https://forum.makecode.com/t/glitch-with-sprite-physics/45459>\
**Category:** Arcade\
**Created:** [August 18, 2026, 10:06pm UTC](https://forum.makecode.com/t/glitch-with-sprite-physics/45459 "2026-08-18T22:06:51Z")\
**Posts on this page:** 4\
**Page:** 1

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**Author:** ![VoxelMaster64](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/voxelmaster64/32/32075_2.png) [@VoxelMaster64](https://forum.makecode.com/u/VoxelMaster64)\
**Post date:** [August 18, 2026, 10:06pm UTC](https://forum.makecode.com/t/glitch-with-sprite-physics/45459/1 "2026-08-18T22:06:51Z")

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@richard `<is (mySprite) hitting wall [left]>` has a glitch (for any sprite and direction) (actually it may be the physics). When testing out [this game](https://forum.makecode.com/t/platform-test/45243), I decided I would do the thing in mobile where the game thinks I’m spamming A and B (hold both of them at the same time, and move your fingers around each button). I managed to get a press for 2 frames in a row, and the sprite went much higher (had a velocity of -190 rather than -95). This means that the `<is (mySprite) hitting wall [left]>` was true for one extra frame. (I may send a gif later if needed)

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**Author:** ![YamJam](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/yamjam/32/29681_2.png) [@YamJam](https://forum.makecode.com/u/YamJam)\
**Post date:** [August 20, 2026, 1:54am UTC](https://forum.makecode.com/t/glitch-with-sprite-physics/45459/2 "2026-08-20T01:54:39Z")

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Bro how are you finding all these bugs, this is the second one I’ve seen from you in TWO HOURS. 🥀🥀😭😭🙏🙏💀💀💔💔😔😔✌✌

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**Author:** ![Hulahoop](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/hulahoop/32/25398_2.png) [@Hulahoop](https://forum.makecode.com/u/Hulahoop)\
**Post date:** [August 20, 2026, 4:34pm UTC](https://forum.makecode.com/t/glitch-with-sprite-physics/45459/3 "2026-08-20T16:34:46Z")

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Must be making a big game

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**Author:** ![VoxelMaster64](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/voxelmaster64/32/32075_2.png) [@VoxelMaster64](https://forum.makecode.com/u/VoxelMaster64)\
**Post date:** [August 20, 2026, 4:36pm UTC](https://forum.makecode.com/t/glitch-with-sprite-physics/45459/4 "2026-08-20T16:36:48Z")

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no, they were pending for like 3 days and the other one I found while playing [The 15 Paths](https://forum.makecode.com/t/the-15-paths-makecode-s-cruelest-platformer/43768) by Taser, this one I found like a week ago.
