# Greenwood War: Official Topic

**URL:** https://forum.makecode.com/t/greenwood-war-official-topic/39132
**Category:** Show & Tell
**Tags:** game
**Created:** [September 9, 2025, 4:51pm UTC](https://forum.makecode.com/t/greenwood-war-official-topic/39132 "2025-09-09T16:51:33Z")
**Posts on this page:** 20
**Page:** 1

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### Author: ![Relic](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/relic/32/31260_2.png) [@Relic](https://forum.makecode.com/u/Relic)
#### Post date: [September 9, 2025, 4:51pm UTC](https://forum.makecode.com/t/greenwood-war-official-topic/39132/1 "2025-09-09T16:51:33Z")

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Greenwood War, the war of two different droplets. As a water droplet, you, Aquifer, have to fight off all the oil drops. Without you, the oil drops will snag all the water droplet’s golden pinecones, and will stop every water droplet from existence. It’s time to go, and get ready for actions.

To throw pinecones, you need to press B (X on laptop) and A (Z on laptop) and the arrow keys to move around. Good luck. You’ll need it.

NOTE: This is the alpha version, so none of it will be released. Everything IS planned out, we just need to create it. We have created Aquifer (the water drop you will be controlling) and the oil drops.

 ![image](https://us1.discourse-cdn.com/flex020/uploads/makecode/original/3X/0/d/0dcbbcd3506b199669651706e030a8fc6a14f5c1.png)  
 ![Screenshot 2025-09-08 11.56.19 AM](https://us1.discourse-cdn.com/flex020/uploads/makecode/original/3X/6/9/69f759593004eb9ff30bae65a1de6545ced69bce.png)  
 ![Screenshot 2025-09-08 11.56.27 AM](https://us1.discourse-cdn.com/flex020/uploads/makecode/original/3X/5/5/55692ae9b20f1ce44523a6b5edfffc98061f44ed.png)

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<div class="post-metadata">

### Author: ![not\_a\_lemon](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/not_a_lemon/32/35289_2.png) [@not\_a\_lemon](https://forum.makecode.com/u/not_a_lemon)
#### Post date: [September 9, 2025, 5:42pm UTC](https://forum.makecode.com/t/greenwood-war-official-topic/39132/2 "2025-09-09T17:42:41Z")

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Also I’m part of the dev team!

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<div class="post-metadata">

### Author: ![Relic](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/relic/32/31260_2.png) [@Relic](https://forum.makecode.com/u/Relic)
#### Post date: [September 9, 2025, 5:50pm UTC](https://forum.makecode.com/t/greenwood-war-official-topic/39132/3 "2025-09-09T17:50:42Z")

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He’s the co-founder, and he is responsible for half the coding

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<div class="post-metadata">

### Author: ![Relic](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/relic/32/31260_2.png) [@Relic](https://forum.makecode.com/u/Relic)
#### Post date: [September 10, 2025, 10:09pm UTC](https://forum.makecode.com/t/greenwood-war-official-topic/39132/4 "2025-09-10T22:09:54Z")

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But still I did most the coding

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<div class="post-metadata">

### Author: ![not\_a\_lemon](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/not_a_lemon/32/35289_2.png) [@not\_a\_lemon](https://forum.makecode.com/u/not_a_lemon)
#### Post date: [September 11, 2025, 12:18am UTC](https://forum.makecode.com/t/greenwood-war-official-topic/39132/5 "2025-09-11T00:18:32Z")

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Hey everyone, I know you haven’t seen much of this game yet but any comments abt the art are welcome!

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### Author: ![CodePerson](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/codeperson/32/32288_2.png) [@CodePerson](https://forum.makecode.com/u/CodePerson)
#### Post date: [September 11, 2025, 4:57pm UTC](https://forum.makecode.com/t/greenwood-war-official-topic/39132/6 "2025-09-11T16:57:33Z")

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Cool idea! I would recommend having less saturated colors for the background, to make the foreground stand out a bit more, making the game easier to see.

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<div class="post-metadata">

### Author: ![Relic](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/relic/32/31260_2.png) [@Relic](https://forum.makecode.com/u/Relic)
#### Post date: [September 11, 2025, 5:04pm UTC](https://forum.makecode.com/t/greenwood-war-official-topic/39132/7 "2025-09-11T17:04:45Z")

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Ok, I’ll be a little more specific about the controls.

The blue droplet is you, and the purple one is the oil drop, your enemy  
 ![Screenshot 2025-09-11 6.51.18 AM](https://us1.discourse-cdn.com/flex020/uploads/makecode/original/3X/d/d/dd9dae895f43253db2439ab370ac09527c16a642.png)  
These are the pinecones you will need to get  
|  
|  
v  
 ![Screenshot 2025-09-10 2.15.03 PM](https://us1.discourse-cdn.com/flex020/uploads/makecode/original/3X/c/8/c8cfd7c039027f5356ecec8cd87624380edfc5b2.png)  
This pink counter shows the amount of pinecones you have  
|  
|  
v  
 ![Screenshot 2025-09-10 2.14.35 PM](https://us1.discourse-cdn.com/flex020/uploads/makecode/original/3X/8/e/8e6f4d2fe64edde0132cc8e718e50170d8d19d73.png)

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<div class="post-metadata">

### Author: ![not\_a\_lemon](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/not_a_lemon/32/35289_2.png) [@not\_a\_lemon](https://forum.makecode.com/u/not_a_lemon)
#### Post date: [September 18, 2025, 9:47pm UTC](https://forum.makecode.com/t/greenwood-war-official-topic/39132/8 "2025-09-18T21:47:37Z")

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Alright, development has definitely sped up. We’re working on level one, Pale Hail Forest. The first chapter of the game, The Dark Era, will include two levels: Pail Hale Forest, set in Winterlock Forest, and Nitro Stun, set in Windbroken Plateau.

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<div class="post-metadata">

### Author: ![not\_a\_lemon](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/not_a_lemon/32/35289_2.png) [@not\_a\_lemon](https://forum.makecode.com/u/not_a_lemon)
#### Post date: [September 19, 2025, 6:54pm UTC](https://forum.makecode.com/t/greenwood-war-official-topic/39132/9 "2025-09-19T18:54:11Z")

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> [@Relic](#):
>
> The blue droplet is you, and the purple one is the oil drop, your enemy  
> ![Screenshot 2025-09-11 6.51.18 AM](https://us1.discourse-cdn.com/flex020/uploads/makecode/original/3X/d/d/dd9dae895f43253db2439ab370ac09527c16a642.png)

wait, wait: how did you get this picture?? The oil droplets are already programmed to move and jump around, so the chance of this picture getting captured is pretty low…

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<div class="post-metadata">

### Author: ![BlobDev](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/blobdev/32/25519_2.png) [@BlobDev](https://forum.makecode.com/u/BlobDev)
#### Post date: [September 19, 2025, 7:01pm UTC](https://forum.makecode.com/t/greenwood-war-official-topic/39132/10 "2025-09-19T19:01:16Z")

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@not_a_lemon arnet u in my dev team?

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<div class="post-metadata">

### Author: ![not\_a\_lemon](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/not_a_lemon/32/35289_2.png) [@not\_a\_lemon](https://forum.makecode.com/u/not_a_lemon)
#### Post date: [September 19, 2025, 7:13pm UTC](https://forum.makecode.com/t/greenwood-war-official-topic/39132/11 "2025-09-19T19:13:20Z")

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Yes, I am, but I’m also in this one, as I’ve been in it for about a year now

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<div class="post-metadata">

### Author: ![not\_a\_lemon](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/not_a_lemon/32/35289_2.png) [@not\_a\_lemon](https://forum.makecode.com/u/not_a_lemon)
#### Post date: [September 20, 2025, 8:16pm UTC](https://forum.makecode.com/t/greenwood-war-official-topic/39132/12 "2025-09-20T20:16:14Z")

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Here are a couple updates!  
This is the older version of the game, as most of you know, using only a stat bar and the simple score block:

 ![image](https://us1.discourse-cdn.com/flex020/uploads/makecode/original/3X/0/d/0dcbbcd3506b199669651706e030a8fc6a14f5c1.png)

And below is the newer version, with a completely custom heads-up display, custom pinecone counter, death animations(not shown) and custom font:

 ![image](https://us1.discourse-cdn.com/flex020/uploads/makecode/original/3X/a/0/a0f3ee6baf18c88064b7d68a15d4349cda600b5d.png)

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<div class="post-metadata">

### Author: ![not\_a\_lemon](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/not_a_lemon/32/35289_2.png) [@not\_a\_lemon](https://forum.makecode.com/u/not_a_lemon)
#### Post date: [September 22, 2025, 6:08pm UTC](https://forum.makecode.com/t/greenwood-war-official-topic/39132/13 "2025-09-22T18:08:07Z")

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> [@Relic](#):
>
> he is responsible for half the coding

> [@Relic](#):
>
> But still I did most the coding

if I did half, then you also did half, and half and most are NOT THE SAME THING 😂

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<div class="post-metadata">

### Author: ![not\_a\_lemon](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/not_a_lemon/32/35289_2.png) [@not\_a\_lemon](https://forum.makecode.com/u/not_a_lemon)
#### Post date: [September 23, 2025, 3:42am UTC](https://forum.makecode.com/t/greenwood-war-official-topic/39132/14 "2025-09-23T03:42:12Z")

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SNEAK PEAK OF THE SECOND AREA, NITRO STUN!!!

 ![image](https://us1.discourse-cdn.com/flex020/uploads/makecode/original/3X/c/d/cdba0f8def934571374fa22e96d4d0775953f376.png)  
Oh yeah, uh, Torrent is the General in charge of you

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<div class="post-metadata">

### Author: ![Relic](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/relic/32/31260_2.png) [@Relic](https://forum.makecode.com/u/Relic)
#### Post date: [September 23, 2025, 4:51pm UTC](https://forum.makecode.com/t/greenwood-war-official-topic/39132/15 "2025-09-23T16:51:44Z")

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Very funny 😑

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<div class="post-metadata">

### Author: ![Relic](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/relic/32/31260_2.png) [@Relic](https://forum.makecode.com/u/Relic)
#### Post date: [September 23, 2025, 4:51pm UTC](https://forum.makecode.com/t/greenwood-war-official-topic/39132/16 "2025-09-23T16:51:48Z")

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Yeah, I somehow got this pic, it’s pretty cool. And yes, this was a random pic, while the game was running.

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<div class="post-metadata">

### Author: ![not\_a\_lemon](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/not_a_lemon/32/35289_2.png) [@not\_a\_lemon](https://forum.makecode.com/u/not_a_lemon)
#### Post date: [September 24, 2025, 2:50am UTC](https://forum.makecode.com/t/greenwood-war-official-topic/39132/18 "2025-09-24T02:50:45Z")

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Idk why but drawing this for the trailer is making me crack up so bad

 ![image](https://us1.discourse-cdn.com/flex020/uploads/makecode/original/3X/c/2/c2419baa8fc8ff2628b98858b3282da4509e9778.png)  
(he’s stealing golden pinecones, the money)

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<div class="post-metadata">

### Author: ![not\_a\_lemon](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/not_a_lemon/32/35289_2.png) [@not\_a\_lemon](https://forum.makecode.com/u/not_a_lemon)
#### Post date: [September 24, 2025, 5:23pm UTC](https://forum.makecode.com/t/greenwood-war-official-topic/39132/19 "2025-09-24T17:23:33Z")

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Hey everyone just doing a quick poll (again because I made a pie chart by accident)

_Poll ([view on site](https://forum.makecode.com/t/greenwood-war-official-topic/39132/19))_

Also, please be honest! I’m doing a before and after of the trailer release.

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<div class="post-metadata">

### Author: ![Relic](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/relic/32/31260_2.png) [@Relic](https://forum.makecode.com/u/Relic)
#### Post date: [September 24, 2025, 5:23pm UTC](https://forum.makecode.com/t/greenwood-war-official-topic/39132/20 "2025-09-24T17:23:46Z")

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@not_a_lemon I updated the dialogue a bit. Would it be fine if I expose the dialogue or not?

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<div class="post-metadata">

### Author: ![not\_a\_lemon](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/not_a_lemon/32/35289_2.png) [@not\_a\_lemon](https://forum.makecode.com/u/not_a_lemon)
#### Post date: [September 24, 2025, 5:24pm UTC](https://forum.makecode.com/t/greenwood-war-official-topic/39132/21 "2025-09-24T17:24:41Z")

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Speaking of this level we just added the flashing lightning in the background, sound effects for it, and a screen shake. (I can’t really post a pic here because the lightning flashes for about 50 ms)

[Next page](https://forum.makecode.com/t/greenwood-war-official-topic/39132.md?page=2)
