# Greenwood War: Official Topic

**URL:** <https://forum.makecode.com/t/greenwood-war-official-topic/39132>\
**Category:** Show & Tell\
**Tags:** game\
**Created:** [September 9, 2025, 4:51pm UTC](https://forum.makecode.com/t/greenwood-war-official-topic/39132 "2025-09-09T16:51:33Z")\
**Posts on this page:** 20\
**Page:** 9

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**Author:** ![not\_a\_lemon](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/not_a_lemon/32/35289_2.png) [@not\_a\_lemon](https://forum.makecode.com/u/not_a_lemon)\
**Post date:** [February 12, 2026, 7:47pm UTC](https://forum.makecode.com/t/greenwood-war-official-topic/39132/163 "2026-02-12T19:47:42Z")

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You have to kill all of the oil drops in level one to beat it. This will make more sense when we add the cutscene (which might also be why it’s freezing)

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**Author:** ![TheEarth](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/theearth/32/34579_2.png) [@TheEarth](https://forum.makecode.com/u/TheEarth)\
**Post date:** [February 13, 2026, 5:16am UTC](https://forum.makecode.com/t/greenwood-war-official-topic/39132/164 "2026-02-13T05:16:45Z")

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oh i skipped them lol i thought they were pointless

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**Author:** ![TheEarth](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/theearth/32/34579_2.png) [@TheEarth](https://forum.makecode.com/u/TheEarth)\
**Post date:** [February 14, 2026, 12:13am UTC](https://forum.makecode.com/t/greenwood-war-official-topic/39132/165 "2026-02-14T00:13:01Z")

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The discussion revolves around the development and release of _Greenwood War_ , a game where players control Aquifer, a water droplet, to defend golden pinecones from oil drops. The game, created by a team including Relic and EugeneRedwing8, is in its alpha phase, with gameplay involving pinecone throwing and movement using keyboard controls. The team has shared development updates, including new characters like Diesel, a rival to Aquifer, and plans for future chapters. A trailer was released, praised for its story and music. The game’s release date for Chapter 1 was initially delayed to October 30th, 2025, and the game was officially launched with a link provided. Players have expressed excitement, though some noted the game’s difficulty and minor technical issues like a missing resume button. The community is actively engaged, with polls and feedback on gameplay progress. [Relic](https://forum.makecode.com/t/-/39132/1), [EugeneRedwing8](https://forum.makecode.com/t/-/39132/54), and [AgentBoom](https://forum.makecode.com/t/-/39132/127) are key contributors and participants in the discussion. not anymore

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**Author:** ![not\_a\_lemon](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/not_a_lemon/32/35289_2.png) [@not\_a\_lemon](https://forum.makecode.com/u/not_a_lemon)\
**Post date:** [March 24, 2026, 9:07pm UTC](https://forum.makecode.com/t/greenwood-war-official-topic/39132/166 "2026-03-24T21:07:48Z")

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Hey @MakeCode is there a way to change the simulator color in a GitHub link? Greenwood War’s simulator color looks like this in the editor:

 ![image](https://us1.discourse-cdn.com/flex020/uploads/makecode/original/3X/c/a/ca6139a2bac8ef8409a835a06a126f45278c7cb6.png)  
but normal turquoise and gray in GitHub. Any way to use pxt.json or index.html, or something in GitHub to change the color?

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**Author:** ![jwunderl](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/jwunderl/32/5308_2.png) [@jwunderl](https://forum.makecode.com/u/jwunderl)\
**Post date:** [March 24, 2026, 9:23pm UTC](https://forum.makecode.com/t/greenwood-war-official-topic/39132/167 "2026-03-24T21:23:07Z")

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Hmm that looks like a minor bug in our github integration we’ll want to fix so it propagates theme; in meantime i believe it should work if you set the theme explicitly here: [greenwood-war/assets/js/loader.js at master · relicrore/greenwood-war](https://github.com/relicrore/greenwood-war/blob/master/assets/js/loader.js#L61) (also note this so that we don’t override it back when you update game [greenwood-war/assets/js/custom.js at master · relicrore/greenwood-war](https://github.com/relicrore/greenwood-war/blob/master/assets/js/custom.js#L6)). Doing so would look basically just be copying the section you have in pxt.json for it (that is, lines 60-63 would be replaced with

```typescript
            options: {
                “theme”: {
                    “background-color”: “#00DDDD”,
                    “button-stroke”: “#00CCCC”,
                    “text-color”: “#FFFFFF”,
                    “button-fill”: “#00AAAA”,
                    “dpad-fill”: “#00AAAA”
                },
                "player": ""
            },

```

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<div class="post-metadata">

**Author:** ![not\_a\_lemon](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/not_a_lemon/32/35289_2.png) [@not\_a\_lemon](https://forum.makecode.com/u/not_a_lemon)\
**Post date:** [March 25, 2026, 3:12am UTC](https://forum.makecode.com/t/greenwood-war-official-topic/39132/168 "2026-03-25T03:12:37Z")

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How do I make sure custom.js doesn’t override it? what should I type?

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**Author:** ![jwunderl](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/jwunderl/32/5308_2.png) [@jwunderl](https://forum.makecode.com/u/jwunderl)\
**Post date:** [March 26, 2026, 5:34pm UTC](https://forum.makecode.com/t/greenwood-war-official-topic/39132/169 "2026-03-26T17:34:39Z")

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below this line [greenwood-war/pxt.json at master · relicrore/greenwood-war](https://github.com/relicrore/greenwood-war/blob/master/pxt.json#L4) (and above dependencies, order doesn’t matter but which {} it is nested in does)  
add

```auto
"disableTargetTemplateFiles": true,

```

(remember the comma after it)

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**Author:** ![RizeUpDev](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/rizeupdev/32/36058_2.png) [@RizeUpDev](https://forum.makecode.com/u/RizeUpDev)\
**Post date:** [April 20, 2026, 8:04pm UTC](https://forum.makecode.com/t/greenwood-war-official-topic/39132/170 "2026-04-20T20:04:03Z")

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Could you please add checkpoints???

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<div class="post-metadata">

**Author:** ![not\_a\_lemon](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/not_a_lemon/32/35289_2.png) [@not\_a\_lemon](https://forum.makecode.com/u/not_a_lemon)\
**Post date:** [April 21, 2026, 5:35pm UTC](https://forum.makecode.com/t/greenwood-war-official-topic/39132/171 "2026-04-21T17:35:11Z")

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The reason we haven’t added checkpoints is because we think it’d make the game too easy. We want it to be challenging enough, but yeah, it’s kinda too hard rn so we’re reducing the number of hazards in the levels and giving you more health.

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**Author:** ![Hulahoop](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/hulahoop/32/25398_2.png) [@Hulahoop](https://forum.makecode.com/u/Hulahoop)\
**Post date:** [April 21, 2026, 5:35pm UTC](https://forum.makecode.com/t/greenwood-war-official-topic/39132/172 "2026-04-21T17:35:58Z")

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where is the link to play it? could you send another one pls?

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<div class="post-metadata">

**Author:** ![Relic](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/relic/32/31260_2.png) [@Relic](https://forum.makecode.com/u/Relic)\
**Post date:** [April 21, 2026, 6:34pm UTC](https://forum.makecode.com/t/greenwood-war-official-topic/39132/173 "2026-04-21T18:34:38Z")

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The whole game is meant to be hard. If you’re not aware, in each level, there should be a vapor pack sitting around. Once you find it, you’ll gain health. Adding the vapor pack already made it quite easy, and checkpoints would make it even easier, which is not what we intend. We are making a game that’s designed to be so hard, even some of our developers are having a hard time beating the levels.

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**Author:** ![CodingGrizzlyBear](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/codinggrizzlybear/32/14838_2.png) [@CodingGrizzlyBear](https://forum.makecode.com/u/CodingGrizzlyBear)\
**Post date:** [April 21, 2026, 6:36pm UTC](https://forum.makecode.com/t/greenwood-war-official-topic/39132/174 "2026-04-21T18:36:58Z")

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Fan Project: Run from the oil

> **[Oil+Water Simulator](https://arcade.makecode.com/85850-39073-19440-66144)**
>
> Made with ❤️ in Microsoft MakeCode Arcade.

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<div class="post-metadata">

**Author:** ![Relic](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/relic/32/31260_2.png) [@Relic](https://forum.makecode.com/u/Relic)\
**Post date:** [April 21, 2026, 9:59pm UTC](https://forum.makecode.com/t/greenwood-war-official-topic/39132/175 "2026-04-21T21:59:51Z")

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What’s good ya Aquifers! It’s been a while since I’ve visited the forums, so I may have left a lot of people hanging. If you have questions or complaints, make sure to let me know. If not, you can ask @not_a_lemon or @BarrierCo

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<div class="post-metadata">

**Author:** ![not\_a\_lemon](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/not_a_lemon/32/35289_2.png) [@not\_a\_lemon](https://forum.makecode.com/u/not_a_lemon)\
**Post date:** [April 29, 2026, 3:12am UTC](https://forum.makecode.com/t/greenwood-war-official-topic/39132/176 "2026-04-29T03:12:31Z")

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NO WAY WE ACTUALLY GOT A FAN PROJECT  
Thanks so much, @CodingGrizzlyBear! It means a lot to the whole team.

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<div class="post-metadata">

**Author:** ![YamJam](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/yamjam/32/29681_2.png) [@YamJam](https://forum.makecode.com/u/YamJam)\
**Post date:** [April 29, 2026, 5:19pm UTC](https://forum.makecode.com/t/greenwood-war-official-topic/39132/177 "2026-04-29T17:19:02Z")

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RUN WATER!!! RUN!!!  
Btw you should make something actually happen when they mix.

 ![image](https://us1.discourse-cdn.com/flex020/uploads/makecode/original/3X/0/2/020b1aa42c385737301d65203f0999d05c69d720.png) ???

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<div class="post-metadata">

**Author:** ![not\_a\_lemon](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/not_a_lemon/32/35289_2.png) [@not\_a\_lemon](https://forum.makecode.com/u/not_a_lemon)\
**Post date:** [April 29, 2026, 11:24pm UTC](https://forum.makecode.com/t/greenwood-war-official-topic/39132/178 "2026-04-29T23:24:34Z")

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Hey guys, what would you rate the difficulty level of this game?

_Poll ([view on site](https://forum.makecode.com/t/greenwood-war-official-topic/39132/178))_

Just for some feedback on Chapter 1 so we can apply it in Chapter 2. PLEASE BE HONEST!

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<div class="post-metadata">

**Author:** ![CodingGrizzlyBear](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/codinggrizzlybear/32/14838_2.png) [@CodingGrizzlyBear](https://forum.makecode.com/u/CodingGrizzlyBear)\
**Post date:** [April 30, 2026, 2:16am UTC](https://forum.makecode.com/t/greenwood-war-official-topic/39132/179 "2026-04-30T02:16:15Z")

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Oop, that was the old version.

> **[Oil+Water Simulator](https://arcade.makecode.com/92282-10088-06325-52329)**
>
> Made with ❤️ in Microsoft MakeCode Arcade.

This is the new version

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<div class="post-metadata">

**Author:** ![YamJam](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/yamjam/32/29681_2.png) [@YamJam](https://forum.makecode.com/u/YamJam)\
**Post date:** [April 30, 2026, 9:20pm UTC](https://forum.makecode.com/t/greenwood-war-official-topic/39132/180 "2026-04-30T21:20:56Z")

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Nice! But you should probably make the up bigger…

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<div class="post-metadata">

**Author:** ![CodingGrizzlyBear](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/codinggrizzlybear/32/14838_2.png) [@CodingGrizzlyBear](https://forum.makecode.com/u/CodingGrizzlyBear)\
**Post date:** [May 1, 2026, 7:29pm UTC](https://forum.makecode.com/t/greenwood-war-official-topic/39132/181 "2026-05-01T19:29:25Z")

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What’s the up?

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<div class="post-metadata">

**Author:** ![king\_bob](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/king_bob/32/35049_2.png) [@king\_bob](https://forum.makecode.com/u/king_bob)\
**Post date:** [May 1, 2026, 7:42pm UTC](https://forum.makecode.com/t/greenwood-war-official-topic/39132/182 "2026-05-01T19:42:01Z")

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Ik you guys already said why but can you pls send a mkecode link github is blocked and I dont have another computer

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