# Group of enemies tracking sprites

**URL:** <https://forum.makecode.com/t/group-of-enemies-tracking-sprites/42498>\
**Category:** Help\
**Tags:** game\
**Created:** [March 4, 2026, 10:02pm UTC](https://forum.makecode.com/t/group-of-enemies-tracking-sprites/42498 "2026-03-04T22:02:01Z")\
**Posts on this page:** 1\
**Showing post:** 5

<div class="post-metadata">

**Author:** ![Luke](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/luke/32/32519_2.png) [@Luke](https://forum.makecode.com/u/Luke)\
**Post date:** [March 5, 2026, 6:39pm UTC](https://forum.makecode.com/t/group-of-enemies-tracking-sprites/42498/5 "2026-03-05T18:39:40Z")

</div>

> [@cdob10s](#):
>
> the enemy stops and does not move onto the next one. Any suggestion or feedback would be greatly appreciated.

to fix this, you have to repupdate all the sprites to start following the closest tower. i reccomend checking out my tutorial for [[Tutorial] Making an Enemy Follow Multiple Sprites :snake:](https://forum.makecode.com/t/tutorial-making-an-enemy-follow-multiple-sprites/33914)

---

_[View the full topic](https://forum.makecode.com/t/group-of-enemies-tracking-sprites/42498)._
