# Hair Salon Game Dev

**URL:** https://forum.makecode.com/t/hair-salon-game-dev/42456
**Category:** Arcade
**Tags:** game
**Created:** [March 2, 2026, 6:16pm UTC](https://forum.makecode.com/t/hair-salon-game-dev/42456 "2026-03-02T18:16:26Z")
**Posts on this page:** 20
**Page:** 1

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### Author: ![BLADEr](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/blader/32/16422_2.png) [@BLADEr](https://forum.makecode.com/u/BLADEr)
#### Post date: [March 2, 2026, 6:16pm UTC](https://forum.makecode.com/t/hair-salon-game-dev/42456/1 "2026-03-02T18:16:26Z")

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I’ve the idea forever now to make a hair salon game in Makecode Arcade, and I think now is a great time to start. What I’m thinking of is one of those games where you get to be the barber of the guy in front of you and they want _whatever hair style you give them!_

I am of course welcome to anyone who wants to support this game! I’ll be working hard on it and hope to finish it before the end of this month. If you’d like to help just let me know.

@Chicken_joe, I know I told you earlier that I was wanting to make a game and I need help on art? This is that game!

I’ll post the project sometime this week. I haven’t done anything at all yet, but that is not going to get me discouraged! I plan on actually finishing this game because I feel like all I’ve done for the community is make extensions, and I’m passionate about this game, so it WILL be finished.

Thank you!

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### Author: ![OrigamiArtist](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/origamiartist/32/33299_2.png) [@OrigamiArtist](https://forum.makecode.com/u/OrigamiArtist)
#### Post date: [March 2, 2026, 7:18pm UTC](https://forum.makecode.com/t/hair-salon-game-dev/42456/2 "2026-03-02T19:18:10Z")

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Cool! This sounds really exciting!

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### Author: ![BLADEr](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/blader/32/16422_2.png) [@BLADEr](https://forum.makecode.com/u/BLADEr)
#### Post date: [March 3, 2026, 7:51pm UTC](https://forum.makecode.com/t/hair-salon-game-dev/42456/3 "2026-03-03T19:51:55Z")

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Here’s the prototype I came up with:

> **[Hair Salon](https://arcade.makecode.com/S60091-38082-68044-23719)**
>
> V0.0.0

What’s funny is I was just messing around with the softbody extension and the outline blocks in my new mapping extension and really liked how it turned out!  
I suck at making color palettes so let me know what you think of this one.

Let me know what you guys are thinking.  
Let me know if you would like to be a part of this game!

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### Author: ![BitBot](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/bitbot/32/33272_2.png) [@BitBot](https://forum.makecode.com/u/BitBot)
#### Post date: [March 4, 2026, 12:55am UTC](https://forum.makecode.com/t/hair-salon-game-dev/42456/4 "2026-03-04T00:55:42Z")

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This game is fun!

> **Funny hair style**
>
> ![image](https://us1.discourse-cdn.com/flex020/uploads/makecode/original/3X/6/5/6583f745b39ebf1df2aec60a98ac777d98969a72.png)

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<div class="post-metadata">

### Author: ![BLADEr](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/blader/32/16422_2.png) [@BLADEr](https://forum.makecode.com/u/BLADEr)
#### Post date: [March 4, 2026, 4:08am UTC](https://forum.makecode.com/t/hair-salon-game-dev/42456/5 "2026-03-04T04:08:42Z")

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It’ll be even better with UI elements!  
That’s what I’m working on right now.  
If you’d be interested in helping, let me know what you want to help with!  
I meant for this to be a colab, but if no one wants to help, I’ll still be making the game.

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### Author: ![BitBot](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/bitbot/32/33272_2.png) [@BitBot](https://forum.makecode.com/u/BitBot)
#### Post date: [March 4, 2026, 5:31pm UTC](https://forum.makecode.com/t/hair-salon-game-dev/42456/6 "2026-03-04T17:31:37Z")

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I can make a face selector!

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### Author: ![Tatopotato](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/tatopotato/32/29648_2.png) [@Tatopotato](https://forum.makecode.com/u/Tatopotato)
#### Post date: [March 4, 2026, 5:35pm UTC](https://forum.makecode.com/t/hair-salon-game-dev/42456/7 "2026-03-04T17:35:01Z")

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this is really cool and I don’t think I’ve seen anything like it! and how could I be part of this game? I would suggest using a color palette with softer colors, I think that’d look really nice for a game like this. nice prototype! \<3

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### Author: ![Rune](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/rune/32/18951_2.png) [@Rune](https://forum.makecode.com/u/Rune)
#### Post date: [March 4, 2026, 5:42pm UTC](https://forum.makecode.com/t/hair-salon-game-dev/42456/8 "2026-03-04T17:42:14Z")

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This is a very cool physics thing, but maybe keep in mind that hair doesnt stretch

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### Author: ![BLADEr](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/blader/32/16422_2.png) [@BLADEr](https://forum.makecode.com/u/BLADEr)
#### Post date: [March 4, 2026, 6:38pm UTC](https://forum.makecode.com/t/hair-salon-game-dev/42456/9 "2026-03-04T18:38:52Z")

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Ok. Thanks for all your feedback!

@BitBot, I would love if you could make different faces for the game! I was thinking about just making a few different shapes for faces with animations and then recoloring the animations for different skin tones and such. You could help with this!

@Tatopotato, I would love your help! I do need to change the color palette, I agree with you on that one. Could either you, @Luke or @Octodemon, give me some advice on how to make a good color palette? I feel it easier to make color palettes if they’re small ones. I’m having a hard time finding a good ratio between skin/hair tones and objects but still get the fun colors that will attract the player.

@Rune, I agree with you on how the hair is really stretchy! I’ve been messing around with the code, changing dampening, spring stiffness, etc., but I can’t get them to not be stretchy. I’ll keep working on it.

Another part of helping build a game is playtesting! If you don’t find interest in art or math, but want to help, I still need people to give feedback on how they feel playing the game.

Thanks again for all the feedback! I’m excited to finish this game. I also might add a level mode, but that’s down the road.

I was working intensively hard after 2:00 pm yesterday and later I’ll post an update of the game.

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<div class="post-metadata">

### Author: ![BitBot](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/bitbot/32/33272_2.png) [@BitBot](https://forum.makecode.com/u/BitBot)
#### Post date: [March 4, 2026, 10:00pm UTC](https://forum.makecode.com/t/hair-salon-game-dev/42456/10 "2026-03-04T22:00:31Z")

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What do you mean by animations? Do you want me to make the people blink?

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### Author: ![BitBot](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/bitbot/32/33272_2.png) [@BitBot](https://forum.makecode.com/u/BitBot)
#### Post date: [March 4, 2026, 11:16pm UTC](https://forum.makecode.com/t/hair-salon-game-dev/42456/11 "2026-03-04T23:16:42Z")

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Just created two faces!

> **[faces](https://arcade.makecode.com/S85122-15992-68509-20013)**
>
> Made with ❤️ in Microsoft MakeCode Arcade.

I’ll add more!

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<div class="post-metadata">

### Author: ![BLADEr](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/blader/32/16422_2.png) [@BLADEr](https://forum.makecode.com/u/BLADEr)
#### Post date: [March 4, 2026, 11:17pm UTC](https://forum.makecode.com/t/hair-salon-game-dev/42456/12 "2026-03-04T23:17:45Z")

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Here’s the new version! I added Some UI elements with some new functionalities!  
As I said, I worked hard on this version. I won’t say how long I was, but here it is:

> **[Hair Salon](https://arcade.makecode.com/53877-61191-60708-52161)**
>
> V0.1.0

I will need help making a better color palette because I’m trash at making my own.  
@BitBot or anyone else, I would like help making the background art as well.

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<div class="post-metadata">

### Author: ![BLADEr](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/blader/32/16422_2.png) [@BLADEr](https://forum.makecode.com/u/BLADEr)
#### Post date: [March 4, 2026, 11:17pm UTC](https://forum.makecode.com/t/hair-salon-game-dev/42456/13 "2026-03-04T23:17:49Z")

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YES! I feel the game would be better if the faces didn’t just sit there, like if there were animations for blinking looking around and making normal head movements. Just to make it feel more alive.

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### Author: ![Luke](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/luke/32/32519_2.png) [@Luke](https://forum.makecode.com/u/Luke)
#### Post date: [March 4, 2026, 11:35pm UTC](https://forum.makecode.com/t/hair-salon-game-dev/42456/14 "2026-03-04T23:35:20Z")

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woahhh this demo looks super cool!!

> [@BLADEr](#):
>
> finding a good ratio between skin/hair tones and objects

yeah I can imagine it would be pretty difficult, maybe use more extreme hue shifts and shade with more unusual colour combinations that arent the “correct” colours. It’ll allow you to use repurpose colours more easily as the style is less focused on capturing realistic colours

 ![image](https://us1.discourse-cdn.com/flex020/uploads/makecode/original/3X/c/a/ca334a6a9961d24bd7f4d82beb5eab0a6993d7c8.png)

also might be a helpful read:

> [@Weekly Art Challenge?](https://forum.makecode.com/t/weekly-art-challenge/20586/417):
>
> My tip is to start small when building palettes. Choose a handful of hues you want in the palette (eg brown, blue, green) and build small ramps of colour for each one from dark to light. Try to reuse colours across different ramps where possible.  
> Important note:  
> You can think of colour as being made up of 3 components, hue, saturation and brightness. Focus on hue and brightness for now and try not to overthink saturation since that’s more difficult.
> 
> BRIGHTNESS  
> The overall trend of a ramp should be from dark to light, it’s brightness increasing (think of it as like black to white if it were in greyscale) This can change depending on how pastel or dark or contrasty you want the palette to be.
> 
> HUE  
> The hue of a colour is closely related to its position on the colour ramp. Darker colours tend to be cooler, tending towards dark blue on the hue slider  
> Brighter colours tend to be warmer, tending towards yellow  
> (this is because shadows are not in the warm light of the sun, this helps make these hue shifted palettes feel warm, vibrant and realistic, impressionist paintings are excellent examples of exaggerated hue shifting like this)
> 
> Examples:  
> warm blue is turquoise, cold blue is ultramarine blue  
> Purple → Red → Orange → Yellow is getting warmer.  
> Yellow → Green → Turquoise → Blue is getting colder
> 
> SATURATION  
> Saturation is an interesting one. I usually like to keep the saturation low up the ramp (where the brightness is high) and increase it down the ramp. (Mimics exposure from strong light) Saturation can be heavily changed through, red line palette has full sat high up in the ramp. Human skintones usually have the saturation peak in the middle of the ramp. So with saturation follow the general rule of get less saturated if it’s very bright but it’s quite a flexible one. This also goes with the other rules, there’s palettes with low brightness changes that are carried by big hue shifts and vice versa.

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<div class="post-metadata">

### Author: ![YamJam](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/yamjam/32/29681_2.png) [@YamJam](https://forum.makecode.com/u/YamJam)
#### Post date: [March 5, 2026, 6:35pm UTC](https://forum.makecode.com/t/hair-salon-game-dev/42456/15 "2026-03-05T18:35:14Z")

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![image](https://us1.discourse-cdn.com/flex020/uploads/makecode/original/3X/6/6/66bfa6a2707c7f0ef2243ca23bc163269ae4aaea.png)  
I’m the best barber.

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<div class="post-metadata">

### Author: ![OrigamiArtist](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/origamiartist/32/33299_2.png) [@OrigamiArtist](https://forum.makecode.com/u/OrigamiArtist)
#### Post date: [March 5, 2026, 6:37pm UTC](https://forum.makecode.com/t/hair-salon-game-dev/42456/16 "2026-03-05T18:37:18Z")

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Cool update! The way you can use the tools is awesome!

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<div class="post-metadata">

### Author: ![BLADEr](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/blader/32/16422_2.png) [@BLADEr](https://forum.makecode.com/u/BLADEr)
#### Post date: [March 5, 2026, 10:52pm UTC](https://forum.makecode.com/t/hair-salon-game-dev/42456/17 "2026-03-05T22:52:34Z")

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What do you all think of this new color palette:

 ![image](https://us1.discourse-cdn.com/flex020/uploads/makecode/original/3X/a/7/a7bc1b7cfb13f31f29b035298d8ba7479cb6a7fb.png)

I followed your advice, @Luke and I did what you said and started with the main colors I wanted to include then worked from there by making ramps and then cutting similar colors. I’m happy with how it looks, but I would like to hear what you guys think.  
I made the grays to the blues because then I can have stuff like water (yes I plan on adding water) and flowers.

@BitBot, I like the style of the faces, though I’m not sure what will be final. I created that first face as just a quick prop and was thinking about changing the style. Let’s go ahead and stick with this semi-flat style and change it as we go along, if you’re okay with that. Could you also make the faces no less than 60x60 pixels?

Thanks for all you contribution! Thank you Bitbot and Luke!

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<div class="post-metadata">

### Author: ![BLADEr](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/blader/32/16422_2.png) [@BLADEr](https://forum.makecode.com/u/BLADEr)
#### Post date: [March 5, 2026, 10:52pm UTC](https://forum.makecode.com/t/hair-salon-game-dev/42456/18 "2026-03-05T22:52:37Z")

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YOU’RE HIRED!! (sentence)

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<div class="post-metadata">

### Author: ![BitBot](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/bitbot/32/33272_2.png) [@BitBot](https://forum.makecode.com/u/BitBot)
#### Post date: [March 5, 2026, 10:54pm UTC](https://forum.makecode.com/t/hair-salon-game-dev/42456/19 "2026-03-05T22:54:38Z")

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Yep!😁

Edit: just finished!

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<div class="post-metadata">

### Author: ![BLADEr](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/blader/32/16422_2.png) [@BLADEr](https://forum.makecode.com/u/BLADEr)
#### Post date: [March 7, 2026, 7:32pm UTC](https://forum.makecode.com/t/hair-salon-game-dev/42456/20 "2026-03-07T19:32:46Z")

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Here’s the updated version:

> **[Hair Salon](https://arcade.makecode.com/36935-88706-47845-44367)**
>
> V0.2.0

I edited the following:

1. Before, I was using a lot of variables for all the math so I could fine-tune the logic, but now I’m pretty happy with how it’s looking, so I got rid of some of the weird variables to clean it up and keep it consistent.

2. I applied the new color palette. Still would love to hear what you guys think about it. Maybe something I could do better.

3. Removed the ability to hold the cut-hair function. I think it’s important for the player to feel like they are actually cutting the hair instead of just running the scissors along the head!

4. I added some sound effects. I’m using @richard’s [sound instructions](https://github.com/riknoll/arcade-sound-instructions) because I like being able to modify any part of the sound. Let me know what you think about the sounds I went with. If someone would like to participate in sound effects, I would love that! I would like to do my own music however.

Let me know what you think of these changes/additions.  
@BitBot, when you share your art, could you share it by importing it as an asset pack? That would make transferring them a lot easier!

[_ **Here** _](https://arcade.makecode.com/S30976-73123-31914-01627) is a link to a blank project with the color palette in the same order I’m using it in. Anyone who would like to help with art is welcome to use this link, too.

[Next page](https://forum.makecode.com/t/hair-salon-game-dev/42456.md?page=2)
