# Help me please I need it

**URL:** <https://forum.makecode.com/t/help-me-please-i-need-it/37017>\
**Category:** Help\
**Created:** [May 30, 2025, 10:50pm UTC](https://forum.makecode.com/t/help-me-please-i-need-it/37017 "2025-05-30T22:50:38Z")\
**Posts on this page:** 6\
**Page:** 1

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**Author:** ![EpicCoolDudeSigma](https://avatars.discourse-cdn.com/v4/letter/e/6a8cbe/32.png) [@EpicCoolDudeSigma](https://forum.makecode.com/u/EpicCoolDudeSigma)\
**Post date:** [May 30, 2025, 10:50pm UTC](https://forum.makecode.com/t/help-me-please-i-need-it/37017/1 "2025-05-30T22:50:38Z")

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I have a bug where the background doesn’t load in, I’m making a backrooms thing and the wall is kind of colliding with the texture? I don’t really know.

> **[The Backrooms.](https://arcade.makecode.com/S51407-66498-06213-79203)**
>
> Made with ❤️ in Microsoft MakeCode Arcade.

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**Author:** ![richard](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/richard/32/5417_2.png) [@richard](https://forum.makecode.com/u/richard)\
**Post date:** [May 30, 2025, 10:52pm UTC](https://forum.makecode.com/t/help-me-please-i-need-it/37017/2 "2025-05-30T22:52:07Z")

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huh, that’s a fun bug! seems like it’s being caused by the fact that you’re setting a background image that is smaller than the screen size. change the size of your transparent background image to be 160x120

@AqeeAqee looks like you get some cool rendering bugs if you use a small background image with raycasting!

> **[Untitled](https://arcade.makecode.com/48466-86353-75637-32729)**
>
> Made with ❤️ in Microsoft MakeCode Arcade.

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**Author:** ![EpicCoolDudeSigma](https://avatars.discourse-cdn.com/v4/letter/e/6a8cbe/32.png) [@EpicCoolDudeSigma](https://forum.makecode.com/u/EpicCoolDudeSigma)\
**Post date:** [June 2, 2025, 4:40pm UTC](https://forum.makecode.com/t/help-me-please-i-need-it/37017/3 "2025-06-02T16:40:06Z")

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I changed it to 160x120 pixels, but the bug seemed to persist, what should I do?

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**Author:** ![EpicCoolDudeSigma](https://avatars.discourse-cdn.com/v4/letter/e/6a8cbe/32.png) [@EpicCoolDudeSigma](https://forum.makecode.com/u/EpicCoolDudeSigma)\
**Post date:** [June 2, 2025, 11:50pm UTC](https://forum.makecode.com/t/help-me-please-i-need-it/37017/4 "2025-06-02T23:50:11Z")

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nevermind, Ii fixed it.

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**Author:** ![WoofWoof](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/woofwoof/32/32523_2.png) [@WoofWoof](https://forum.makecode.com/u/WoofWoof)\
**Post date:** [June 2, 2025, 11:50pm UTC](https://forum.makecode.com/t/help-me-please-i-need-it/37017/5 "2025-06-02T23:50:12Z")

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Try filling the rest of the image with a solid color. The bug is caused by the fact that the renderer skips clearing the screen if there is a background image, so it just “clears” the screen by filling it with the background. If the background doesn’t effectively clear all the pixels, this bug will happen.

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**Author:** ![EpicCoolDudeSigma](https://avatars.discourse-cdn.com/v4/letter/e/6a8cbe/32.png) [@EpicCoolDudeSigma](https://forum.makecode.com/u/EpicCoolDudeSigma)\
**Post date:** [June 3, 2025, 6:49pm UTC](https://forum.makecode.com/t/help-me-please-i-need-it/37017/6 "2025-06-03T18:49:06Z")

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I figured it out, instead of using a variable, I used the score integer, which caused it to constantly set to that background, the effect was intended for when the variable is low.
