# Help with game pls - Starting Screens and interactiveness (?)

**URL:** <https://forum.makecode.com/t/help-with-game-pls-starting-screens-and-interactiveness/34131>\
**Category:** Help\
**Tags:** game\
**Created:** [February 26, 2025, 6:44pm UTC](https://forum.makecode.com/t/help-with-game-pls-starting-screens-and-interactiveness/34131 "2025-02-26T18:44:50Z")\
**Posts on this page:** 4\
**Page:** 1

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**Author:** ![Skittlesaersuper](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/skittlesaersuper/32/17209_2.png) [@Skittlesaersuper](https://forum.makecode.com/u/Skittlesaersuper)\
**Post date:** [February 26, 2025, 6:44pm UTC](https://forum.makecode.com/t/help-with-game-pls-starting-screens-and-interactiveness/34131/1 "2025-02-26T18:44:50Z")

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So I’m making a prototype of a game, and I have a problem.  
You see, I made a title screen where you click a to start the game (Using functions) So when you click (A) you get placed on the titlemap, yadayada.  
But still while in the game, when you press A it sadly, well, does what it’s supposed to 😑  
So how do I make it when you press a to start it only works then and disables? I have done this before, I’m just having one of those moments where you blank and just have no idea what to do 😭  
Any-whoo Could someone help?

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**Author:** ![Fixitude](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/fixitude/32/28576_2.png) [@Fixitude](https://forum.makecode.com/u/Fixitude)\
**Post date:** [February 26, 2025, 9:09pm UTC](https://forum.makecode.com/t/help-with-game-pls-starting-screens-and-interactiveness/34131/2 "2025-02-26T21:09:24Z")

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Get timers extension and settings extension then make a setting called Start of game then let A = True then Null once Start of game isn’t called.  
Hope that helps.

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**Author:** ![Luke](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/luke/32/32519_2.png) [@Luke](https://forum.makecode.com/u/Luke)\
**Post date:** [February 27, 2025, 2:20pm UTC](https://forum.makecode.com/t/help-with-game-pls-starting-screens-and-interactiveness/34131/3 "2025-02-27T14:20:52Z")

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you can use boolean variables!

1. Put code in “on start” into a function (StartGameFunction)
2. Make a boolean variable (Pause) and set it to true (put in on start)
3. Make sure everything is set to “if not pause” (game updates, button inputs, forever loops…)
4. On A pressed (or whatever input you want) make the variable false and run “on start function”

 ![image](https://us1.discourse-cdn.com/flex020/uploads/makecode/original/3X/d/7/d7a88bdb978faff769e451e52d74321fb092c742.png)

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**Author:** ![Skittlesaersuper](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/skittlesaersuper/32/17209_2.png) [@Skittlesaersuper](https://forum.makecode.com/u/Skittlesaersuper)\
**Post date:** [February 27, 2025, 5:40pm UTC](https://forum.makecode.com/t/help-with-game-pls-starting-screens-and-interactiveness/34131/4 "2025-02-27T17:40:40Z")

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Thanks! I used these and they’re great!
