# Help With Improvements

**URL:** <https://forum.makecode.com/t/help-with-improvements/31933>\
**Category:** Help\
**Tags:** game\
**Created:** [November 24, 2024, 7:18pm UTC](https://forum.makecode.com/t/help-with-improvements/31933 "2024-11-24T19:18:02Z")\
**Posts on this page:** 7\
**Page:** 1

<div class="post-metadata">

**Author:** ![Ren](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/ren/32/18337_2.png) [@Ren](https://forum.makecode.com/u/Ren)\
**Post date:** [November 24, 2024, 7:18pm UTC](https://forum.makecode.com/t/help-with-improvements/31933/1 "2024-11-24T19:18:02Z")

</div>

I’m making a Mario game, but there are some bugs, like enemies can’t be eliminate and the pipe  
I’m new to here  
Please help make improvements 🙏 🙏

> **[Super Luigi](https://arcade.makecode.com/S24465-90620-98610-75970)**
>
> Microsoft MakeCode Arcade 出品，肯定用 ❤️。

---

<div class="post-metadata">

**Author:** ![BlueYoshi507](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/blueyoshi507/32/32630_2.png) [@BlueYoshi507](https://forum.makecode.com/u/BlueYoshi507)\
**Post date:** [November 25, 2024, 2:43am UTC](https://forum.makecode.com/t/help-with-improvements/31933/2 "2024-11-25T02:43:40Z")

</div>

1. You need to put different interactions for different tiles. (Ex. The up-side pipe can generate a new tilemap, but the down-side pipe needs to have a separate and different interaction).

2. For the enemy, the interaction is between a player and enemy, but the ghosts are classified as Players, thats why it doesnt work.  

3. It sometimes crashes because of this error:  

Hope my feedback works! 👍🏼

---

<div class="post-metadata">

**Author:** ![bella\_luvcatz](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/bella_luvcatz/32/21857_2.png) [@bella\_luvcatz](https://forum.makecode.com/u/bella_luvcatz)\
**Post date:** [November 25, 2024, 3:43am UTC](https://forum.makecode.com/t/help-with-improvements/31933/3 "2024-11-25T03:43:08Z")

</div>

for the enemies here’s what you can do- (on blocks btw)  
For the enemies I’m gonna guess you want them kinda like the goombas so here’s kinda how I do it

 ![Screenshot 2024-11-24 10.35.22 PM](https://us1.discourse-cdn.com/flex020/uploads/makecode/original/3X/7/3/73603a9f94e4142a3f35d5b5a1ccc741deb7266e.png)  
the other part that cut off-  
 ![Screenshot 2024-11-24 10.35.36 PM](https://us1.discourse-cdn.com/flex020/uploads/makecode/original/3X/9/7/97c2b9c7462e8b6be3a2bedb6c63bb2b367b3644.png)  
this is optional but you can make the enemies flip pictures when they hit a wall like this  
 ![Screenshot 2024-11-24 10.36.08 PM](https://us1.discourse-cdn.com/flex020/uploads/makecode/original/3X/2/1/21f0a7775b2ff85178454d6803128c8c970ff1d8.png)  
and btw at the start here’s what u were doing if u want to compare and contrast!  
 ![Screenshot 2024-11-24 10.36.54 PM](https://us1.discourse-cdn.com/flex020/uploads/makecode/original/3X/a/5/a5539a69ee83e1dfadf4a698a331d2ac4f3a208d.png)  
Yw and have fun coding ^^

---

<div class="post-metadata">

**Author:** ![Ren](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/ren/32/18337_2.png) [@Ren](https://forum.makecode.com/u/Ren)\
**Post date:** [November 25, 2024, 3:08pm UTC](https://forum.makecode.com/t/help-with-improvements/31933/4 "2024-11-25T15:08:19Z")

</div>

ty for helping!  
But can you show me how to do with the pipe?

---

<div class="post-metadata">

**Author:** ![BlueYoshi507](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/blueyoshi507/32/32630_2.png) [@BlueYoshi507](https://forum.makecode.com/u/BlueYoshi507)\
**Post date:** [November 25, 2024, 7:13pm UTC](https://forum.makecode.com/t/help-with-improvements/31933/6 "2024-11-25T19:13:14Z")

</div>

Copy the IF block and paste it in the code, then just click the Tile icon and change it into the other pipe tile, then add whatever you want!

 ![image](https://us1.discourse-cdn.com/flex020/uploads/makecode/original/3X/1/3/13bc4923e057868a70f1c8b3ca51001b5b5f4421.png)  
 ![image](https://us1.discourse-cdn.com/flex020/uploads/makecode/original/3X/0/d/0dc0df98dc1094e1b47bc9c09925f72cb943a191.png)

---

<div class="post-metadata">

**Author:** ![Ren](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/ren/32/18337_2.png) [@Ren](https://forum.makecode.com/u/Ren)\
**Post date:** [December 3, 2024, 10:11pm UTC](https://forum.makecode.com/t/help-with-improvements/31933/7 "2024-12-03T22:11:06Z")

</div>

![image](https://us1.discourse-cdn.com/flex020/uploads/makecode/original/3X/f/8/f8271d476e6d041420ea399c9abae82c37335ad4.png)  
mobs spawn at the ground at other map  
and animate ain’t show when death  
btw how to kill enemies when out of the scene, they causes lag alot

---

<div class="post-metadata">

**Author:** ![highschoolsST](https://avatars.discourse-cdn.com/v4/letter/h/c5a1d2/32.png) [@highschoolsST](https://forum.makecode.com/u/highschoolsST)\
**Post date:** [December 3, 2024, 10:11pm UTC](https://forum.makecode.com/t/help-with-improvements/31933/8 "2024-12-03T22:11:21Z")

</div>

I look forward to your completion of this game
