# Help with making it run doom

**URL:** <https://forum.makecode.com/t/help-with-making-it-run-doom/45605>\
**Category:** Help\
**Created:** [August 27, 2026, 2:14am UTC](https://forum.makecode.com/t/help-with-making-it-run-doom/45605 "2026-08-27T02:14:17Z")\
**Posts on this page:** 8\
**Page:** 1

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**Author:** ![coppercode](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/coppercode/32/26022_2.png) [@coppercode](https://forum.makecode.com/u/coppercode)\
**Post date:** [August 27, 2026, 2:14am UTC](https://forum.makecode.com/t/help-with-making-it-run-doom/45605/1 "2026-08-27T02:14:17Z")

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heres my doom

> **[DOOM moon lit](https://arcade.makecode.com/S99396-66812-23756-81346)**
>
> An engine for 3D rendering, with heightmap, wall texturing, sprites, and mode 7 texture capabilities.

I’m using the u3d engine and i need help with if its possible to add textures to every thing add a roof and how to do enimys

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**Author:** ![kirbob](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/kirbob/32/34880_2.png) [@kirbob](https://forum.makecode.com/u/kirbob)\
**Post date:** [August 27, 2026, 10:16pm UTC](https://forum.makecode.com/t/help-with-making-it-run-doom/45605/2 "2026-08-27T22:16:20Z")

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i have ascended to a higher form!!!

 ![image](https://us1.discourse-cdn.com/flex020/uploads/makecode/original/3X/e/d/ed8eff67af2a520e4b474d2a981adf94c82a277c.png)

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**Author:** ![LP0818](https://avatars.discourse-cdn.com/v4/letter/l/ba8739/32.png) [@LP0818](https://forum.makecode.com/u/LP0818)\
**Post date:** [August 27, 2026, 10:23pm UTC](https://forum.makecode.com/t/help-with-making-it-run-doom/45605/3 "2026-08-27T22:23:14Z")

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cool project

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**Author:** ![Hulahoop](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/hulahoop/32/25398_2.png) [@Hulahoop](https://forum.makecode.com/u/Hulahoop)\
**Post date:** [August 27, 2026, 10:23pm UTC](https://forum.makecode.com/t/help-with-making-it-run-doom/45605/4 "2026-08-27T22:23:36Z")

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So you did all this cool code and you don’t know how to add enemies??? Well there is a block in “sprites” where you can add an enemy. Make it follow you and I guess since it’s a shooter you can make it so you take damage. You can also has the “status bar” extension so that you have a health bar? Idk what doom is but I thinks it’s an old game?

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**Author:** ![kirbob](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/kirbob/32/34880_2.png) [@kirbob](https://forum.makecode.com/u/kirbob)\
**Post date:** [August 27, 2026, 10:30pm UTC](https://forum.makecode.com/t/help-with-making-it-run-doom/45605/5 "2026-08-27T22:30:12Z")

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@VoxelMaster64

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**Author:** ![PizzaBoi](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/pizzaboi/32/33932_2.png) [@PizzaBoi](https://forum.makecode.com/u/PizzaBoi)\
**Post date:** [August 27, 2026, 10:42pm UTC](https://forum.makecode.com/t/help-with-making-it-run-doom/45605/6 "2026-08-27T22:42:29Z")

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BRO HOW?!? how did you do it.

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**Author:** ![VoxelMaster64](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/voxelmaster64/32/32075_2.png) [@VoxelMaster64](https://forum.makecode.com/u/VoxelMaster64)\
**Post date:** [August 27, 2026, 10:42pm UTC](https://forum.makecode.com/t/help-with-making-it-run-doom/45605/7 "2026-08-27T22:42:35Z")

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@Unique

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**Author:** ![coppercode](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/coppercode/32/26022_2.png) [@coppercode](https://forum.makecode.com/u/coppercode)\
**Post date:** [August 28, 2026, 4:58am UTC](https://forum.makecode.com/t/help-with-making-it-run-doom/45605/8 "2026-08-28T04:58:57Z")

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i know about the blocks in sprite but they do not work with the 3d engine im using
