# Help with sprite taking

**URL:** <https://forum.makecode.com/t/help-with-sprite-taking/45911>\
**Category:** Help\
**Created:** [September 15, 2026, 10:35pm UTC](https://forum.makecode.com/t/help-with-sprite-taking/45911 "2026-09-15T22:35:57Z")\
**Posts on this page:** 1\
**Page:** 1

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**Author:** ![ThatCoder](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/thatcoder/32/29388_2.png) [@ThatCoder](https://forum.makecode.com/u/ThatCoder)\
**Post date:** [September 15, 2026, 10:35pm UTC](https://forum.makecode.com/t/help-with-sprite-taking/45911/1 "2026-09-15T22:35:58Z")

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I need some help with my sprite taking system. I’m trying to make chess with as little extensions as possible. For some reason, when it’s the other player’s turn, the opponents sprite goes on top of their sprite instead of getting destroyed.

Black’s turn(the turn that dosen’t work): [https://makecode.com/\_RL7bo29Mi5z0](https://makecode.com/_RL7bo29Mi5z0)

White’s turn(the turn that works): [https://arcade.makecode.com/S06121-76545-99433-83098](https://arcade.makecode.com/S06121-76545-99433-83098)
