# Help with tilemaps pls!

**URL:** <https://forum.makecode.com/t/help-with-tilemaps-pls/6780>\
**Category:** Help\
**Created:** [March 15, 2021, 4:14am UTC](https://forum.makecode.com/t/help-with-tilemaps-pls/6780 "2021-03-15T04:14:16Z")\
**Posts on this page:** 2\
**Page:** 1

<div class="post-metadata">

**Author:** ![Sam41406](https://avatars.discourse-cdn.com/v4/letter/s/e0b2c6/32.png) [@Sam41406](https://forum.makecode.com/u/Sam41406)\
**Post date:** [March 15, 2021, 4:14am UTC](https://forum.makecode.com/t/help-with-tilemaps-pls/6780/1 "2021-03-15T04:14:16Z")

</div>

How do I make enemy sprites go out of my screen even with tilemaps?

---

<div class="post-metadata">

**Author:** ![UnsignedArduino](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/unsignedarduino/32/592_2.png) [@UnsignedArduino](https://forum.makecode.com/u/UnsignedArduino)\
**Post date:** [March 15, 2021, 3:30pm UTC](https://forum.makecode.com/t/help-with-tilemaps-pls/6780/2 "2021-03-15T15:30:51Z")

</div>

Set the sprites to ghost through walls.  
. ![image](https://us1.discourse-cdn.com/flex020/uploads/makecode/original/2X/8/897fa0f666db08b126a6275941e3680a12bf860d.png)
