# Help with tiles

**URL:** https://forum.makecode.com/t/help-with-tiles/5556
**Category:** Help
**Created:** [January 14, 2021, 6:23pm UTC](https://forum.makecode.com/t/help-with-tiles/5556 "2021-01-14T18:23:13Z")
**Posts on this page:** 1
**Page:** 1

<div class="post-metadata">

### Author: ![UnsignedArduino](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/unsignedarduino/32/592_2.png) [@UnsignedArduino](https://forum.makecode.com/u/UnsignedArduino)
#### Post date: [January 14, 2021, 6:23pm UTC](https://forum.makecode.com/t/help-with-tiles/5556/1 "2021-01-14T18:23:13Z")

</div>

I have an extension:

> **[UnsignedArduino/Notifications](https://github.com/unsignedarduino/notifications)**
>
> An extension that scrolls messages at the top of the screen!

In `tilemap.g.ts`, the file looks like this:

```typescript
// Auto-generated code. Do not edit.
namespace myTiles {
    //% fixedInstance jres blockIdentity=images._tile
    export const transparency16 = image.ofBuffer(hex``);

}
// Auto-generated code. Do not edit.

```

So when you import it into a game, TypeScript complains that you can’t redeclare `transparency16`. How can I fix this?
