# Hollow Knight: False Knight

**URL:** <https://forum.makecode.com/t/hollow-knight-false-knight/44401>\
**Category:** Arcade\
**Tags:** game\
**Created:** [June 8, 2026, 1:07am UTC](https://forum.makecode.com/t/hollow-knight-false-knight/44401 "2026-06-08T01:07:53Z")\
**Posts on this page:** 11\
**Page:** 2

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**Author:** ![javascriptnerd](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/javascriptnerd/32/35334_2.png) [@javascriptnerd](https://forum.makecode.com/u/javascriptnerd)\
**Post date:** [June 9, 2026, 4:01pm UTC](https://forum.makecode.com/t/hollow-knight-false-knight/44401/21 "2026-06-09T16:01:10Z")

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I just realized there is a unit of measurement that I died in 5.39 × 10⁻⁴⁴ seconds.

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**Author:** ![javascriptnerd](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/javascriptnerd/32/35334_2.png) [@javascriptnerd](https://forum.makecode.com/u/javascriptnerd)\
**Post date:** [June 9, 2026, 4:03pm UTC](https://forum.makecode.com/t/hollow-knight-false-knight/44401/22 "2026-06-09T16:03:11Z")

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how many stages are there in the attuned difficulty?

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**Author:** ![javascriptnerd](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/javascriptnerd/32/35334_2.png) [@javascriptnerd](https://forum.makecode.com/u/javascriptnerd)\
**Post date:** [June 9, 2026, 4:03pm UTC](https://forum.makecode.com/t/hollow-knight-false-knight/44401/23 "2026-06-09T16:03:14Z")

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NOOOOOO my game crashed when I was about to beat the attuned false knight.

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**Author:** ![javascriptnerd](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/javascriptnerd/32/35334_2.png) [@javascriptnerd](https://forum.makecode.com/u/javascriptnerd)\
**Post date:** [June 9, 2026, 4:03pm UTC](https://forum.makecode.com/t/hollow-knight-false-knight/44401/24 "2026-06-09T16:03:18Z")

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I beat the attuned false knight!!!

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**Author:** ![javascriptnerd](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/javascriptnerd/32/35334_2.png) [@javascriptnerd](https://forum.makecode.com/u/javascriptnerd)\
**Post date:** [June 9, 2026, 4:03pm UTC](https://forum.makecode.com/t/hollow-knight-false-knight/44401/25 "2026-06-09T16:03:23Z")

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I also beat the ascended false knight (I’m not good at hollow knight so this is huge for me)

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**Author:** ![TheEarth](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/theearth/32/34579_2.png) [@TheEarth](https://forum.makecode.com/u/TheEarth)\
**Post date:** [June 9, 2026, 5:28pm UTC](https://forum.makecode.com/t/hollow-knight-false-knight/44401/26 "2026-06-09T17:28:19Z")

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I failed radiant because of contact DMG I sold lol

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**Author:** ![YamJam](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/yamjam/32/29681_2.png) [@YamJam](https://forum.makecode.com/u/YamJam)\
**Post date:** [June 9, 2026, 6:04pm UTC](https://forum.makecode.com/t/hollow-knight-false-knight/44401/27 "2026-06-09T18:04:05Z")

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I just searched it up and oh. 😭

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**Author:** ![InvalidProject](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/invalidproject/32/32554_2.png) [@InvalidProject](https://forum.makecode.com/u/InvalidProject)\
**Post date:** [June 10, 2026, 3:38am UTC](https://forum.makecode.com/t/hollow-knight-false-knight/44401/28 "2026-06-10T03:38:06Z")

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False Knight, as I said, doesn’t actually gain any attacks–I suppose it might feel that way in-game? But there isn’t any attacks added or shown in later phases! I totally agree with the chaining. From what I saw, that’s mostly chance since the code for this I think was all like randomized. Hope this helps! 🙂

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**Author:** ![CyanBelt](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/cyanbelt/32/32720_2.png) [@CyanBelt](https://forum.makecode.com/u/CyanBelt)\
**Post date:** [July 29, 2026, 2:12pm UTC](https://forum.makecode.com/t/hollow-knight-false-knight/44401/29 "2026-07-29T14:12:53Z")

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I low key forgot to mention that there is a secret wall to the left of the player and it has some poorly drawn liveblood (aka extra hp) for anyone who needs it.

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**Author:** ![CodaKnight](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/codaknight/32/33491_2.png) [@CodaKnight](https://forum.makecode.com/u/CodaKnight)\
**Post date:** [July 29, 2026, 5:09pm UTC](https://forum.makecode.com/t/hollow-knight-false-knight/44401/30 "2026-07-29T17:09:55Z")

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Yes, honestly, with me spending so much time spent in Hollow Knight (and Silksong), I really do agree with you on some of these stuff. But like what @InvalidProject said too, I don’t completely agree with you on some stuff. Though you’re points are completely fair in their ways. I think that one of the first flaws I saw (one that you actually didn’t point out), is that it took me a little while to figure out how to actually choose the difficulty of fight in the **Godhome**  **area**. I think that @CyanBelt , could fix the controls so that it acutally uses regular keyboard binding but also supports mobile binding (up, down, left right, A, B, etc.). I do agree with you on pretty much everything you pointed out.

I really do feel like that the False Knight pretty much needs to be **doubled it’s original size** and that **the False Knight doesn’t just stand there and endlessly whack at the ground**. When I fight **False Knight** in **the Godhome arena** , False Knight’s ai seems to whack honestly faster and then proceeds to jump and do other moves.

I also agree that the background is really cluttered and should be more darker. It just seems like the fight isn’t that important, there’s no gloomy atmosphere, and it’s annoying to fight the boss while having such a bright, cluttered, bg, especially in the **harder variant**.

Also, I know some people don’t know or are confused about the **“battle cry”** , but I’m pretty sure I know what you mean. Isn’t the **battle cry at the start of the fight before you actually can fight the boss?** (_Correct me if I’m wrong)_ Also, yes, there really is **no clear transition between phases**. And I’m also sure that after a couple hits, the False Knight is supposed to **be stunned for a little exposing it’s head**.

**One other thing** is that the collision logic is a clunky and I feel like I **get hit for no reason** at times. I also feel like that once the slam attack is over, I’m pretty sure the mace is not supposed to have a hitbox window for you to get hit. (unless this is what the actual fight is supposed to be like; I can’t really remember.) And once you die, you can move around for a little bit. (something you can fix @CyanBelt)

Also, **has anyone defeated Failed Champion**? I can’t seem to defeat him. (I’m probably just bad and better at the actual game).

Either ways, congrats @CyanBelt for finishing the game! Really neat game, I hope you add more bosses and maybe team up with @engineer703 soon!

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**Author:** ![CodaKnight](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/codaknight/32/33491_2.png) [@CodaKnight](https://forum.makecode.com/u/CodaKnight)\
**Post date:** [July 29, 2026, 5:10pm UTC](https://forum.makecode.com/t/hollow-knight-false-knight/44401/31 "2026-07-29T17:10:01Z")

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I’m pretty sure the battle cry is before the battle starts and is when the bosses scream before starting the fight.

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