Hollow knight game

@BotWarrior @ZeroFall Ain’t no way tho man. We were literally helping you make animations for the game! It was a really good piece of work ngl. It’s aight tho, we’ll continue it. Can me and Zerofall have the rights to finish and polish your game? Pretty pleaseeeeeeeeeee

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Oh sorry for the confusion, in another topic I had a major bug from trying to switch this into a higher resolution!!! I will definitely try to do it now as a bug with the fancy text interaction has been fixed, THANK YOU RICHARD!!! How are you going with the animations? It is hard to combine code, so I don’t want to do too much unless you have a good way to do it.

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@BotWarrior We’ve made the walking and pogo animation. We’re currently on the regular Nail swing animation. How are things going on your end? :slight_smile: :upside_down_face:

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Good thanks for asking :slight_smile: I will start turning all the ui assets into bigger versions and more detailed ones.

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Should we add false knight code yet?

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Currently I will wait for @CrunchyToast to get the animations done and then start doing more code. Then most of the work is going to be getting the masks and soul done. Title screen, one more enemy, transitions with areas, maybe an npc and finally a boss (might not be false knight) I will try to finish this project but don’t expect it to be quickly. I might try making the assets tomorrow.

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@BotWarrior @ZeroFall I just made an amazing breakthrough! While animating for your hollow knight game, I broke the code and accidentally made a pogo animation out of some scraps! However, I need to be able to implement it without the sprite jittering due to extra pixels lengths in frames. So, I moved the animation (which was absolutely amazing and fire ngl) into my Path of Pain game! It’s still getting fixed up and polished but the next update will be ready soon! As for the False Knight boss, I think we should just add him into the Path of Pain game in the end instead of the Kingsmould because the Path of Pain game that I made has better art and movement overall. Give me your opinion, Zerofall!

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Love the idea! should we turn the menu button into the medal system?

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Sure, why not? @ZeroFall @BotWarrior Yall can use my assets for free! Link

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nice sprites! if we combine everything, we would create an amazing game!!!
(also i know that InvalidProject does help us out but he is not directly collabing with us please understand if he doesn’t want to be pinged i’m just saying this just in case as invalid might not want it.)
I’ll try to find a way to help out somehow

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Yes, please stop pinging InvalidProject. I’ll remove him from the post so others don’t continue to ping.

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What do you mean?

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@KIKIvsIT Sorry about pinging him. I just wanna make sure he doesn’t miss out on anything. :slight_smile: I won’t do it again and sorry for causing the inconvenience for you. :frowning:

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it’s okay! we know now at least however what do you think we should add next?

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@ZeroFall Maybe we should do a collab game and perhaps try to remake Rain World but in Makecode Arcade??? It would be cool tho!

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rain world!! I love their procedural animations do you think you’d try to do that?!?

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Sounds great!

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@Luke @ZeroFall I was thinking about trying to add that in along with the AI for the sprites’ behaviors. I guess we should give it a shot? I’ll go get my graphics designer to model the sprites and animations.

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k i should work on the background maybe and the title screen. but i think you should make a new topic for rain world k?

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@ZeroFall @Luke What do you think?

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