# Hollowflesh - Game Development

**URL:** <https://forum.makecode.com/t/hollowflesh-game-development/27797>\
**Category:** Game Design\
**Tags:** game, make\
**Created:** [March 17, 2024, 10:06pm UTC](https://forum.makecode.com/t/hollowflesh-game-development/27797 "2024-03-17T22:06:26Z")\
**Posts on this page:** 7\
**Page:** 1

<div class="post-metadata">

**Author:** ![RandomGames](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/randomgames/32/14334_2.png) [@RandomGames](https://forum.makecode.com/u/RandomGames)\
**Post date:** [March 17, 2024, 10:06pm UTC](https://forum.makecode.com/t/hollowflesh-game-development/27797/1 "2024-03-17T22:06:27Z")

</div>

Hollowflesh Alpha

> **[Hollowflesh - Final](https://arcade.makecode.com/S95812-58204-62785-22328)**
>
> Made with ❤️ in Microsoft MakeCode Arcade.

I’m trying to make an ecosystem-like game where you have to survive here.  
Help on game is appreciated.

---

<div class="post-metadata">

**Author:** ![Blobbey](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/blobbey/32/20831_2.png) [@Blobbey](https://forum.makecode.com/u/Blobbey)\
**Post date:** [March 18, 2024, 4:33pm UTC](https://forum.makecode.com/t/hollowflesh-game-development/27797/2 "2024-03-18T16:33:55Z")

</div>

I like the vibe of this game! The animations are super cool, and I’m excited to see what you add onto the game! (I also might be able to help with it.)

---

<div class="post-metadata">

**Author:** ![AbstractDesigner](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/abstractdesigner/32/22531_2.png) [@AbstractDesigner](https://forum.makecode.com/u/AbstractDesigner)\
**Post date:** [March 18, 2024, 6:30pm UTC](https://forum.makecode.com/t/hollowflesh-game-development/27797/3 "2024-03-18T18:30:05Z")

</div>

Awesome idea! I like how you can dig into the ground and kind of camouflage and eat the worm things.

---

<div class="post-metadata">

**Author:** ![RandomGames](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/randomgames/32/14334_2.png) [@RandomGames](https://forum.makecode.com/u/RandomGames)\
**Post date:** [March 22, 2024, 10:17pm UTC](https://forum.makecode.com/t/hollowflesh-game-development/27797/4 "2024-03-22T22:17:24Z")

</div>

Thank you for your response!

---

<div class="post-metadata">

**Author:** ![RandomGames](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/randomgames/32/14334_2.png) [@RandomGames](https://forum.makecode.com/u/RandomGames)\
**Post date:** [March 22, 2024, 10:17pm UTC](https://forum.makecode.com/t/hollowflesh-game-development/27797/5 "2024-03-22T22:17:30Z")

</div>

What should I do next?

_Poll ([view on site](https://forum.makecode.com/t/hollowflesh-game-development/27797/5))_

---

<div class="post-metadata">

**Author:** ![Blobbey](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/blobbey/32/20831_2.png) [@Blobbey](https://forum.makecode.com/u/Blobbey)\
**Post date:** [March 23, 2024, 12:20am UTC](https://forum.makecode.com/t/hollowflesh-game-development/27797/6 "2024-03-23T00:20:22Z")

</div>

To clarify my vote, I think a bigger tilemap would be nice.

---

<div class="post-metadata">

**Author:** ![RandomGames](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/randomgames/32/14334_2.png) [@RandomGames](https://forum.makecode.com/u/RandomGames)\
**Post date:** [March 25, 2024, 6:31pm UTC](https://forum.makecode.com/t/hollowflesh-game-development/27797/7 "2024-03-25T18:31:01Z")

</div>

Good Idea
