# Hoplings™

**URL:** <https://forum.makecode.com/t/hoplings/25799>\
**Category:** MakeCode Blog\
**Created:** [January 10, 2024, 9:02pm UTC](https://forum.makecode.com/t/hoplings/25799 "2024-01-10T21:02:14Z")\
**Posts on this page:** 20\
**Page:** 4

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**Author:** ![Brainstorm\_Studios](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/brainstorm_studios/32/20476_2.png) [@Brainstorm\_Studios](https://forum.makecode.com/u/Brainstorm_Studios)\
**Post date:** [May 28, 2024, 5:45pm UTC](https://forum.makecode.com/t/hoplings/25799/66 "2024-05-28T17:45:22Z")

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hey, so, remember the backflip move ryan used to be able to do by diving and then pressing the opposite direction? well…

 ![image](https://us1.discourse-cdn.com/flex020/uploads/makecode/original/2X/8/844b5f4e41233d7f21dfd3dac97945d7b55771c4.png)

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<div class="post-metadata">

**Author:** ![Brainstorm\_Studios](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/brainstorm_studios/32/20476_2.png) [@Brainstorm\_Studios](https://forum.makecode.com/u/Brainstorm_Studios)\
**Post date:** [June 2, 2024, 4:49pm UTC](https://forum.makecode.com/t/hoplings/25799/67 "2024-06-02T16:49:00Z")

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![image](https://us1.discourse-cdn.com/flex020/uploads/makecode/original/2X/8/8a4100825b7f07217aaac9a7b6ec420d9649c5b1.png)  
just some art of ryan to hold you guys over while i work on the game a bit more

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**Author:** ![Brainstorm\_Studios](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/brainstorm_studios/32/20476_2.png) [@Brainstorm\_Studios](https://forum.makecode.com/u/Brainstorm_Studios)\
**Post date:** [June 5, 2024, 5:34pm UTC](https://forum.makecode.com/t/hoplings/25799/68 "2024-06-05T17:34:44Z")

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![Screen Shot 2024-06-05 at 10.21.20 AM](https://us1.discourse-cdn.com/flex020/uploads/makecode/original/2X/8/876d6f1a4bfc7c11db2457cd825439dc1edf913c.png)  
hmmm…

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<div class="post-metadata">

**Author:** ![Brainstorm\_Studios](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/brainstorm_studios/32/20476_2.png) [@Brainstorm\_Studios](https://forum.makecode.com/u/Brainstorm_Studios)\
**Post date:** [June 5, 2024, 10:25pm UTC](https://forum.makecode.com/t/hoplings/25799/69 "2024-06-05T22:25:33Z")

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![Screen Shot 2024-06-05 at 10.47.47 AM](https://us1.discourse-cdn.com/flex020/uploads/makecode/original/2X/f/fe62d871577c005b3f15f751241f97646d5d33d7.png)  
HMMM…

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<div class="post-metadata">

**Author:** ![CopySprite](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/copysprite/32/36304_2.png) [@CopySprite](https://forum.makecode.com/u/CopySprite)\
**Post date:** [June 5, 2024, 10:34pm UTC](https://forum.makecode.com/t/hoplings/25799/70 "2024-06-05T22:34:51Z")

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Is that Diego?

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<div class="post-metadata">

**Author:** ![JtSpeedRun](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/jtspeedrun/32/33167_2.png) [@JtSpeedRun](https://forum.makecode.com/u/JtSpeedRun)\
**Post date:** [June 7, 2024, 4:38pm UTC](https://forum.makecode.com/t/hoplings/25799/71 "2024-06-07T16:38:10Z")

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Wait… Is that who this seems to be? HMMMMMMMMM…

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<div class="post-metadata">

**Author:** ![goldtopaz](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/goldtopaz/32/28622_2.png) [@goldtopaz](https://forum.makecode.com/u/goldtopaz)\
**Post date:** [June 7, 2024, 4:38pm UTC](https://forum.makecode.com/t/hoplings/25799/72 "2024-06-07T16:38:50Z")

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Very intresting indeed

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<div class="post-metadata">

**Author:** ![CopySprite](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/copysprite/32/36304_2.png) [@CopySprite](https://forum.makecode.com/u/CopySprite)\
**Post date:** [June 7, 2024, 4:41pm UTC](https://forum.makecode.com/t/hoplings/25799/73 "2024-06-07T16:41:21Z")

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OK that’s gotta be Diego.

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**Author:** ![Brainstorm\_Studios](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/brainstorm_studios/32/20476_2.png) [@Brainstorm\_Studios](https://forum.makecode.com/u/Brainstorm_Studios)\
**Post date:** [June 7, 2024, 5:08pm UTC](https://forum.makecode.com/t/hoplings/25799/74 "2024-06-07T17:08:06Z")

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![FLOATING HAND GANG](https://us1.discourse-cdn.com/flex020/uploads/makecode/original/2X/2/29044d3b25854114058c1a8a53afb926a60bfed9.png)  
hangin’ out w/ the bois

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<div class="post-metadata">

**Author:** ![Brainstorm\_Studios](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/brainstorm_studios/32/20476_2.png) [@Brainstorm\_Studios](https://forum.makecode.com/u/Brainstorm_Studios)\
**Post date:** [June 9, 2024, 4:38am UTC](https://forum.makecode.com/t/hoplings/25799/75 "2024-06-09T04:38:20Z")

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something went wrong and caused all my assets to disappear again, so this is the third time that im saying that all updates from here will only show up from this point forward.

> **[hoplings](https://arcade.makecode.com/S75057-03538-26731-19539)**
>
> Made with ❤️ in Microsoft MakeCode Arcade.

here’s what to expect from this update!

> **changelog**
>
> - _ **buttery** _ smooth framerate
> - complete texture and level design overhaul
> - the backflip, a returning move, done by diving and then pressing the opposite direction
> - diego from @JtSpeedRun’s Diego The Spheroid is now hidden somewhere in every level, can you find him?

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<div class="post-metadata">

**Author:** ![InvalidProject](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/invalidproject/32/32554_2.png) [@InvalidProject](https://forum.makecode.com/u/InvalidProject)\
**Post date:** [June 17, 2024, 4:57pm UTC](https://forum.makecode.com/t/hoplings/25799/76 "2024-06-17T16:57:55Z")

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I am not sure if this is intended, but the game breaks after completing level 1.

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<div class="post-metadata">

**Author:** ![Brainstorm\_Studios](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/brainstorm_studios/32/20476_2.png) [@Brainstorm\_Studios](https://forum.makecode.com/u/Brainstorm_Studios)\
**Post date:** [June 17, 2024, 5:06pm UTC](https://forum.makecode.com/t/hoplings/25799/77 "2024-06-17T17:06:34Z")

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what? it works fine for me, can you provide an example?

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<div class="post-metadata">

**Author:** ![InvalidProject](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/invalidproject/32/32554_2.png) [@InvalidProject](https://forum.makecode.com/u/InvalidProject)\
**Post date:** [June 17, 2024, 6:03pm UTC](https://forum.makecode.com/t/hoplings/25799/78 "2024-06-17T18:03:03Z")

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When pressing [J] on the book at the end of level 1, the level breaks, stopping the console.

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<div class="post-metadata">

**Author:** ![Brainstorm\_Studios](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/brainstorm_studios/32/20476_2.png) [@Brainstorm\_Studios](https://forum.makecode.com/u/Brainstorm_Studios)\
**Post date:** [June 17, 2024, 6:30pm UTC](https://forum.makecode.com/t/hoplings/25799/79 "2024-06-17T18:30:49Z")

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i’m able to move on to level 2 and finish the demo just fine, so i cant really help your situation. also, don’t play this game on a meowbit, this is a PC game.

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<div class="post-metadata">

**Author:** ![Rune](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/rune/32/18951_2.png) [@Rune](https://forum.makecode.com/u/Rune)\
**Post date:** [July 20, 2024, 5:02pm UTC](https://forum.makecode.com/t/hoplings/25799/80 "2024-07-20T17:02:53Z")

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I love the game, but I think a simple lives system would be nice. I keep missing one jump and then having to do it all over again is kind of frusterating.

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<div class="post-metadata">

**Author:** ![goldtopaz](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/goldtopaz/32/28622_2.png) [@goldtopaz](https://forum.makecode.com/u/goldtopaz)\
**Post date:** [July 21, 2024, 5:02am UTC](https://forum.makecode.com/t/hoplings/25799/81 "2024-07-21T05:02:24Z")

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@Brainstorm_Studios can we get a new progress report on the game? I’m curious on how the 2nd world is going

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<div class="post-metadata">

**Author:** ![Brainstorm\_Studios](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/brainstorm_studios/32/20476_2.png) [@Brainstorm\_Studios](https://forum.makecode.com/u/Brainstorm_Studios)\
**Post date:** [August 6, 2024, 3:09am UTC](https://forum.makecode.com/t/hoplings/25799/82 "2024-08-06T03:09:20Z")

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![image](https://us1.discourse-cdn.com/flex020/uploads/makecode/original/3X/c/0/c013ce71dd3a63b8631532d4c3dff3ffc7213c8c.png)  
have some promo art of ryan, to prove that im still alive

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<div class="post-metadata">

**Author:** ![babol](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/babol/32/27355_2.png) [@babol](https://forum.makecode.com/u/babol)\
**Post date:** [September 11, 2024, 8:08pm UTC](https://forum.makecode.com/t/hoplings/25799/83 "2024-09-11T20:08:32Z")

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just finished the demo, it was wonderful  
(though, please remove that one bouncy dude from the final stage, or at least move it somewhere else i hate him so much i died so many times cuz of it)  
if you ever decide to take this idea and turn it into an actual game im all for it  
i’d even port the entire demo to gms2 just so it could happen

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<div class="post-metadata">

**Author:** ![\_jupiter](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/_jupiter/32/28012_2.png) [@\_jupiter](https://forum.makecode.com/u/_jupiter)\
**Post date:** [October 4, 2024, 4:02pm UTC](https://forum.makecode.com/t/hoplings/25799/84 "2024-10-04T16:02:45Z")

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Hey uh @Brainstorm_Studios you still here?

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<div class="post-metadata">

**Author:** ![Brainstorm\_Studios](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/brainstorm_studios/32/20476_2.png) [@Brainstorm\_Studios](https://forum.makecode.com/u/Brainstorm_Studios)\
**Post date:** [October 4, 2024, 4:05pm UTC](https://forum.makecode.com/t/hoplings/25799/85 "2024-10-04T16:05:48Z")

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yeah just working on another game for a bit

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