# How do I make my game feel fun

**URL:** <https://forum.makecode.com/t/how-do-i-make-my-game-feel-fun/43117>\
**Category:** Arcade\
**Created:** [April 4, 2026, 3:25pm UTC](https://forum.makecode.com/t/how-do-i-make-my-game-feel-fun/43117 "2026-04-04T15:25:23Z")\
**Posts on this page:** 8\
**Page:** 1

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**Author:** ![sumstuff](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/sumstuff/32/30658_2.png) [@sumstuff](https://forum.makecode.com/u/sumstuff)\
**Post date:** [April 4, 2026, 3:25pm UTC](https://forum.makecode.com/t/how-do-i-make-my-game-feel-fun/43117/1 "2026-04-04T15:25:23Z")

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![arcade-soda-glass-man](https://us1.discourse-cdn.com/flex020/uploads/makecode/original/3X/9/7/97f2a62b5f42c80fcc156aac04b05742dfc715cf.png)  
how do make this game fun

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**Author:** ![xInsqne1](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/xinsqne1/32/34060_2.png) [@xInsqne1](https://forum.makecode.com/u/xInsqne1)\
**Post date:** [April 5, 2026, 7:21pm UTC](https://forum.makecode.com/t/how-do-i-make-my-game-feel-fun/43117/2 "2026-04-05T19:21:37Z")

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Make it a simulation where you can shake the bottle till it explodes. 😃

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**Author:** ![sumstuff](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/sumstuff/32/30658_2.png) [@sumstuff](https://forum.makecode.com/u/sumstuff)\
**Post date:** [April 5, 2026, 7:26pm UTC](https://forum.makecode.com/t/how-do-i-make-my-game-feel-fun/43117/3 "2026-04-05T19:26:28Z")

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also does anyone know how to like prohects

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**Author:** ![Rune](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/rune/32/18951_2.png) [@Rune](https://forum.makecode.com/u/Rune)\
**Post date:** [April 5, 2026, 8:39pm UTC](https://forum.makecode.com/t/how-do-i-make-my-game-feel-fun/43117/4 "2026-04-05T20:39:54Z")

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I would love to help on game design, but I cant really tell what you want the game to be. Could you provide a sentence or two on what genre it is and the general vibes?

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**Author:** ![top\_hat\_lord](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/top_hat_lord/32/33469_2.png) [@top\_hat\_lord](https://forum.makecode.com/u/top_hat_lord)\
**Post date:** [April 5, 2026, 8:43pm UTC](https://forum.makecode.com/t/how-do-i-make-my-game-feel-fun/43117/5 "2026-04-05T20:43:39Z")

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welcome to the forums sumstuff! you should share your game so others can see it. you can do that by clicking this button  
 ![image](https://us1.discourse-cdn.com/flex020/uploads/makecode/original/3X/e/0/e03eeece0a5f4ce0fcc65328d2d314bd9666a5fb.png)  
in the code editor!

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**Author:** ![MeatballDev](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/meatballdev/32/28502_2.png) [@MeatballDev](https://forum.makecode.com/u/MeatballDev)\
**Post date:** [April 6, 2026, 8:29pm UTC](https://forum.makecode.com/t/how-do-i-make-my-game-feel-fun/43117/6 "2026-04-06T20:29:19Z")

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~~you make it fun~~

I would recommend actual objectives, while playing the game i was bored to death but when i tried to catch the guy who is throwing cokes at me I had a lot of fun, I would also recommend that you make it so you can throw the jarritos

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**Author:** ![sumstuff](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/sumstuff/32/30658_2.png) [@sumstuff](https://forum.makecode.com/u/sumstuff)\
**Post date:** [April 6, 2026, 8:50pm UTC](https://forum.makecode.com/t/how-do-i-make-my-game-feel-fun/43117/7 "2026-04-06T20:50:47Z")

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Okay like what exactly would be a good objective. my game is based off of doom so would making more levels and more enemies

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**Author:** ![sumstuff](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/sumstuff/32/30658_2.png) [@sumstuff](https://forum.makecode.com/u/sumstuff)\
**Post date:** [April 6, 2026, 9:05pm UTC](https://forum.makecode.com/t/how-do-i-make-my-game-feel-fun/43117/8 "2026-04-06T21:05:11Z")

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it’s a doom like. I just want feed back before I work on the next level
