# How excited are you for the new Requiem game I'm developing? (Also, news on Requiem!)

**URL:** <https://forum.makecode.com/t/how-excited-are-you-for-the-new-requiem-game-im-developing-also-news-on-requiem/16454>\
**Category:** Game Design\
**Tags:** game, demo, metroidvania\
**Created:** [November 21, 2022, 7:05pm UTC](https://forum.makecode.com/t/how-excited-are-you-for-the-new-requiem-game-im-developing-also-news-on-requiem/16454 "2022-11-21T19:05:21Z")\
**Posts on this page:** 17\
**Page:** 1

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**Author:** ![personalnote](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/personalnote/32/31359_2.png) [@personalnote](https://forum.makecode.com/u/personalnote)\
**Post date:** [November 21, 2022, 7:05pm UTC](https://forum.makecode.com/t/how-excited-are-you-for-the-new-requiem-game-im-developing-also-news-on-requiem/16454/1 "2022-11-21T19:05:21Z")

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_Poll ([view on site](https://forum.makecode.com/t/how-excited-are-you-for-the-new-requiem-game-im-developing-also-news-on-requiem/16454/1))_

Requiem is in no way close to finishing because I’m still working on the assets. But you do get a sneak peek of the main character.

Also, it’s now just called Requiem. I figured all the other titles and everything made it more complicated than it needed to be and also just because I was running out of ideas. I might call it Requiem Remastered, but for now, I’m just calling it Requiem.

![Screenshot 2022-11-21 at 5.04.56 PM](https://us1.discourse-cdn.com/flex020/uploads/makecode/original/2X/9/95110bf313d03a82ae2a063c502f9889d4beed5f.png)

(Concept Design - Not the final. Tell me what you think!)

By the way, he’s called Note.

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**Author:** ![randomuser](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/randomuser/32/32505_2.png) [@randomuser](https://forum.makecode.com/u/randomuser)\
**Post date:** [November 22, 2022, 9:13pm UTC](https://forum.makecode.com/t/how-excited-are-you-for-the-new-requiem-game-im-developing-also-news-on-requiem/16454/2 "2022-11-22T21:13:31Z")

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note- so cute!

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**Author:** ![danger\_kitty](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/danger_kitty/32/32006_2.png) [@danger\_kitty](https://forum.makecode.com/u/danger_kitty)\
**Post date:** [November 28, 2022, 5:53pm UTC](https://forum.makecode.com/t/how-excited-are-you-for-the-new-requiem-game-im-developing-also-news-on-requiem/16454/3 "2022-11-28T17:53:15Z")

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One of the hardest things to do in a game like this is the gun and having all the animations for the gun to go diagonally while running, jumping and everything

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**Author:** ![isoffline](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/isoffline/32/8791_2.png) [@isoffline](https://forum.makecode.com/u/isoffline)\
**Post date:** [November 28, 2022, 9:36pm UTC](https://forum.makecode.com/t/how-excited-are-you-for-the-new-requiem-game-im-developing-also-news-on-requiem/16454/4 "2022-11-28T21:36:36Z")

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How do you have the people who voted shown on the poll?

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**Author:** ![personalnote](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/personalnote/32/31359_2.png) [@personalnote](https://forum.makecode.com/u/personalnote)\
**Post date:** [November 28, 2022, 10:18pm UTC](https://forum.makecode.com/t/how-excited-are-you-for-the-new-requiem-game-im-developing-also-news-on-requiem/16454/5 "2022-11-28T22:18:21Z")

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When you’re making the poll, go to the advanced settings and you can set it there.

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**Author:** ![personalnote](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/personalnote/32/31359_2.png) [@personalnote](https://forum.makecode.com/u/personalnote)\
**Post date:** [November 28, 2022, 10:23pm UTC](https://forum.makecode.com/t/how-excited-are-you-for-the-new-requiem-game-im-developing-also-news-on-requiem/16454/6 "2022-11-28T22:23:43Z")

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It is but enemy states will be much more difficult, especially boss fights. Don’t forget general asset-making.

This won’t be created on Makecode Arcade because Makecode’s software isn’t powerful enough to process a full 8-directional character and an entire game. I’m creating it on Godot, with a full 360 mouse-based rotation/aiming system. It’s harder than I thought it would be.

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**Author:** ![Taser](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/taser/32/29517_2.png) [@Taser](https://forum.makecode.com/u/Taser)\
**Post date:** [November 28, 2022, 10:24pm UTC](https://forum.makecode.com/t/how-excited-are-you-for-the-new-requiem-game-im-developing-also-news-on-requiem/16454/7 "2022-11-28T22:24:18Z")

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Note? I thought it was Ghost.

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**Author:** ![isoffline](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/isoffline/32/8791_2.png) [@isoffline](https://forum.makecode.com/u/isoffline)\
**Post date:** [November 28, 2022, 10:28pm UTC](https://forum.makecode.com/t/how-excited-are-you-for-the-new-requiem-game-im-developing-also-news-on-requiem/16454/8 "2022-11-28T22:28:54Z")

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me too maybe its the son of Ghost

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**Author:** ![TheGreenArtist](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/thegreenartist/32/11096_2.png) [@TheGreenArtist](https://forum.makecode.com/u/TheGreenArtist)\
**Post date:** [November 28, 2022, 11:12pm UTC](https://forum.makecode.com/t/how-excited-are-you-for-the-new-requiem-game-im-developing-also-news-on-requiem/16454/9 "2022-11-28T23:12:33Z")

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@personalnote We Need A Full Story for Requiem!!! Plus i can help you out on the new requiem game your making.

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**Author:** ![isoffline](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/isoffline/32/8791_2.png) [@isoffline](https://forum.makecode.com/u/isoffline)\
**Post date:** [November 28, 2022, 11:29pm UTC](https://forum.makecode.com/t/how-excited-are-you-for-the-new-requiem-game-im-developing-also-news-on-requiem/16454/10 "2022-11-28T23:29:40Z")

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I can help with creating the story if you guys want. I like to write stories

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**Author:** ![UnsignedArduino](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/unsignedarduino/32/592_2.png) [@UnsignedArduino](https://forum.makecode.com/u/UnsignedArduino)\
**Post date:** [November 29, 2022, 5:06pm UTC](https://forum.makecode.com/t/how-excited-are-you-for-the-new-requiem-game-im-developing-also-news-on-requiem/16454/11 "2022-11-29T17:06:37Z")

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So is this a MakeCode Arcade game? If not, then it probably shouldn’t be in the forums. ☹

> [@personalnote](#):
>
> Makecode’s software isn’t powerful enough to process a full 8-directional character and an entire game.

Objection! (Just literally search up any of the time game jam games, for example lol)

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**Author:** ![personalnote](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/personalnote/32/31359_2.png) [@personalnote](https://forum.makecode.com/u/personalnote)\
**Post date:** [November 29, 2022, 5:28pm UTC](https://forum.makecode.com/t/how-excited-are-you-for-the-new-requiem-game-im-developing-also-news-on-requiem/16454/12 "2022-11-29T17:28:24Z")

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Yeah sorry, guys. When creating the sequels and other remakes, I ended up scrapping each storyline to “introduce it as something new”. I haven’t fully fleshed out the story yet, but It definitely borrows elements and characters from scrapped projects and the original.

But just to conclude the story of Requiem, here is an excerpt from my documentation.

> Plot -
> 
> - Ghost, a member of the Juggernaut Program, woke up after his dropship was shot down. He woke up, remembering none of the matter. He got up, and after reading a recording left by one of his teammates, set out to find them. As he traversed throughout the city, he killed several infected, and eventually reached the sewers.
> - In the sewers, he encountered more infected, and he slowly found the rest of all his teammates, infected and dead. After killing them, he continued forward, eventually coming to the Hivemind. After a brief battle between the Hivemind and Ghost, Ghost emerged from the sewers victorious.
> - Helicopters came down from above, and the people in them told Ghost that they were searching for survivors. Ghost has the choice to go with them, or stay behind and clean up the infestation, as there are still the sample spores of the parasite that reside in the laboratory at the Military HQ.

I wrote this like last year and I eventually gave up on giving it an actually good story.

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<div class="post-metadata">

**Author:** ![isoffline](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/isoffline/32/8791_2.png) [@isoffline](https://forum.makecode.com/u/isoffline)\
**Post date:** [November 29, 2022, 7:24pm UTC](https://forum.makecode.com/t/how-excited-are-you-for-the-new-requiem-game-im-developing-also-news-on-requiem/16454/13 "2022-11-29T19:24:05Z")

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It’s a good story do you mind if continue the story? but as like a book, not a game

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**Author:** ![personalnote](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/personalnote/32/31359_2.png) [@personalnote](https://forum.makecode.com/u/personalnote)\
**Post date:** [November 29, 2022, 10:54pm UTC](https://forum.makecode.com/t/how-excited-are-you-for-the-new-requiem-game-im-developing-also-news-on-requiem/16454/14 "2022-11-29T22:54:52Z")

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Yeah sure, I don’t mind.

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**Author:** ![personalnote](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/personalnote/32/31359_2.png) [@personalnote](https://forum.makecode.com/u/personalnote)\
**Post date:** [November 30, 2022, 5:46pm UTC](https://forum.makecode.com/t/how-excited-are-you-for-the-new-requiem-game-im-developing-also-news-on-requiem/16454/15 "2022-11-30T17:46:10Z")

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> [@personalnote](#):
>
> This won’t be created on Makecode Arcade because Makecode’s software isn’t powerful enough to process a full 8-directional character and an entire game. I’m creating it on Godot, with a full 360 mouse-based rotation/aiming system. It’s harder than I thought it would be.

On a side note, @danger_kitty did create an 8-directional system in his demo of Requiem, which I think is a great way to create it without wasting space. The system I used in [Requiem: Lost Station](https://forum.makecode.com/t/teaser-requiem-lost-station/12173) was very crude due to no other pre-existing 8-directional system at the time. But the system was similar to @danger_kitty’s in concept.

This does allow room for a possible Makecode Arcade port or remake of my upcoming game. I’ll try to see what I can do with the demo @danger_kitty provided. Extremely happy with what he managed to do based on the text from the [Requiem: Lost Station](https://forum.makecode.com/t/teaser-requiem-lost-station/12173) topic. Keep up the good work and I hope to see your demo turn into a full fledged game!

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**Author:** ![jackal](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/jackal/32/19506_2.png) [@jackal](https://forum.makecode.com/u/jackal)\
**Post date:** [December 5, 2022, 6:00pm UTC](https://forum.makecode.com/t/how-excited-are-you-for-the-new-requiem-game-im-developing-also-news-on-requiem/16454/16 "2022-12-05T18:00:15Z")

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Requiem: Dim Galaxy

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<div class="post-metadata">

**Author:** ![personalnote](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/personalnote/32/31359_2.png) [@personalnote](https://forum.makecode.com/u/personalnote)\
**Post date:** [December 7, 2022, 5:56pm UTC](https://forum.makecode.com/t/how-excited-are-you-for-the-new-requiem-game-im-developing-also-news-on-requiem/16454/17 "2022-12-07T17:56:12Z")

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> [@UnsignedArduino](#):
>
> So is this a MakeCode Arcade game? If not, then it probably shouldn’t be in the forums. ☹
> 
> > [@personalnote](#):
> >
> > Makecode’s software isn’t powerful enough to process a full 8-directional character and an entire game.
> 
> Objection! (Just literally search up any of the time game jam games, for example lol)

Oops didn’t see this message. Ehhhh it kinda is, but it isn’t at the same time. I’m currently using @danger_kitty 's demo to create a Makecode Arcade version of my ideas before I finalise it in another software, which I’m not sure about whether or not I can or cannot post it on the forums when I finish.
