# How to determine which hardware is the game being ran on?

**URL:** <https://forum.makecode.com/t/how-to-determine-which-hardware-is-the-game-being-ran-on/5726>\
**Category:** Help\
**Created:** [January 24, 2021, 5:16pm UTC](https://forum.makecode.com/t/how-to-determine-which-hardware-is-the-game-being-ran-on/5726 "2021-01-24T17:16:25Z")\
**Posts on this page:** 2\
**Page:** 1

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**Author:** ![Sarge](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/sarge/32/19590_2.png) [@Sarge](https://forum.makecode.com/u/Sarge)\
**Post date:** [January 24, 2021, 5:16pm UTC](https://forum.makecode.com/t/how-to-determine-which-hardware-is-the-game-being-ran-on/5726/1 "2021-01-24T17:16:25Z")

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So I am working on a project, and thought it would be pretty cool if i could display the hardware info on screen in game, for which I need to know what hardware is the game running on. If that isn’t possible, is there a way for the game to know how much ram it has to use?

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**Author:** ![Agent\_14](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/agent_14/32/17567_2.png) [@Agent\_14](https://forum.makecode.com/u/Agent_14)\
**Post date:** [January 24, 2021, 10:18pm UTC](https://forum.makecode.com/t/how-to-determine-which-hardware-is-the-game-being-ran-on/5726/2 "2021-01-24T22:18:36Z")

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You can’t.  
[Device detection](https://forum.makecode.com/t/device-detection/3973)
