# How to make large tile (32x64) in a smaller tilemap (16x16 grid)?

**URL:** <https://forum.makecode.com/t/how-to-make-large-tile-32x64-in-a-smaller-tilemap-16x16-grid/31664>\
**Category:** Help\
**Tags:** game, art\
**Created:** [November 12, 2024, 11:52pm UTC](https://forum.makecode.com/t/how-to-make-large-tile-32x64-in-a-smaller-tilemap-16x16-grid/31664 "2024-11-12T23:52:07Z")\
**Posts on this page:** 7\
**Page:** 1

<div class="post-metadata">

**Author:** ![Peyton](https://avatars.discourse-cdn.com/v4/letter/p/e79b87/32.png) [@Peyton](https://forum.makecode.com/u/Peyton)\
**Post date:** [November 12, 2024, 11:52pm UTC](https://forum.makecode.com/t/how-to-make-large-tile-32x64-in-a-smaller-tilemap-16x16-grid/31664/1 "2024-11-12T23:52:07Z")

</div>

I want to add larger images into my tilemap-based game, without having to deal with multiple tile collages or weird wall collisions. Is there any extension or code I can use?

 ![Screenshot 2024-11-12 2.48.40 PM](https://us1.discourse-cdn.com/flex020/uploads/makecode/original/3X/3/b/3bb25ad3dcf1521ec400b636377cb674eae3d0d1.png)

---

<div class="post-metadata">

**Author:** ![WoofWoof](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/woofwoof/32/32523_2.png) [@WoofWoof](https://forum.makecode.com/u/WoofWoof)\
**Post date:** [November 13, 2024, 2:57pm UTC](https://forum.makecode.com/t/how-to-make-large-tile-32x64-in-a-smaller-tilemap-16x16-grid/31664/2 "2024-11-13T14:57:23Z")

</div>

If you want to use tilemaps, you will have to use multiple. The other option would be to use an entity. If you want it to have walls, just set the walls behind the sprite to be on! Walls only affect sprites if they are moving, and you could always turn the Ghost Through Walls flag on.

---

<div class="post-metadata">

**Author:** ![MicroMan7](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/microman7/32/18103_2.png) [@MicroMan7](https://forum.makecode.com/u/MicroMan7)\
**Post date:** [November 13, 2024, 2:59pm UTC](https://forum.makecode.com/t/how-to-make-large-tile-32x64-in-a-smaller-tilemap-16x16-grid/31664/3 "2024-11-13T14:59:16Z")

</div>

![maybe](https://us1.discourse-cdn.com/flex020/uploads/makecode/original/3X/1/2/1261729241a57d5a163fd13f863d187e559c5e3a.jpeg)

I wonder if you’re thinking of (set tile to in the scene category).

---

<div class="post-metadata">

**Author:** ![MicroMan7](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/microman7/32/18103_2.png) [@MicroMan7](https://forum.makecode.com/u/MicroMan7)\
**Post date:** [November 13, 2024, 2:59pm UTC](https://forum.makecode.com/t/how-to-make-large-tile-32x64-in-a-smaller-tilemap-16x16-grid/31664/4 "2024-11-13T14:59:52Z")

</div>

Maybe you need to use a sprite instead?

---

<div class="post-metadata">

**Author:** ![anon30657772](https://avatars.discourse-cdn.com/v4/letter/a/3d9bf3/32.png) [@anon30657772](https://forum.makecode.com/u/anon30657772)\
**Post date:** [November 13, 2024, 3:06pm UTC](https://forum.makecode.com/t/how-to-make-large-tile-32x64-in-a-smaller-tilemap-16x16-grid/31664/5 "2024-11-13T15:06:22Z")

</div>

Sadly none that I know of. Why do you need them to be tiles? Why not make them sprites and if you want them to be walls, make all the tiles it’s overlapping into walls!

---

<div class="post-metadata">

**Author:** ![redSprite](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/redsprite/32/34262_2.png) [@redSprite](https://forum.makecode.com/u/redSprite)\
**Post date:** [November 13, 2024, 3:06pm UTC](https://forum.makecode.com/t/how-to-make-large-tile-32x64-in-a-smaller-tilemap-16x16-grid/31664/6 "2024-11-13T15:06:56Z")

</div>

1. Make a sprite and place it along the area you want it to, if needed add walls.
2. Make separate tiles then put them together, if needed add walls.

---

<div class="post-metadata">

**Author:** ![Dodec](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/dodec/32/20281_2.png) [@Dodec](https://forum.makecode.com/u/Dodec)\
**Post date:** [November 13, 2024, 3:07pm UTC](https://forum.makecode.com/t/how-to-make-large-tile-32x64-in-a-smaller-tilemap-16x16-grid/31664/7 "2024-11-13T15:07:30Z")

</div>

try the color coded tilemaps extention.
