# How to make projectile destroy tile?

**URL:** <https://forum.makecode.com/t/how-to-make-projectile-destroy-tile/44429>\
**Category:** Help\
**Created:** [June 9, 2026, 3:52pm UTC](https://forum.makecode.com/t/how-to-make-projectile-destroy-tile/44429 "2026-06-09T15:52:53Z")\
**Posts on this page:** 3\
**Page:** 1

<div class="post-metadata">

**Author:** ![superOPScoder1](https://avatars.discourse-cdn.com/v4/letter/s/cdc98d/32.png) [@superOPScoder1](https://forum.makecode.com/u/superOPScoder1)\
**Post date:** [June 9, 2026, 3:52pm UTC](https://forum.makecode.com/t/how-to-make-projectile-destroy-tile/44429/1 "2026-06-09T15:52:53Z")

</div>

I want to destroy the cracked stone tile (change to tile blank and remove wall) when the projectile hits it. i have tried but it doesnt work. Please help me. [https://arcade.makecode.com/S11604-38309-30247-95908](https://arcade.makecode.com/S11604-38309-30247-95908)

---

<div class="post-metadata">

**Author:** ![VoxelMaster64](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/voxelmaster64/32/32075_2.png) [@VoxelMaster64](https://forum.makecode.com/u/VoxelMaster64)\
**Post date:** [June 9, 2026, 7:08pm UTC](https://forum.makecode.com/t/how-to-make-projectile-destroy-tile/44429/2 "2026-06-09T19:08:30Z")

</div>

> **[breaking\_bullets\_test](https://arcade.makecode.com/S37548-84395-91876-26369)**
>
> test

You should use the (on sprite of kind () hits wall at ())

---

<div class="post-metadata">

**Author:** ![YamJam](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/yamjam/32/29681_2.png) [@YamJam](https://forum.makecode.com/u/YamJam)\
**Post date:** [June 9, 2026, 7:17pm UTC](https://forum.makecode.com/t/how-to-make-projectile-destroy-tile/44429/3 "2026-06-09T19:17:53Z")

</div>

> **[breaking\_bullets\_test](https://arcade.makecode.com/S67435-00659-20564-66949)**
>
> test

I fixed it.

You don’t need all that complicated code when you shoot it, just a “when projectile hits wall at location” block.
