# How to save sandbox game interactive tilemap

**URL:** https://forum.makecode.com/t/how-to-save-sandbox-game-interactive-tilemap/13534
**Category:** Arcade
**Created:** [May 12, 2022, 4:17pm UTC](https://forum.makecode.com/t/how-to-save-sandbox-game-interactive-tilemap/13534 "2022-05-12T16:17:16Z")
**Posts on this page:** 1
**Showing post:** 3

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### Author: ![UnsignedArduino](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/unsignedarduino/32/592_2.png) [@UnsignedArduino](https://forum.makecode.com/u/UnsignedArduino)
#### Post date: [May 12, 2022, 6:08pm UTC](https://forum.makecode.com/t/how-to-save-sandbox-game-interactive-tilemap/13534/3 "2022-05-12T18:08:45Z")

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There is a minimal extension:

> [@Minimap extension beta](https://forum.makecode.com/t/minimap-extension-beta/1709):
>
> Hello world, I’ve been experimenting with a minimap extension: [https://github.com/microsoft/arcade-minimap](https://github.com/microsoft/arcade-minimap) I extended stream 21 to include a minimap: [https://makecode.com/\_cfmFVq27UbsL](https://makecode.com/_cfmFVq27UbsL) also added some wind. It’s useful for having a smaller representation of the tilemap. Here are the blocks: [image] and in action (notice the scale parameters): Cheers, Daryl

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