# How to structure and organize a large engine-level extension in MakeCode Arcade?

**URL:** https://forum.makecode.com/t/how-to-structure-and-organize-a-large-engine-level-extension-in-makecode-arcade/38666
**Category:** Help
**Tags:** extension
**Created:** [August 14, 2025, 4:39pm UTC](https://forum.makecode.com/t/how-to-structure-and-organize-a-large-engine-level-extension-in-makecode-arcade/38666 "2025-08-14T16:39:45Z")
**Posts on this page:** 1
**Showing post:** 12

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### Author: ![NeverStopTheCoder](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/neverstopthecoder/32/21194_2.png) [@NeverStopTheCoder](https://forum.makecode.com/u/NeverStopTheCoder)
#### Post date: [October 4, 2025, 4:24am UTC](https://forum.makecode.com/t/how-to-structure-and-organize-a-large-engine-level-extension-in-makecode-arcade/38666/12 "2025-10-04T04:24:00Z")

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i know your not trying to make a extension im just saying if you could do it in blocks than

and I will try to help best I can but I’m probably not the guy your looking for and you don’t need to code with advance stuff to make it look advance

also may I recommend looking at [Slopes Physics engine!](https://forum.makecode.com/t/slopes-physics-engine/34810)

or [New Slope Engine!](http://forum.makecode.com/t/new-slope-engine/23686) or [:duck: Slopes](https://forum.makecode.com/t/slopes/29508) or maybe [Slopes gravity](https://forum.makecode.com/t/slopes-gravity/36278)

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