# Huge New Game Alert!

**URL:** https://forum.makecode.com/t/huge-new-game-alert/17218
**Category:** Arcade
**Created:** [January 3, 2023, 5:54pm UTC](https://forum.makecode.com/t/huge-new-game-alert/17218 "2023-01-03T17:54:08Z")
**Posts on this page:** 20
**Page:** 1

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### Author: ![PixelDoodle](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/pixeldoodle/32/24129_2.png) [@PixelDoodle](https://forum.makecode.com/u/PixelDoodle)
#### Post date: [January 3, 2023, 5:54pm UTC](https://forum.makecode.com/t/huge-new-game-alert/17218/1 "2023-01-03T17:54:08Z")

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PIck Your Guesses! What Is Tye New Game That I will Release Soon!

_Poll ([view on site](https://forum.makecode.com/t/huge-new-game-alert/17218/1))_

I Might Release it within The Month

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### Author: ![Seraphim](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/seraphim/32/10035_2.png) [@Seraphim](https://forum.makecode.com/u/Seraphim)
#### Post date: [January 3, 2023, 9:42pm UTC](https://forum.makecode.com/t/huge-new-game-alert/17218/2 "2023-01-03T21:42:17Z")

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Please Javadoodle release a game Quickly  
(Please)

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### Author: ![PixelDoodle](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/pixeldoodle/32/24129_2.png) [@PixelDoodle](https://forum.makecode.com/u/PixelDoodle)
#### Post date: [January 3, 2023, 11:22pm UTC](https://forum.makecode.com/t/huge-new-game-alert/17218/3 "2023-01-03T23:22:51Z")

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Defiantly! I’m literally almost done with the game!

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### Author: ![PixelDoodle](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/pixeldoodle/32/24129_2.png) [@PixelDoodle](https://forum.makecode.com/u/PixelDoodle)
#### Post date: [January 6, 2023, 5:47pm UTC](https://forum.makecode.com/t/huge-new-game-alert/17218/4 "2023-01-06T17:47:37Z")

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(Drumroll please) _ **CYBERSHIFT** _

> **[CyberShift](https://arcade.makecode.com/S02389-17614-53373-20326)**
>
> Made with ❤️ in Microsoft MakeCode Arcade.

if you answered **GEOMETRY DASH CLONE** You were Right!

I started working on this game slightly after I finished [Mystica](https://forum.makecode.com/t/mystica/16928) And is basically just the Geometry Dash _BALL_

Hope you enjoy 2 weeks of my life!

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### Author: ![isoffline](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/isoffline/32/8791_2.png) [@isoffline](https://forum.makecode.com/u/isoffline)
#### Post date: [January 6, 2023, 5:53pm UTC](https://forum.makecode.com/t/huge-new-game-alert/17218/5 "2023-01-06T17:53:37Z")

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YES I KNEW IT I ASNWERED GD (yey i have do this WHY UNCLEAR SENTENCE)

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### Author: ![PixelDoodle](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/pixeldoodle/32/24129_2.png) [@PixelDoodle](https://forum.makecode.com/u/PixelDoodle)
#### Post date: [January 6, 2023, 8:06pm UTC](https://forum.makecode.com/t/huge-new-game-alert/17218/6 "2023-01-06T20:06:45Z")

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For some reason, The Settings won’t load for Costumes. I’ll try and fix that

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### Author: ![AbstractDesigner](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/abstractdesigner/32/22531_2.png) [@AbstractDesigner](https://forum.makecode.com/u/AbstractDesigner)
#### Post date: [January 10, 2023, 12:54am UTC](https://forum.makecode.com/t/huge-new-game-alert/17218/7 "2023-01-10T00:54:50Z")

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_Plays Cycles song while beating the levels_

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### Author: ![PixelDoodle](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/pixeldoodle/32/24129_2.png) [@PixelDoodle](https://forum.makecode.com/u/PixelDoodle)
#### Post date: [January 13, 2023, 6:42am UTC](https://forum.makecode.com/t/huge-new-game-alert/17218/8 "2023-01-13T06:42:03Z")

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My Favorite Level!

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### Author: ![AbstractDesigner](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/abstractdesigner/32/22531_2.png) [@AbstractDesigner](https://forum.makecode.com/u/AbstractDesigner)
#### Post date: [January 13, 2023, 5:12pm UTC](https://forum.makecode.com/t/huge-new-game-alert/17218/9 "2023-01-13T17:12:27Z")

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I had so much problems with the triple spikes at the start of Cycles I eventually beat electrodynamix before it lol

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### Author: ![AbstractDesigner](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/abstractdesigner/32/22531_2.png) [@AbstractDesigner](https://forum.makecode.com/u/AbstractDesigner)
#### Post date: [January 15, 2023, 12:17am UTC](https://forum.makecode.com/t/huge-new-game-alert/17218/10 "2023-01-15T00:17:22Z")

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Although it is a great game, the blind transitions are rather confusing and annoying to get through…

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### Author: ![PixelDoodle](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/pixeldoodle/32/24129_2.png) [@PixelDoodle](https://forum.makecode.com/u/PixelDoodle)
#### Post date: [January 16, 2023, 10:32pm UTC](https://forum.makecode.com/t/huge-new-game-alert/17218/11 "2023-01-16T22:32:56Z")

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I wanted the game to be slightly challenging.

Though I will Admit, Last Lights Blind Gravity Changes were annoying when I tested the level.

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### Author: ![\_jupiter](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/_jupiter/32/28012_2.png) [@\_jupiter](https://forum.makecode.com/u/_jupiter)
#### Post date: [January 17, 2023, 5:20pm UTC](https://forum.makecode.com/t/huge-new-game-alert/17218/12 "2023-01-17T17:20:36Z")

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AHHH WHY IS THIS SO HARD  
(literally fails 30 times on easiest level)

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### Author: ![AbstractDesigner](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/abstractdesigner/32/22531_2.png) [@AbstractDesigner](https://forum.makecode.com/u/AbstractDesigner)
#### Post date: [January 18, 2023, 1:10am UTC](https://forum.makecode.com/t/huge-new-game-alert/17218/13 "2023-01-18T01:10:27Z")

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> **[CyberShift v.3 \[RETEXTURED\]](https://arcade.makecode.com/S27221-24680-39369-80990)**
>
> Made with ❤️ in Microsoft MakeCode Arcade.

I retextured all the blocks and sprites and made a title, hope it’s ok!

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<div class="post-metadata">

### Author: ![PixelDoodle](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/pixeldoodle/32/24129_2.png) [@PixelDoodle](https://forum.makecode.com/u/PixelDoodle)
#### Post date: [January 18, 2023, 1:11am UTC](https://forum.makecode.com/t/huge-new-game-alert/17218/14 "2023-01-18T01:11:23Z")

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My Brother couldn’t get passed The easiest level as well XD

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<div class="post-metadata">

### Author: ![PixelDoodle](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/pixeldoodle/32/24129_2.png) [@PixelDoodle](https://forum.makecode.com/u/PixelDoodle)
#### Post date: [January 18, 2023, 6:00pm UTC](https://forum.makecode.com/t/huge-new-game-alert/17218/15 "2023-01-18T18:00:29Z")

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THE ART IS BY @AbstractDesigner ! (A pixel Art _LEGEND_)

> **[CyberShift v.4.5 \[New Art\]](https://arcade.makecode.com/S53186-73902-31636-11371)**
>
> Made with ❤️ in Microsoft MakeCode Arcade.

- fixed the Skin Bug! But The Way Too Obtain Skins Is different.
- Little Intro
- Retextured Levels And General Art! (Again, Not by me)

CYBERSHIFT v.4.5!

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<div class="post-metadata">

### Author: ![PixelDoodle](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/pixeldoodle/32/24129_2.png) [@PixelDoodle](https://forum.makecode.com/u/PixelDoodle)
#### Post date: [January 18, 2023, 6:02pm UTC](https://forum.makecode.com/t/huge-new-game-alert/17218/16 "2023-01-18T18:02:30Z")

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I…have no words…  
You my friend…are a _pixel art LEGEND_  
…You must teach me.

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### Author: ![Sarge](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/sarge/32/19590_2.png) [@Sarge](https://forum.makecode.com/u/Sarge)
#### Post date: [January 19, 2023, 4:04pm UTC](https://forum.makecode.com/t/huge-new-game-alert/17218/17 "2023-01-19T16:04:50Z")

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Loving the game so far, especially with the new art - but I have some suggestions to make it better.

**From a game design standpoint:**  
 → A better learning curve would go a long way. As many people pointed out, the game is way too difficult. Try easing the players in first, and then throw harder obstacles as time goes on. Kind of how GD does it by first introducing basic mechanics (one per level - for example poltergeist introduced jump orbs)

→ Try to avoid annoying obstacles. Jumps that are too crammed together can be only frustrating because of MakeCode’s hitboxes, or even impossible. Blind jumps make it hard to react to what’s coming next and putting spikes at the very start (0 seconds in) is super annoying because half of your attempts will be wasted on accidentally falling for them

→ Add continous jumps with the `on game update` block. It will make the game feel a lot more responsive because it’s very common to die in the game because your click wasn’t registered

**From an artistic standpoint:**  
 → @AbstractDesigner’s art is great, but i have a feeling the background tiles are way too distracting, so removing them would make it a lot easier to see what’s going on

**Other suggestions:**  
 → I think adding something like secret coins would be awesome, because exploring secret paths is fun!  
 → Achievements? Something like “get x attempts/jumps” would work I suppose

All things considered, don’t take my criticisms too serious. I still enjoyed the game and would like to see you develop it further, I’m just providing feedback to make it even more fun to beat!

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<div class="post-metadata">

### Author: ![Sarge](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/sarge/32/19590_2.png) [@Sarge](https://forum.makecode.com/u/Sarge)
#### Post date: [January 19, 2023, 4:04pm UTC](https://forum.makecode.com/t/huge-new-game-alert/17218/18 "2023-01-19T16:04:56Z")

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I have to say Rager is my favourite level i’ve played so far, the fast paced sections feel really technical and skill based!

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### Author: ![PixelDoodle](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/pixeldoodle/32/24129_2.png) [@PixelDoodle](https://forum.makecode.com/u/PixelDoodle)
#### Post date: [January 19, 2023, 4:35pm UTC](https://forum.makecode.com/t/huge-new-game-alert/17218/19 "2023-01-19T16:35:55Z")

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Alot to handle for me lol. I do have one thing about

The game update block is alittle too sensetive cause it will just change gravity at the smallest Touch.

(BTW: Happy Annivesary 🥳 )

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<div class="post-metadata">

### Author: ![Sarge](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/sarge/32/19590_2.png) [@Sarge](https://forum.makecode.com/u/Sarge)
#### Post date: [January 19, 2023, 6:13pm UTC](https://forum.makecode.com/t/huge-new-game-alert/17218/20 "2023-01-19T18:13:26Z")

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You can use an `on game update every _ ms` to try and counter that. Btw, I’m not asking for you to add all of this now, I’m just saying you should tackle them in the long run. I’ll try to help with the game but I’m really really busy atm so we’ll see.

[Next page](https://forum.makecode.com/t/huge-new-game-alert/17218.md?page=2)
