# Hyper the dragon 64 prototype

**URL:** https://forum.makecode.com/t/hyper-the-dragon-64-prototype/28643
**Category:** Arcade
**Tags:** art, platformer, game, graphics-and-math
**Created:** [May 8, 2024, 5:01am UTC](https://forum.makecode.com/t/hyper-the-dragon-64-prototype/28643 "2024-05-08T05:01:12Z")
**Posts on this page:** 11
**Page:** 1

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### Author: ![goldtopaz](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/goldtopaz/32/28622_2.png) [@goldtopaz](https://forum.makecode.com/u/goldtopaz)
#### Post date: [May 8, 2024, 5:01am UTC](https://forum.makecode.com/t/hyper-the-dragon-64-prototype/28643/1 "2024-05-08T05:01:12Z")

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> **[hyper the dragon 64 prototype](https://arcade.makecode.com/S97402-88803-14639-93210)**
>
> Made with ❤️ in Microsoft MakeCode Arcade.

**(WHAT TO EXPECT)**  
_**it’s hyper the dragon but in glorious 3D ACTION! With a toned down difficulty of course! but since the engine I’m using this for (aqee’s code) Imagine this to be basically, a crash bandicoot styled 3d game aka hall way levels and 2.5d sections and other stuff I forgot to include but not in the mario 64 style sadly because apparently I can’t stack tiles untop of tiles in 3d, unless I use this engine!**_

since yall voted in new game enitrely on that other post I decided to make a full 3d platformer option on the listed pontenials on there, plus I don’t know if I want to call this hyper the dragon 2 but maybe not

I even got a little demo for it right now but currently im in school right now so i will show it by today! Plus yes, this hyper the dragon game will be easier (I promise)

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### Author: ![Josef](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/josef/32/12457_2.png) [@Josef](https://forum.makecode.com/u/Josef)
#### Post date: [May 8, 2024, 5:36pm UTC](https://forum.makecode.com/t/hyper-the-dragon-64-prototype/28643/2 "2024-05-08T17:36:00Z")

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Bro calling this a prototype 💀 💀 💀 💀 💀

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### Author: ![goldtopaz](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/goldtopaz/32/28622_2.png) [@goldtopaz](https://forum.makecode.com/u/goldtopaz)
#### Post date: [May 8, 2024, 5:40pm UTC](https://forum.makecode.com/t/hyper-the-dragon-64-prototype/28643/3 "2024-05-08T17:40:22Z")

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> **[hyper the dragon 64 prototype](https://arcade.makecode.com/S97402-88803-14639-93210)**
>
> Made with ❤️ in Microsoft MakeCode Arcade.

this is just a little bit of tile map testing to maybe get a Mario 64 styled game, not that much here

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### Author: ![TheConeGuy](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/theconeguy/32/13840_2.png) [@TheConeGuy](https://forum.makecode.com/u/TheConeGuy)
#### Post date: [May 9, 2024, 12:06am UTC](https://forum.makecode.com/t/hyper-the-dragon-64-prototype/28643/4 "2024-05-09T00:06:02Z")

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My reaction when realizing I could use this isometric gameplay in Coneguy 64 and not have an aneurysm trying to process 3D:

 ![OHMAHGAH](https://us1.discourse-cdn.com/flex020/uploads/makecode/original/2X/2/213e48f45eafd07d66b6b9b72e086927ea1a8c94.jpeg)

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### Author: ![goldtopaz](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/goldtopaz/32/28622_2.png) [@goldtopaz](https://forum.makecode.com/u/goldtopaz)
#### Post date: [May 9, 2024, 12:07am UTC](https://forum.makecode.com/t/hyper-the-dragon-64-prototype/28643/5 "2024-05-09T00:07:45Z")

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**VERY VERY GOOD NEWS**

_coding this game was_ **WAY** _easier than I expected so I think I might get a actuall game working on here later, with all the power ups and enemys and all_

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### Author: ![goldtopaz](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/goldtopaz/32/28622_2.png) [@goldtopaz](https://forum.makecode.com/u/goldtopaz)
#### Post date: [May 9, 2024, 12:08am UTC](https://forum.makecode.com/t/hyper-the-dragon-64-prototype/28643/6 "2024-05-09T00:08:28Z")

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plus here’s some little cool new stuff with the hyper sprite in

> **[hyper the dragon 64 prototype 2](https://arcade.makecode.com/S33863-56785-27401-49981)**
>
> Made with ❤️ in Microsoft MakeCode Arcade.

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### Author: ![goldtopaz](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/goldtopaz/32/28622_2.png) [@goldtopaz](https://forum.makecode.com/u/goldtopaz)
#### Post date: [May 9, 2024, 7:12pm UTC](https://forum.makecode.com/t/hyper-the-dragon-64-prototype/28643/7 "2024-05-09T19:12:09Z")

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plus this will be my coder king 4 game soooooooo

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### Author: ![Taser](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/taser/32/29517_2.png) [@Taser](https://forum.makecode.com/u/Taser)
#### Post date: [May 9, 2024, 8:28pm UTC](https://forum.makecode.com/t/hyper-the-dragon-64-prototype/28643/8 "2024-05-09T20:28:43Z")

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For which challenge?

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### Author: ![JtSpeedRun](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/jtspeedrun/32/33167_2.png) [@JtSpeedRun](https://forum.makecode.com/u/JtSpeedRun)
#### Post date: [May 9, 2024, 8:31pm UTC](https://forum.makecode.com/t/hyper-the-dragon-64-prototype/28643/9 "2024-05-09T20:31:10Z")

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And so the legend began…  
Better write this one down in the old lore books.

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### Author: ![goldtopaz](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/goldtopaz/32/28622_2.png) [@goldtopaz](https://forum.makecode.com/u/goldtopaz)
#### Post date: [May 11, 2024, 2:14am UTC](https://forum.makecode.com/t/hyper-the-dragon-64-prototype/28643/10 "2024-05-11T02:14:50Z")

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**UPDATE!**  
just like the last game there’s of course gonna be 9000th power ups or what ever and I’m coding 8 of them now! but I really don’t know how to tame down the enemy’s in diffculty so if you got tips just tell me

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### Author: ![InvalidProject](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/invalidproject/32/32554_2.png) [@InvalidProject](https://forum.makecode.com/u/InvalidProject)
#### Post date: [May 20, 2024, 3:47pm UTC](https://forum.makecode.com/t/hyper-the-dragon-64-prototype/28643/11 "2024-05-20T15:47:54Z")

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spread them out, or at least maybe give more emphasis on the world that surrounds the player! Gameplay is very important, but you want players to feel immersed into their fantasy world!
