# Hyper the dragon vs coneguy 64

**URL:** <https://forum.makecode.com/t/hyper-the-dragon-vs-coneguy-64/22834>\
**Category:** Global MakeCode Arcade Game Jam\
**Created:** [September 27, 2023, 8:45pm UTC](https://forum.makecode.com/t/hyper-the-dragon-vs-coneguy-64/22834 "2023-09-27T20:45:27Z")\
**Posts on this page:** 20\
**Page:** 5

<div class="post-metadata">

**Author:** ![DangerNoodle](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/dangernoodle/32/14797_2.png) [@DangerNoodle](https://forum.makecode.com/u/DangerNoodle)\
**Post date:** [September 29, 2023, 11:27pm UTC](https://forum.makecode.com/t/hyper-the-dragon-vs-coneguy-64/22834/82 "2023-09-29T23:27:34Z")

</div>

I love how this topic went from talking about hyper and coneguy 64 to a new species about BOXES, of all things 🤣

---

<div class="post-metadata">

**Author:** ![TheConeGuy](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/theconeguy/32/13840_2.png) [@TheConeGuy](https://forum.makecode.com/u/TheConeGuy)\
**Post date:** [September 29, 2023, 11:31pm UTC](https://forum.makecode.com/t/hyper-the-dragon-vs-coneguy-64/22834/83 "2023-09-29T23:31:10Z")

</div>

I’m literaly working on a sketch for the “box art” for the game (basically just the art that will be seen when I make the topic page for Super Coneguy 64.)

---

<div class="post-metadata">

**Author:** ![goldtopaz](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/goldtopaz/32/28622_2.png) [@goldtopaz](https://forum.makecode.com/u/goldtopaz)\
**Post date:** [September 30, 2023, 9:15am UTC](https://forum.makecode.com/t/hyper-the-dragon-vs-coneguy-64/22834/84 "2023-09-30T09:15:14Z")

</div>

The gamrplay is as simple as jumping jumping shooting. Eveything else is for variety and replayablity and the reason why it looks like a maze is because of thr pathways which lead to secrets and rewards. But mr gold man! Would that confuse the player to were the go? Dont worry the level design pushes the players to the right. All the patheays lead to diffrent platforming obstacles or secrets and rewards or secrets and rewards which lead to platforming obstacles.(letting you know that sentence was not a joke, um dead serious. Then yet again you cry. What about the insane varitey in rewards and secrets Obstacles and enemy. Would it get reptive to do all of that stuff in the game, due to it being hard to keep up all of that while coding the game to make it good? Dont worry i got that fixed to. Theres only one level in the game currently so all of those issues are fixed and polished well. How would i tell which power up is which? Text box on the corner with a noticble icon so it would catch your attenion to understand whats the power up does hmmmmmm?!?!?!?! And yes i will make a tutorial with not that much words to explain what the power ups do. Yes The fps is decent.yes the collison dedection doesnt suck. I am rrplacing the theme song. And yes i am debugging the glitches in the game. And the sign post has easy to read words.

---

<div class="post-metadata">

**Author:** ![BlastBoxGames](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/blastboxgames/32/11727_2.png) [@BlastBoxGames](https://forum.makecode.com/u/BlastBoxGames)\
**Post date:** [September 30, 2023, 9:15am UTC](https://forum.makecode.com/t/hyper-the-dragon-vs-coneguy-64/22834/85 "2023-09-30T09:15:23Z")

</div>

am I in the Cover Art?

---

<div class="post-metadata">

**Author:** ![Sarge](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/sarge/32/19590_2.png) [@Sarge](https://forum.makecode.com/u/Sarge)\
**Post date:** [October 2, 2023, 4:39pm UTC](https://forum.makecode.com/t/hyper-the-dragon-vs-coneguy-64/22834/86 "2023-10-02T16:39:31Z")

</div>

Very cool! I can’t wait to see the box art, that sounds like a really cool idea!

---

<div class="post-metadata">

**Author:** ![InvalidProject](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/invalidproject/32/32554_2.png) [@InvalidProject](https://forum.makecode.com/u/InvalidProject)\
**Post date:** [October 2, 2023, 6:02pm UTC](https://forum.makecode.com/t/hyper-the-dragon-vs-coneguy-64/22834/88 "2023-10-02T18:02:56Z")

</div>

I don’t know man, it’s been worked on for a year and only one level? Just sayin!!! (I know, it’s because of the HUGE amount of work and content in the level)

---

<div class="post-metadata">

**Author:** ![personalnote](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/personalnote/32/31359_2.png) [@personalnote](https://forum.makecode.com/u/personalnote)\
**Post date:** [October 2, 2023, 11:39pm UTC](https://forum.makecode.com/t/hyper-the-dragon-vs-coneguy-64/22834/89 "2023-10-02T23:39:37Z")

</div>

bro please learn how to organise your text into paragraphs

---

<div class="post-metadata">

**Author:** ![randomuser](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/randomuser/32/32505_2.png) [@randomuser](https://forum.makecode.com/u/randomuser)\
**Post date:** [October 3, 2023, 4:44pm UTC](https://forum.makecode.com/t/hyper-the-dragon-vs-coneguy-64/22834/90 "2023-10-03T16:44:57Z")

</div>

He does know how, He mentioned in [this post](https://forum.makecode.com/t/how-to-make-a-succesful-topic-topic-tips-comic/22482) that it’s a strategy for keeping users’ attentions! (Although it seems that may be negative attention X3)

---

<div class="post-metadata">

**Author:** ![goldtopaz](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/goldtopaz/32/28622_2.png) [@goldtopaz](https://forum.makecode.com/u/goldtopaz)\
**Post date:** [October 3, 2023, 4:50pm UTC](https://forum.makecode.com/t/hyper-the-dragon-vs-coneguy-64/22834/91 "2023-10-03T16:50:59Z")

</div>

never. plus I got to crank in another couple of hours on coding the game so…

---

<div class="post-metadata">

**Author:** ![Future\_Knight](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/future_knight/32/22166_2.png) [@Future\_Knight](https://forum.makecode.com/u/Future_Knight)\
**Post date:** [October 3, 2023, 4:52pm UTC](https://forum.makecode.com/t/hyper-the-dragon-vs-coneguy-64/22834/92 "2023-10-03T16:52:09Z")

</div>

you should continue making it. It looks like a good game

---

<div class="post-metadata">

**Author:** ![goldtopaz](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/goldtopaz/32/28622_2.png) [@goldtopaz](https://forum.makecode.com/u/goldtopaz)\
**Post date:** [October 9, 2023, 4:34pm UTC](https://forum.makecode.com/t/hyper-the-dragon-vs-coneguy-64/22834/93 "2023-10-09T16:34:32Z")

</div>

here’s some gifs and screen shots from the game  
 ![download](https://us1.discourse-cdn.com/flex020/uploads/makecode/original/2X/2/24cca9090137b718550d5e96374f9019672de98d.gif)  
 ![download](https://us1.discourse-cdn.com/flex020/uploads/makecode/original/2X/9/93397e8ff92501c5ef40a4ee857fb514ddb27547.gif)  
 ![download](https://us1.discourse-cdn.com/flex020/uploads/makecode/original/2X/4/4334cc7aa6187bae1d2ef24ab3159a1695d1874e.gif)  
 ![download](https://us1.discourse-cdn.com/flex020/uploads/makecode/original/2X/e/edca6d6a5f6c8f6d68f05edf32e577e927df237e.gif)  
 ![download](https://us1.discourse-cdn.com/flex020/uploads/makecode/original/2X/f/f04a40a2a8265b904487ee49067c857df83155b2.gif)  
 ![image](https://us1.discourse-cdn.com/flex020/uploads/makecode/original/2X/0/0210637098242c8ce998b03a3e423b372218d33e.png)  
 ![image](https://us1.discourse-cdn.com/flex020/uploads/makecode/original/2X/6/61177e4c71e7324ffffeb063079cba30fdb49d31.png)  
 ![download](https://us1.discourse-cdn.com/flex020/uploads/makecode/original/2X/8/82306290d0abf2a0333c6ada500a5902cffe0f8f.png)  
 ![download](https://us1.discourse-cdn.com/flex020/uploads/makecode/original/2X/f/f1837b7d6c1a806f7ea1c8763ecad862ad62db40.png)  
 ![download](https://us1.discourse-cdn.com/flex020/uploads/makecode/original/2X/9/953b42074ff0f633ab2c539b1f49848253b94059.gif)  
some times I out do myself with how much work I put into video games…

---

<div class="post-metadata">

**Author:** ![goldtopaz](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/goldtopaz/32/28622_2.png) [@goldtopaz](https://forum.makecode.com/u/goldtopaz)\
**Post date:** [October 9, 2023, 4:34pm UTC](https://forum.makecode.com/t/hyper-the-dragon-vs-coneguy-64/22834/94 "2023-10-09T16:34:48Z")

</div>

I don’t know if I said it already but I have 6 enemy types in the game with very difficult obstacles courses as well in the game to keep the game even more intresting. but I only got on enemy type coded into the game rn so…

---

<div class="post-metadata">

**Author:** ![goldtopaz](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/goldtopaz/32/28622_2.png) [@goldtopaz](https://forum.makecode.com/u/goldtopaz)\
**Post date:** [October 9, 2023, 6:27pm UTC](https://forum.makecode.com/t/hyper-the-dragon-vs-coneguy-64/22834/95 "2023-10-09T18:27:17Z")

</div>

![image](https://us1.discourse-cdn.com/flex020/uploads/makecode/original/2X/7/76b57e815c32436696f3b56c60cdec8363f8b911.jpeg)

---

<div class="post-metadata">

**Author:** ![Taser](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/taser/32/29517_2.png) [@Taser](https://forum.makecode.com/u/Taser)\
**Post date:** [October 9, 2023, 9:54pm UTC](https://forum.makecode.com/t/hyper-the-dragon-vs-coneguy-64/22834/96 "2023-10-09T21:54:49Z")

</div>

a new red outline?

---

<div class="post-metadata">

**Author:** ![Luke](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/luke/32/32519_2.png) [@Luke](https://forum.makecode.com/u/Luke)\
**Post date:** [October 9, 2023, 10:07pm UTC](https://forum.makecode.com/t/hyper-the-dragon-vs-coneguy-64/22834/97 "2023-10-09T22:07:13Z")

</div>

How do you remember what these variables do lol

---

<div class="post-metadata">

**Author:** ![Sarge](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/sarge/32/19590_2.png) [@Sarge](https://forum.makecode.com/u/Sarge)\
**Post date:** [October 9, 2023, 10:15pm UTC](https://forum.makecode.com/t/hyper-the-dragon-vs-coneguy-64/22834/98 "2023-10-09T22:15:11Z")

</div>

That’s completely wrong… I literally don’t read his posts anymore since they’re so much disorganised text, it gets super boring and super tiring. No attention from me

---

<div class="post-metadata">

**Author:** ![goldtopaz](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/goldtopaz/32/28622_2.png) [@goldtopaz](https://forum.makecode.com/u/goldtopaz)\
**Post date:** [October 9, 2023, 11:09pm UTC](https://forum.makecode.com/t/hyper-the-dragon-vs-coneguy-64/22834/99 "2023-10-09T23:09:15Z")

</div>

Mostly to remeber the variable mames i give them names of things i remeber like the year 2014, and some random quote from markplier playing five nights at freddys…

---

<div class="post-metadata">

**Author:** ![Sarge](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/sarge/32/19590_2.png) [@Sarge](https://forum.makecode.com/u/Sarge)\
**Post date:** [October 10, 2023, 4:50pm UTC](https://forum.makecode.com/t/hyper-the-dragon-vs-coneguy-64/22834/100 "2023-10-10T16:50:55Z")

</div>

Man modding your games sure sounds like it would be a nightmare

---

<div class="post-metadata">

**Author:** ![Taser](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/taser/32/29517_2.png) [@Taser](https://forum.makecode.com/u/Taser)\
**Post date:** [October 10, 2023, 9:34pm UTC](https://forum.makecode.com/t/hyper-the-dragon-vs-coneguy-64/22834/101 "2023-10-10T21:34:42Z")

</div>

> [@TheConeGuy](#):
>
> Wario

bounty hunter sounds cool. but compare wario to my pfp  
 ![image](https://us1.discourse-cdn.com/flex020/uploads/makecode/original/2X/1/116ed6edf5b51399eb17b79c1f1b7e582955cd76.jpeg)  
dis doesn’t bode very well…

---

<div class="post-metadata">

**Author:** ![TheConeGuy](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/theconeguy/32/13840_2.png) [@TheConeGuy](https://forum.makecode.com/u/TheConeGuy)\
**Post date:** [October 10, 2023, 10:08pm UTC](https://forum.makecode.com/t/hyper-the-dragon-vs-coneguy-64/22834/102 "2023-10-10T22:08:28Z")

</div>

Well, yeah, but consider the following:

Wario is also the protagonist and antihero of the Wario Land and WarioWare series in handheld and console markets. In the handheld market, _ **he is usually portrayed as a greedy treasure hunter** _ while console games follow his exploits as a video game developer.

(ignore the greedy part, I’m not going to portray him like that with the dialogue once I finish the game-)

This is taken [straight from Wikipedia](https://en.wikipedia.org/wiki/Wario#:~:text=Wario%20is%20also%20the%20protagonist,as%20a%20video%20game%20developer.) by the way.

[Previous page](https://forum.makecode.com/t/hyper-the-dragon-vs-coneguy-64/22834.md?page=4)

[Next page](https://forum.makecode.com/t/hyper-the-dragon-vs-coneguy-64/22834.md?page=6)
