# I Got A Question, Is It Possible To Use A Multi-Layer tile map to Create A 3D Platformer

**URL:** <https://forum.makecode.com/t/i-got-a-question-is-it-possible-to-use-a-multi-layer-tile-map-to-create-a-3d-platformer/36738>\
**Category:** Help\
**Tags:** game\
**Created:** [May 17, 2025, 8:51pm UTC](https://forum.makecode.com/t/i-got-a-question-is-it-possible-to-use-a-multi-layer-tile-map-to-create-a-3d-platformer/36738 "2025-05-17T20:51:10Z")\
**Posts on this page:** 1\
**Showing post:** 2

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**Author:** ![randomuser](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/randomuser/32/32505_2.png) [@randomuser](https://forum.makecode.com/u/randomuser)\
**Post date:** [May 19, 2025, 1:46am UTC](https://forum.makecode.com/t/i-got-a-question-is-it-possible-to-use-a-multi-layer-tile-map-to-create-a-3d-platformer/36738/2 "2025-05-19T01:46:54Z")

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What exactly do you want to make? 🤔  
There are some limitations on the extension that could get in the way, depending on what you mean:

- The extension does not include 3D floors/ceilings, although [other extensions](https://forum.makecode.com/t/3d-rendering-with-floor-and-ceiling/29758/8) can add that
- The raycasting extension can only make flat walls, ceilings, and floors; You couldn’t have things like obstacles to jump over or pits to fall into.

With a more specific description of what you need, I think I could try using the height of the player to make platforms to jump between 👀

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_[View the full topic](https://forum.makecode.com/t/i-got-a-question-is-it-possible-to-use-a-multi-layer-tile-map-to-create-a-3d-platformer/36738)._
