# I REALY need help

**URL:** <https://forum.makecode.com/t/i-realy-need-help/41447>\
**Category:** Help\
**Created:** [January 9, 2026, 5:33pm UTC](https://forum.makecode.com/t/i-realy-need-help/41447 "2026-01-09T17:33:37Z")\
**Posts on this page:** 14\
**Page:** 2

<div class="post-metadata">

**Author:** ![Luke](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/luke/32/32519_2.png) [@Luke](https://forum.makecode.com/u/Luke)\
**Post date:** [January 20, 2026, 7:38pm UTC](https://forum.makecode.com/t/i-realy-need-help/41447/21 "2026-01-20T19:38:09Z")

</div>

This game looks crazy cool, I recommend checking out woofies [Lanterns: improving the Multilights extension!](https://forum.makecode.com/t/lanterns-improving-the-multilights-extension/33190)

---

<div class="post-metadata">

**Author:** ![miguelsanto17598-gli](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/miguelsanto17598-gli/32/35185_2.png) [@miguelsanto17598-gli](https://forum.makecode.com/u/miguelsanto17598-gli)\
**Post date:** [January 20, 2026, 8:55pm UTC](https://forum.makecode.com/t/i-realy-need-help/41447/22 "2026-01-20T20:55:03Z")

</div>

Awww… look how adorable! he’s trying to catch me 😄

 ![arcade-the-dark-Jungle (1)](https://us1.discourse-cdn.com/flex020/uploads/makecode/original/3X/7/7/771d9b745555a07b1316bc208078b15cf47a4938.png)

---

<div class="post-metadata">

**Author:** ![miguelsanto17598-gli](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/miguelsanto17598-gli/32/35185_2.png) [@miguelsanto17598-gli](https://forum.makecode.com/u/miguelsanto17598-gli)\
**Post date:** [January 20, 2026, 8:55pm UTC](https://forum.makecode.com/t/i-realy-need-help/41447/23 "2026-01-20T20:55:06Z")

</div>

Cool!

---

<div class="post-metadata">

**Author:** ![NeverStopTheCoder](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/neverstopthecoder/32/21194_2.png) [@NeverStopTheCoder](https://forum.makecode.com/u/NeverStopTheCoder)\
**Post date:** [January 21, 2026, 12:11am UTC](https://forum.makecode.com/t/i-realy-need-help/41447/24 "2026-01-21T00:11:25Z")

</div>

Catch em all “NEW POKEMON UNLOCKED CALLED MR CHOMP’“

---

<div class="post-metadata">

**Author:** ![Rune](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/rune/32/18951_2.png) [@Rune](https://forum.makecode.com/u/Rune)\
**Post date:** [January 21, 2026, 3:34am UTC](https://forum.makecode.com/t/i-realy-need-help/41447/25 "2026-01-21T03:34:44Z")

</div>

This game is SO COOL! I love how it looks.

---

<div class="post-metadata">

**Author:** ![miguelsanto17598-gli](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/miguelsanto17598-gli/32/35185_2.png) [@miguelsanto17598-gli](https://forum.makecode.com/u/miguelsanto17598-gli)\
**Post date:** [January 25, 2026, 8:13pm UTC](https://forum.makecode.com/t/i-realy-need-help/41447/26 "2026-01-25T20:13:49Z")

</div>

ok ok OK, so out of the dark jungle, i’ve been working back on the simulation thingy, and there’s SO MUCH to talk about (I’m going to add mutations soon…)

> **[the Zibblers](https://arcade.makecode.com/S13751-38795-60912-50428)**
>
> Made with ❤️ in Microsoft MakeCode Arcade.

---

<div class="post-metadata">

**Author:** ![Luke](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/luke/32/32519_2.png) [@Luke](https://forum.makecode.com/u/Luke)\
**Post date:** [January 26, 2026, 4:13am UTC](https://forum.makecode.com/t/i-realy-need-help/41447/27 "2026-01-26T04:13:43Z")

</div>

waoohh it looks amazing! are you planning on adding boids to simulate flock/shoal like movement

---

<div class="post-metadata">

**Author:** ![miguelsanto17598-gli](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/miguelsanto17598-gli/32/35185_2.png) [@miguelsanto17598-gli](https://forum.makecode.com/u/miguelsanto17598-gli)\
**Post date:** [January 26, 2026, 4:06pm UTC](https://forum.makecode.com/t/i-realy-need-help/41447/28 "2026-01-26T16:06:38Z")

</div>

yeah!

---

<div class="post-metadata">

**Author:** ![miguelsanto17598-gli](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/miguelsanto17598-gli/32/35185_2.png) [@miguelsanto17598-gli](https://forum.makecode.com/u/miguelsanto17598-gli)\
**Post date:** [February 9, 2026, 3:54am UTC](https://forum.makecode.com/t/i-realy-need-help/41447/29 "2026-02-09T03:54:06Z")

</div>

Aaaaaaand I forgot how to make a flock like movement 😑

---

<div class="post-metadata">

**Author:** ![BLADEr](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/blader/32/16422_2.png) [@BLADEr](https://forum.makecode.com/u/BLADEr)\
**Post date:** [February 9, 2026, 6:40pm UTC](https://forum.makecode.com/t/i-realy-need-help/41447/30 "2026-02-09T18:40:45Z")

</div>

I would love to help with that if you need!

---

<div class="post-metadata">

**Author:** ![miguelsanto17598-gli](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/miguelsanto17598-gli/32/35185_2.png) [@miguelsanto17598-gli](https://forum.makecode.com/u/miguelsanto17598-gli)\
**Post date:** [February 9, 2026, 10:16pm UTC](https://forum.makecode.com/t/i-realy-need-help/41447/31 "2026-02-09T22:16:05Z")

</div>

I would appreciate your help! Soooooooo… how should I start?

---

<div class="post-metadata">

**Author:** ![BLADEr](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/blader/32/16422_2.png) [@BLADEr](https://forum.makecode.com/u/BLADEr)\
**Post date:** [February 11, 2026, 4:30am UTC](https://forum.makecode.com/t/i-realy-need-help/41447/32 "2026-02-11T04:30:45Z")

</div>

I would really suggest using the sprite util extension by `@jwunderl`. Here’s a demo:

> **[biodes](https://arcade.makecode.com/S54740-31785-70354-33673)**
>
> Made with ❤️ in Microsoft MakeCode Arcade.

What the math is basically doing is first storing speed and angle data in each sprite, which is then changed based on distance between sprites. I could only run about 60 sprites before it started to lag, so I’m sure there’s a more efficient way of doing this.

Let me know if this helped! I can give further explanation if needed.

---

<div class="post-metadata">

**Author:** ![Luke](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/luke/32/32519_2.png) [@Luke](https://forum.makecode.com/u/Luke)\
**Post date:** [February 12, 2026, 5:56pm UTC](https://forum.makecode.com/t/i-realy-need-help/41447/33 "2026-02-12T17:56:48Z")

</div>

> [@BLADEr](#):
>
> sure there’s a more efficient way of doing this.

Sprites lag a ton so drawing images to the screen would be more efficient (if not also a lot more complicated)

---

<div class="post-metadata">

**Author:** ![BLADEr](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/blader/32/16422_2.png) [@BLADEr](https://forum.makecode.com/u/BLADEr)\
**Post date:** [February 12, 2026, 10:06pm UTC](https://forum.makecode.com/t/i-realy-need-help/41447/34 "2026-02-12T22:06:45Z")

</div>

Here’s a version using just a bunch of arrays for images instead of sprites:

> **[biodes - image arrays](https://arcade.makecode.com/S65000-72331-01550-49001)**
>
> Made with ❤️ in Microsoft MakeCode Arcade.

This looks choppier in my opinion in the case of movement, but now I could get up to **200** biodes without it lagging!

[Previous page](https://forum.makecode.com/t/i-realy-need-help/41447.md?page=1)
