# Ideas for Enemies in a Platformer Shoot Em Up Game

**URL:** <https://forum.makecode.com/t/ideas-for-enemies-in-a-platformer-shoot-em-up-game/29277>\
**Category:** Collaboration\
**Created:** [June 15, 2024, 4:11pm UTC](https://forum.makecode.com/t/ideas-for-enemies-in-a-platformer-shoot-em-up-game/29277 "2024-06-15T16:11:40Z")\
**Posts on this page:** 20\
**Page:** 1

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**Author:** ![redSprite](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/redsprite/32/34262_2.png) [@redSprite](https://forum.makecode.com/u/redSprite)\
**Post date:** [June 15, 2024, 4:11pm UTC](https://forum.makecode.com/t/ideas-for-enemies-in-a-platformer-shoot-em-up-game/29277/1 "2024-06-15T16:11:40Z")

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# THE TITLE SAYS IT ALL!

Propose enemy Ideas in this format:

> Name: [Insert Name Here]  
> Color: [Insert Color Here Except Yellow]  
> Health: [Nothing more than 20 HP]  
> Extras: [Insert Unique or Extra Info Here]

* * *

Examples:  
Name: Normal  
Color: Purple  
Health: 5  
Extras: Nothing.

Name: Pogo  
Color: White  
Health: 10  
Extras: Bounces when they touch the ground making them hard to hit.

* * *

Note:  
YOU MUST select a color that is included in the make Code color palette AND is not yellow (The player will be yellow)  
I also have speedy and slow Enemies in play so yeah.

Gonna put up a poll real quick:

_Poll ([view on site](https://forum.makecode.com/t/ideas-for-enemies-in-a-platformer-shoot-em-up-game/29277/1))_

Thats all, I guess.

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<div class="post-metadata">

**Author:** ![Luke](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/luke/32/32519_2.png) [@Luke](https://forum.makecode.com/u/Luke)\
**Post date:** [June 15, 2024, 4:23pm UTC](https://forum.makecode.com/t/ideas-for-enemies-in-a-platformer-shoot-em-up-game/29277/2 "2024-06-15T16:23:55Z")

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> [@redSprite](#):
>
> YOU MUST select a color that is included in the make Code color palette

😢  
Anyhow, I like the enemies having colours different to the player, maybe you could extend it so enemies of specific areas have a shared colour scheme?

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<div class="post-metadata">

**Author:** ![redSprite](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/redsprite/32/34262_2.png) [@redSprite](https://forum.makecode.com/u/redSprite)\
**Post date:** [June 15, 2024, 5:15pm UTC](https://forum.makecode.com/t/ideas-for-enemies-in-a-platformer-shoot-em-up-game/29277/3 "2024-06-15T17:15:59Z")

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So they share the same color?  
Would make for enemy confusion lol  
But do you have an enemy idea?

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<div class="post-metadata">

**Author:** ![Luke](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/luke/32/32519_2.png) [@Luke](https://forum.makecode.com/u/Luke)\
**Post date:** [June 15, 2024, 7:09pm UTC](https://forum.makecode.com/t/ideas-for-enemies-in-a-platformer-shoot-em-up-game/29277/4 "2024-06-15T19:09:07Z")

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more like a palette (eg 2 colour ramps and 1 highlight colour that most enemies share)

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**Author:** ![redSprite](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/redsprite/32/34262_2.png) [@redSprite](https://forum.makecode.com/u/redSprite)\
**Post date:** [June 15, 2024, 9:33pm UTC](https://forum.makecode.com/t/ideas-for-enemies-in-a-platformer-shoot-em-up-game/29277/5 "2024-06-15T21:33:48Z")

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Wat?  
I have no clue what your talking about

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**Author:** ![Brainstorm\_Studios](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/brainstorm_studios/32/20476_2.png) [@Brainstorm\_Studios](https://forum.makecode.com/u/Brainstorm_Studios)\
**Post date:** [June 15, 2024, 9:34pm UTC](https://forum.makecode.com/t/ideas-for-enemies-in-a-platformer-shoot-em-up-game/29277/6 "2024-06-15T21:34:49Z")

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name: bomb  
color: red  
health: 1  
extra: explodes instantly when touching the player or one of the player’s attacks, causing damage to both them and the enemies surrounding it. can also launch the player in a direction based on their angle in relation to the explosion.

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**Author:** ![InvalidProject](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/invalidproject/32/32554_2.png) [@InvalidProject](https://forum.makecode.com/u/InvalidProject)\
**Post date:** [June 16, 2024, 1:54am UTC](https://forum.makecode.com/t/ideas-for-enemies-in-a-platformer-shoot-em-up-game/29277/7 "2024-06-16T01:54:07Z")

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Name: Glitz  
Color: Black, Rainbow  
Health: 3  
Extra: This enemy simply chases the player, and turns into a rainbow colored enemy on death, chasing the player with increased speed, double damage, for 2 seconds before dying.

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**Author:** ![Mega0star01](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/mega0star01/32/14784_2.png) [@Mega0star01](https://forum.makecode.com/u/Mega0star01)\
**Post date:** [June 16, 2024, 4:42pm UTC](https://forum.makecode.com/t/ideas-for-enemies-in-a-platformer-shoot-em-up-game/29277/8 "2024-06-16T16:42:57Z")

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name: camera.  
color: white, black and red.  
health: 1.  
extras: the camera watches an area, when it detects the player it sends 3 drones that shoot the player, each time the player destroys a drone another one appears, this happens until 10 seconds pass after the camera has seen the player. the white cameras are normal, the black cameras send the drones and also shoot lasers if you stay too long in the area they watch, the red one sends explosive drones that don’t shoot but are faster, when they touch the player they take a few seconds to explode, the explosion covers a relly large area.  
btw could you make the dash do damage to the enemies the player touches while dashing.

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<div class="post-metadata">

**Author:** ![RandomGames](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/randomgames/32/14334_2.png) [@RandomGames](https://forum.makecode.com/u/RandomGames)\
**Post date:** [June 16, 2024, 4:44pm UTC](https://forum.makecode.com/t/ideas-for-enemies-in-a-platformer-shoot-em-up-game/29277/9 "2024-06-16T16:44:02Z")

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Eldritch Horror  
Color: Red & Black  
Health: 80  
Extra: This entity can transform into multiple figures. And it has multiple abilities, such as Tentacle summoning, Minion summoning, and the ability to eat the Player

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<div class="post-metadata">

**Author:** ![XDgamer8967](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/xdgamer8967/32/15497_2.png) [@XDgamer8967](https://forum.makecode.com/u/XDgamer8967)\
**Post date:** [June 16, 2024, 4:46pm UTC](https://forum.makecode.com/t/ideas-for-enemies-in-a-platformer-shoot-em-up-game/29277/10 "2024-06-16T16:46:08Z")

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Name: Boomer  
Color: Blue  
Health: 8  
Extras: he jumps up and down every 5 seconds or so,  
causing shockwaves to apear at his feet and move in both directions when he lands.  
(obviously you have to dodge the shockwaves or they will damage you)

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<div class="post-metadata">

**Author:** ![XDgamer8967](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/xdgamer8967/32/15497_2.png) [@XDgamer8967](https://forum.makecode.com/u/XDgamer8967)\
**Post date:** [June 16, 2024, 4:46pm UTC](https://forum.makecode.com/t/ideas-for-enemies-in-a-platformer-shoot-em-up-game/29277/12 "2024-06-16T16:46:20Z")

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yeah that would be cool

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<div class="post-metadata">

**Author:** ![redSprite](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/redsprite/32/34262_2.png) [@redSprite](https://forum.makecode.com/u/redSprite)\
**Post date:** [June 16, 2024, 6:03pm UTC](https://forum.makecode.com/t/ideas-for-enemies-in-a-platformer-shoot-em-up-game/29277/13 "2024-06-16T18:03:03Z")

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Probably cant do the whole drone thing but I can make the enemies take damage from the dashing player.

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<div class="post-metadata">

**Author:** ![redSprite](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/redsprite/32/34262_2.png) [@redSprite](https://forum.makecode.com/u/redSprite)\
**Post date:** [June 16, 2024, 6:03pm UTC](https://forum.makecode.com/t/ideas-for-enemies-in-a-platformer-shoot-em-up-game/29277/14 "2024-06-16T18:03:07Z")

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So like in rainbow it shows all colors?

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<div class="post-metadata">

**Author:** ![InvalidProject](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/invalidproject/32/32554_2.png) [@InvalidProject](https://forum.makecode.com/u/InvalidProject)\
**Post date:** [June 16, 2024, 9:56pm UTC](https://forum.makecode.com/t/ideas-for-enemies-in-a-platformer-shoot-em-up-game/29277/15 "2024-06-16T21:56:46Z")

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Yes! :3

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<div class="post-metadata">

**Author:** ![Mega0star01](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/mega0star01/32/14784_2.png) [@Mega0star01](https://forum.makecode.com/u/Mega0star01)\
**Post date:** [June 16, 2024, 9:57pm UTC](https://forum.makecode.com/t/ideas-for-enemies-in-a-platformer-shoot-em-up-game/29277/16 "2024-06-16T21:57:42Z")

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ok, nice.

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<div class="post-metadata">

**Author:** ![redSprite](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/redsprite/32/34262_2.png) [@redSprite](https://forum.makecode.com/u/redSprite)\
**Post date:** [June 16, 2024, 10:00pm UTC](https://forum.makecode.com/t/ideas-for-enemies-in-a-platformer-shoot-em-up-game/29277/17 "2024-06-16T22:00:16Z")

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Wait I forgot one more thing:  
Enemy Speed: [Insert Enemy speed here]  
Put this here into your format please

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<div class="post-metadata">

**Author:** ![evil\_coding\_kitten](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/evil_coding_kitten/32/14552_2.png) [@evil\_coding\_kitten](https://forum.makecode.com/u/evil_coding_kitten)\
**Post date:** [June 17, 2024, 4:53pm UTC](https://forum.makecode.com/t/ideas-for-enemies-in-a-platformer-shoot-em-up-game/29277/18 "2024-06-17T16:53:18Z")

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name: turret  
color: white and orange  
health: 1  
speed: 0  
extras: it is invincible the generator is token out and every 1.5 seconds it will shoot a projectile at the player  
and maybe have a mobile version carried by two enemies but they could only go a limited distance and it’s very slow

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<div class="post-metadata">

**Author:** ![top\_hat\_lord](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/top_hat_lord/32/33469_2.png) [@top\_hat\_lord](https://forum.makecode.com/u/top_hat_lord)\
**Post date:** [June 17, 2024, 4:57pm UTC](https://forum.makecode.com/t/ideas-for-enemies-in-a-platformer-shoot-em-up-game/29277/19 "2024-06-17T16:57:51Z")

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Name: bomb  
Color: red  
health: 1/none  
extras: when hit, they explode and kill anything nearby them, including the player. they also follow the player and also explode if they touch the player.

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<div class="post-metadata">

**Author:** ![redSprite](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/redsprite/32/34262_2.png) [@redSprite](https://forum.makecode.com/u/redSprite)\
**Post date:** [June 17, 2024, 10:49pm UTC](https://forum.makecode.com/t/ideas-for-enemies-in-a-platformer-shoot-em-up-game/29277/20 "2024-06-17T22:49:59Z")

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Alright I’ll put a demo of the game here:

> **[SHOOT THEM DOWN](https://arcade.makecode.com/S59786-08302-85106-51770)**
>
> Made with ❤️ in Microsoft MakeCode Arcade.

I’ll add a slow enemy and some of your enemy ideas just you wait :)

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<div class="post-metadata">

**Author:** ![redSprite](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/redsprite/32/34262_2.png) [@redSprite](https://forum.makecode.com/u/redSprite)\
**Post date:** [June 18, 2024, 4:23pm UTC](https://forum.makecode.com/t/ideas-for-enemies-in-a-platformer-shoot-em-up-game/29277/21 "2024-06-18T16:23:17Z")

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**BUMP**  
Hehe I add 2 more enemys (they are my main focus now lol)

> - Slow Enemy (Planned)
> - Bomb Enemy (Proposed)

[Next page](https://forum.makecode.com/t/ideas-for-enemies-in-a-platformer-shoot-em-up-game/29277.md?page=2)
