# If it makes you guys feel confident about the quality of the hoplings remaster

**URL:** <https://forum.makecode.com/t/if-it-makes-you-guys-feel-confident-about-the-quality-of-the-hoplings-remaster/23388>\
**Category:** MakeCode Blog\
**Created:** [October 16, 2023, 7:04pm UTC](https://forum.makecode.com/t/if-it-makes-you-guys-feel-confident-about-the-quality-of-the-hoplings-remaster/23388 "2023-10-16T19:04:05Z")\
**Posts on this page:** 2\
**Page:** 1

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**Author:** ![Brainstorm\_Studios](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/brainstorm_studios/32/20476_2.png) [@Brainstorm\_Studios](https://forum.makecode.com/u/Brainstorm_Studios)\
**Post date:** [October 16, 2023, 7:04pm UTC](https://forum.makecode.com/t/if-it-makes-you-guys-feel-confident-about-the-quality-of-the-hoplings-remaster/23388/1 "2023-10-16T19:04:05Z")

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I have not worked on anything. The coins, the levels, the enemies, not even a way for Ryan to die at all. this is because before I do anything else, I am going to fine-tune Ryan’s moveset until it is absolutely perfect and controls like a AAA title. i want this to be one of, if not the best platformer on the forum, and that’s what I’m gonna make it, dammit.

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**Author:** ![Sarge](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/sarge/32/19590_2.png) [@Sarge](https://forum.makecode.com/u/Sarge)\
**Post date:** [October 17, 2023, 9:34pm UTC](https://forum.makecode.com/t/if-it-makes-you-guys-feel-confident-about-the-quality-of-the-hoplings-remaster/23388/2 "2023-10-17T21:34:01Z")

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I like the determination
