# I'm going \*virtually insane\*

**URL:** https://forum.makecode.com/t/im-going-virtually-insane/41705
**Category:** Show & Tell
**Created:** [January 24, 2026, 9:56pm UTC](https://forum.makecode.com/t/im-going-virtually-insane/41705 "2026-01-24T21:56:57Z")
**Posts on this page:** 1
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### Author: ![randomuser](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/randomuser/32/32505_2.png) [@randomuser](https://forum.makecode.com/u/randomuser)
#### Post date: [January 27, 2026, 1:08am UTC](https://forum.makecode.com/t/im-going-virtually-insane/41705/5 "2026-01-27T01:08:08Z")

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MIDIs, audio conversion, and speech synthesis! 🤯  
I’d suggest [this tool for MIDIs](https://forum.makecode.com/t/midi-to-makecode/40857), though, because [audio conversion](https://forum.makecode.com/t/video-audio-conversion-tool-showcase/40865) can only handle a few seconds, but if you want more detail you can use a speech synthesizer like [SAMMY](https://forum.makecode.com/t/sammy-text-to-speech-speech-synthesizer-extension/39499) or [SAM](https://forum.makecode.com/t/extension-sam-text-to-speech/39885)!

> **Quarantined ramblings on the difference between SAMMY and SAM**
>
> - SAM takes up a significant amount of space in your project because it has to store a large dictionary in the game, whereas SAMMY’s is stored on the website.
> - On the other hand, SAM works entirely within makecode whereas SAMMY requires a website and a lot more work to translate the message into phonetics.
> - SAM can convert a set of 300 english words; SAMMY is entirely custom, so it can convert any sound, word, or language.
> - They sound different; SAMMY is fluid whereas SAM is segmented. One or another may sound more realistic to you, it’s up to personal preference!
> - Both of them require you to show the spoken text on screen to make the illusion of speech work.

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