# Introducing: Makecode Party!

**URL:** <https://forum.makecode.com/t/introducing-makecode-party/20879>\
**Category:** Collaboration\
**Tags:** game\
**Created:** [June 26, 2023, 4:03pm UTC](https://forum.makecode.com/t/introducing-makecode-party/20879 "2023-06-26T16:03:03Z")\
**Posts on this page:** 20\
**Page:** 9

<div class="post-metadata">

**Author:** ![DangerNoodle](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/dangernoodle/32/14797_2.png) [@DangerNoodle](https://forum.makecode.com/u/DangerNoodle)\
**Post date:** [August 1, 2023, 5:04pm UTC](https://forum.makecode.com/t/introducing-makecode-party/20879/162 "2023-08-01T17:04:39Z")

</div>

What about Doodle Noodles own map? (Obviously you don’t have or need too)

Doodle Noodles Sketch Cave

I don’t have time to make the map because I’ve been doing a lot this summer, but hopefully that gives you enough info to make it.

---

<div class="post-metadata">

**Author:** ![TheConeGuy](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/theconeguy/32/13840_2.png) [@TheConeGuy](https://forum.makecode.com/u/TheConeGuy)\
**Post date:** [August 1, 2023, 7:48pm UTC](https://forum.makecode.com/t/introducing-makecode-party/20879/163 "2023-08-01T19:48:29Z")

</div>

I think that should be enough to make a board!

---

<div class="post-metadata">

**Author:** ![Maketendo](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/maketendo/32/27571_2.png) [@Maketendo](https://forum.makecode.com/u/Maketendo)\
**Post date:** [August 2, 2023, 4:33pm UTC](https://forum.makecode.com/t/introducing-makecode-party/20879/164 "2023-08-02T16:33:57Z")

</div>

Made a little Settings Menu ui if you want to use

> **[Demo Menu](https://arcade.makecode.com/61223-65168-32497-85478)**
>
> Made with ❤️ in Microsoft MakeCode Arcade.

---

<div class="post-metadata">

**Author:** ![TheConeGuy](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/theconeguy/32/13840_2.png) [@TheConeGuy](https://forum.makecode.com/u/TheConeGuy)\
**Post date:** [August 4, 2023, 4:56pm UTC](https://forum.makecode.com/t/introducing-makecode-party/20879/165 "2023-08-04T16:56:16Z")

</div>

Okay, so I was able to get part of the dice rolling system working, although I only made it so that you can roll 1s, and you can only move left. Here is my current code.

```auto
controller.A.onEvent(ControllerButtonEvent.Pressed, function () {
    timer.throttle("action", 500, function () {
        diceRoll = randint(1, 6)
        if (diceRoll == 1) {
            animation.stopAnimation(animation.AnimationTypes.All, mySprite2)
            mySprite2.setImage(img`
                . f f f f f f f f f f f f f f . 
                f b 1 b 1 b 1 b 1 b 1 b 1 b 1 f 
                f 1 f f f f f f f f f f f f b f 
                f b f 1 1 1 1 1 1 1 1 1 1 f 1 f 
                f 1 f 1 1 1 1 f f 1 1 1 1 f b f 
                f b f 1 1 1 f f f 1 1 1 1 f 1 f 
                f 1 f 1 1 1 f f f 1 1 1 1 f b f 
                f b f 1 1 1 1 f f 1 1 1 1 f 1 f 
                f 1 f 1 1 1 1 f f 1 1 1 1 f b f 
                f b f 1 1 1 1 f f 1 1 1 1 f 1 f 
                f 1 f 1 1 1 f f f f 1 1 1 f b f 
                f b f 1 1 1 f f f f 1 1 1 f 1 f 
                f 1 f 1 1 1 1 1 1 1 1 1 1 f b f 
                f b f f f f f f f f f f f f 1 f 
                f 1 b 1 b 1 b 1 b 1 b 1 b 1 b f 
                . f f f f f f f f f f f f f f . 
                `)
            if (tiles.tileAtLocationEquals(mySprite.tilemapLocation().getNeighboringLocation(CollisionDirection.Right), assets.tile`myTile0`) || tiles.tileAtLocationEquals(mySprite.tilemapLocation().getNeighboringLocation(CollisionDirection.Right), assets.tile`myTile3`)) {
                spriteutils.moveToAtSpeed(mySprite, mySprite.tilemapLocation().getNeighboringLocation(CollisionDirection.Right), 100, false)
            }
            timer.after(500, function () {
                animation.runImageAnimation(
                mySprite2,
                [img`
                    . f f f f f f f f f f f f f f . 
                    f b 1 b 1 b 1 b 1 b 1 b 1 b 1 f 
                    f 1 f f f f f f f f f f f f b f 
                    f b f 1 1 1 1 1 1 1 1 1 1 f 1 f 
                    f 1 f 1 1 1 1 f f 1 1 1 1 f b f 
                    f b f 1 1 1 f f f 1 1 1 1 f 1 f 
                    f 1 f 1 1 1 f f f 1 1 1 1 f b f 
                    f b f 1 1 1 1 f f 1 1 1 1 f 1 f 
                    f 1 f 1 1 1 1 f f 1 1 1 1 f b f 
                    f b f 1 1 1 1 f f 1 1 1 1 f 1 f 
                    f 1 f 1 1 1 f f f f 1 1 1 f b f 
                    f b f 1 1 1 f f f f 1 1 1 f 1 f 
                    f 1 f 1 1 1 1 1 1 1 1 1 1 f b f 
                    f b f f f f f f f f f f f f 1 f 
                    f 1 b 1 b 1 b 1 b 1 b 1 b 1 b f 
                    . f f f f f f f f f f f f f f . 
                    `,img`
                    . f f f f f f f f f f f f f f . 
                    f b 1 b 1 b 1 b 1 b 1 b 1 b 1 f 
                    f 1 f f f f f f f f f f f f b f 
                    f b f 1 1 1 1 1 1 1 1 1 1 f 1 f 
                    f 1 f 1 1 1 f f f f f 1 1 f b f 
                    f b f 1 1 f f f f f f f 1 f 1 f 
                    f 1 f 1 f f f 1 1 1 f f 1 f b f 
                    f b f 1 f f 1 1 1 f f f 1 f 1 f 
                    f 1 f 1 1 1 1 f f f f 1 1 f b f 
                    f b f 1 1 1 f f f f 1 1 1 f 1 f 
                    f 1 f 1 1 f f f f f f f 1 f b f 
                    f b f 1 1 f f f f f f f 1 f 1 f 
                    f 1 f 1 1 1 1 1 1 1 1 1 1 f b f 
                    f b f f f f f f f f f f f f 1 f 
                    f 1 b 1 b 1 b 1 b 1 b 1 b 1 b f 
                    . f f f f f f f f f f f f f f . 
                    `,img`
                    . f f f f f f f f f f f f f f . 
                    f b 1 b 1 b 1 b 1 b 1 b 1 b 1 f 
                    f 1 f f f f f f f f f f f f b f 
                    f b f 1 1 1 1 1 1 1 1 1 1 f 1 f 
                    f 1 f 1 1 f f f f f 1 1 1 f b f 
                    f b f 1 1 f f f f f f 1 1 f 1 f 
                    f 1 f 1 1 1 1 1 f f f 1 1 f b f 
                    f b f 1 1 1 f f f f f 1 1 f 1 f 
                    f 1 f 1 1 1 1 1 1 f f 1 1 f b f 
                    f b f 1 1 f f 1 1 f f 1 1 f 1 f 
                    f 1 f 1 1 f f f f f f 1 1 f b f 
                    f b f 1 1 1 f f f f 1 1 1 f 1 f 
                    f 1 f 1 1 1 1 1 1 1 1 1 1 f b f 
                    f b f f f f f f f f f f f f 1 f 
                    f 1 b 1 b 1 b 1 b 1 b 1 b 1 b f 
                    . f f f f f f f f f f f f f f . 
                    `,img`
                    . f f f f f f f f f f f f f f . 
                    f b 1 b 1 b 1 b 1 b 1 b 1 b 1 f 
                    f 1 f f f f f f f f f f f f b f 
                    f b f 1 1 1 1 1 1 1 1 1 1 f 1 f 
                    f 1 f 1 1 1 1 f f f f 1 1 f b f 
                    f b f 1 1 1 f f f f f 1 1 f 1 f 
                    f 1 f 1 1 f f f 1 f f 1 1 f b f 
                    f b f 1 1 f f 1 1 f f 1 1 f 1 f 
                    f 1 f 1 1 f f f f f f 1 1 f b f 
                    f b f 1 1 1 1 1 1 f f 1 1 f 1 f 
                    f 1 f 1 1 1 1 1 1 f f 1 1 f b f 
                    f b f 1 1 1 1 1 1 f f 1 1 f 1 f 
                    f 1 f 1 1 1 1 1 1 1 1 1 1 f b f 
                    f b f f f f f f f f f f f f 1 f 
                    f 1 b 1 b 1 b 1 b 1 b 1 b 1 b f 
                    . f f f f f f f f f f f f f f . 
                    `,img`
                    . f f f f f f f f f f f f f f . 
                    f b 1 b 1 b 1 b 1 b 1 b 1 b 1 f 
                    f 1 f f f f f f f f f f f f b f 
                    f b f 1 1 1 1 1 1 1 1 1 1 f 1 f 
                    f 1 f 1 1 f f f f f f 1 1 f b f 
                    f b f 1 1 f f f 1 1 1 1 1 f 1 f 
                    f 1 f 1 1 f f f f f f 1 1 f b f 
                    f b f 1 1 f f f f f f 1 1 f 1 f 
                    f 1 f 1 1 1 1 1 f f f 1 1 f b f 
                    f b f 1 1 1 1 f f f f 1 1 f 1 f 
                    f 1 f 1 1 f f f f f f 1 1 f b f 
                    f b f 1 1 f f f f f 1 1 1 f 1 f 
                    f 1 f 1 1 1 1 1 1 1 1 1 1 f b f 
                    f b f f f f f f f f f f f f 1 f 
                    f 1 b 1 b 1 b 1 b 1 b 1 b 1 b f 
                    . f f f f f f f f f f f f f f . 
                    `,img`
                    . f f f f f f f f f f f f f f . 
                    f b 1 b 1 b 1 b 1 b 1 b 1 b 1 f 
                    f 1 f f f f f f f f f f f f b f 
                    f b f 1 1 1 1 1 1 1 1 1 1 f 1 f 
                    f 1 f 1 1 1 f f f f 1 1 1 f b f 
                    f b f 1 1 f f f f f 1 1 1 f 1 f 
                    f 1 f 1 1 f f 1 1 1 1 1 1 f b f 
                    f b f 1 1 f f f f f 1 1 1 f 1 f 
                    f 1 f 1 1 f f f f f f 1 1 f b f 
                    f b f 1 1 f f 1 1 f f 1 1 f 1 f 
                    f 1 f 1 1 f f f f f f 1 1 f b f 
                    f b f 1 1 1 f f f f 1 1 1 f 1 f 
                    f 1 f 1 1 1 1 1 1 1 1 1 1 f b f 
                    f b f f f f f f f f f f f f 1 f 
                    f 1 b 1 b 1 b 1 b 1 b 1 b 1 b f 
                    . f f f f f f f f f f f f f f . 
                    `],
                50,
                true
                )
            })
        }
    })
})

```

I also added another type of space (the Red Space). So with that extra type of space, is there a way to get the dice to roll from 1 to 6 and to move on the board without just going left?

Also here’s the project, if you’re wondering.

> **[Super Makecode Party dice roll test](https://arcade.makecode.com/S21336-61907-21602-10629)**
>
> Made with ❤️ in Microsoft MakeCode Arcade.

---

<div class="post-metadata">

**Author:** ![BlastBoxGames](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/blastboxgames/32/11727_2.png) [@BlastBoxGames](https://forum.makecode.com/u/BlastBoxGames)\
**Post date:** [August 4, 2023, 5:18pm UTC](https://forum.makecode.com/t/introducing-makecode-party/20879/166 "2023-08-04T17:18:30Z")

</div>

Can you make BlastBox’s Perplex Express next? please?

---

<div class="post-metadata">

**Author:** ![TheConeGuy](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/theconeguy/32/13840_2.png) [@TheConeGuy](https://forum.makecode.com/u/TheConeGuy)\
**Post date:** [August 4, 2023, 6:26pm UTC](https://forum.makecode.com/t/introducing-makecode-party/20879/167 "2023-08-04T18:26:31Z")

</div>

Yeah! I just need to make Coneguy’s Crazy Cape first.

---

<div class="post-metadata">

**Author:** ![randomuser](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/randomuser/32/32505_2.png) [@randomuser](https://forum.makecode.com/u/randomuser)\
**Post date:** [August 4, 2023, 8:58pm UTC](https://forum.makecode.com/t/introducing-makecode-party/20879/168 "2023-08-04T20:58:36Z")

</div>

> [@TheConeGuy](#):
>
> So with that extra type of space, is there a way to get the dice to roll from 1 to 6 and to move on the board without just going left?

Yes, I’ll work on getting this coded! Also, for some reason the blue spaces didn’t stack in your (beautiful) demo, so i’ll fix that too.

---

<div class="post-metadata">

**Author:** ![Luke](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/luke/32/32519_2.png) [@Luke](https://forum.makecode.com/u/Luke)\
**Post date:** [August 4, 2023, 9:51pm UTC](https://forum.makecode.com/t/introducing-makecode-party/20879/169 "2023-08-04T21:51:09Z")

</div>

> **[Dice](https://arcade.makecode.com/S74917-16675-51671-18920)**
>
> Made with ❤️ in Microsoft MakeCode Arcade.

Here’s some dice code I made a while ago, could be useful

---

<div class="post-metadata">

**Author:** ![frandev](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/frandev/32/27644_2.png) [@frandev](https://forum.makecode.com/u/frandev)\
**Post date:** [August 7, 2023, 6:31pm UTC](https://forum.makecode.com/t/introducing-makecode-party/20879/170 "2023-08-07T18:31:55Z")

</div>

Ok, so about my character, when can he get a board?

---

<div class="post-metadata">

**Author:** ![TheConeGuy](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/theconeguy/32/13840_2.png) [@TheConeGuy](https://forum.makecode.com/u/TheConeGuy)\
**Post date:** [August 7, 2023, 9:21pm UTC](https://forum.makecode.com/t/introducing-makecode-party/20879/171 "2023-08-07T21:21:29Z")

</div>

Soon. I don’t know what it would be about yet, but I’ll find something.

---

<div class="post-metadata">

**Author:** ![PixelDoodle](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/pixeldoodle/32/24129_2.png) [@PixelDoodle](https://forum.makecode.com/u/PixelDoodle)\
**Post date:** [August 8, 2023, 4:41pm UTC](https://forum.makecode.com/t/introducing-makecode-party/20879/172 "2023-08-08T16:41:06Z")

</div>

i personally think you all should start lowering the amounts of demands you have for your characters. @TheConeGuy probably has alot of stuff to do before he gets to yours.

---

<div class="post-metadata">

**Author:** ![randomuser](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/randomuser/32/32505_2.png) [@randomuser](https://forum.makecode.com/u/randomuser)\
**Post date:** [August 8, 2023, 4:52pm UTC](https://forum.makecode.com/t/introducing-makecode-party/20879/173 "2023-08-08T16:52:23Z")

</div>

> **[Super Makecode Party (Randomuser Fix)](https://arcade.makecode.com/S13551-74351-84140-80127)**
>
> Made with ❤️ in Microsoft MakeCode Arcade.

Fixed! Now the sprite moves clockwise around the board. The dice also works!

---

<div class="post-metadata">

**Author:** ![Brohann](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/brohann/32/17380_2.png) [@Brohann](https://forum.makecode.com/u/Brohann)\
**Post date:** [August 8, 2023, 6:17pm UTC](https://forum.makecode.com/t/introducing-makecode-party/20879/174 "2023-08-08T18:17:33Z")

</div>

I could do a 3d dice roll

---

<div class="post-metadata">

**Author:** ![TheConeGuy](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/theconeguy/32/13840_2.png) [@TheConeGuy](https://forum.makecode.com/u/TheConeGuy)\
**Post date:** [August 8, 2023, 8:52pm UTC](https://forum.makecode.com/t/introducing-makecode-party/20879/175 "2023-08-08T20:52:54Z")

</div>

Nah, he’s fine. Although I’m probably going to cut the character roster down, as 24 characters is a LOT.

If I do cut the character roster down (which I probably will) I might be a bit biased towards well-known Makecode users like Taser, Pixeldoodle, Randomuser, etc.

---

<div class="post-metadata">

**Author:** ![PixelDoodle](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/pixeldoodle/32/24129_2.png) [@PixelDoodle](https://forum.makecode.com/u/PixelDoodle)\
**Post date:** [August 8, 2023, 9:35pm UTC](https://forum.makecode.com/t/introducing-makecode-party/20879/176 "2023-08-08T21:35:42Z")

</div>

I was speaking in general but, Do as you want, just a suggestion.

---

<div class="post-metadata">

**Author:** ![BlastBoxGames](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/blastboxgames/32/11727_2.png) [@BlastBoxGames](https://forum.makecode.com/u/BlastBoxGames)\
**Post date:** [August 8, 2023, 9:44pm UTC](https://forum.makecode.com/t/introducing-makecode-party/20879/177 "2023-08-08T21:44:40Z")

</div>

am I well known?

---

<div class="post-metadata">

**Author:** ![TheConeGuy](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/theconeguy/32/13840_2.png) [@TheConeGuy](https://forum.makecode.com/u/TheConeGuy)\
**Post date:** [August 9, 2023, 5:16am UTC](https://forum.makecode.com/t/introducing-makecode-party/20879/178 "2023-08-09T05:16:25Z")

</div>

Yeah, you’re staying in. You’re good.

---

<div class="post-metadata">

**Author:** ![goldtopaz](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/goldtopaz/32/28622_2.png) [@goldtopaz](https://forum.makecode.com/u/goldtopaz)\
**Post date:** [August 9, 2023, 5:17am UTC](https://forum.makecode.com/t/introducing-makecode-party/20879/179 "2023-08-09T05:17:36Z")

</div>

am I popular?

 ![Screenshot_20230808-184918_Google](https://us1.discourse-cdn.com/flex020/uploads/makecode/original/2X/a/a68eb8f5b7ba18883c1240792c655d3960c42a25.jpeg)

---

<div class="post-metadata">

**Author:** ![TheConeGuy](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/theconeguy/32/13840_2.png) [@TheConeGuy](https://forum.makecode.com/u/TheConeGuy)\
**Post date:** [August 9, 2023, 4:46pm UTC](https://forum.makecode.com/t/introducing-makecode-party/20879/180 "2023-08-09T16:46:01Z")

</div>

You make literally the best posts in this entire forum, so you’re probably staying.

---

<div class="post-metadata">

**Author:** ![DangerNoodle](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/dangernoodle/32/14797_2.png) [@DangerNoodle](https://forum.makecode.com/u/DangerNoodle)\
**Post date:** [August 9, 2023, 4:54pm UTC](https://forum.makecode.com/t/introducing-makecode-party/20879/181 "2023-08-09T16:54:16Z")

</div>

What about me 🥺🙏

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