# Invisible boundaries stopping sprites

**URL:** https://forum.makecode.com/t/invisible-boundaries-stopping-sprites/42666
**Category:** Help
**Created:** [March 13, 2026, 4:14am UTC](https://forum.makecode.com/t/invisible-boundaries-stopping-sprites/42666 "2026-03-13T04:14:14Z")
**Posts on this page:** 2
**Page:** 1

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### Author: ![RoboVacDev](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/robovacdev/32/29619_2.png) [@RoboVacDev](https://forum.makecode.com/u/RoboVacDev)
#### Post date: [March 13, 2026, 4:14am UTC](https://forum.makecode.com/t/invisible-boundaries-stopping-sprites/42666/1 "2026-03-13T04:14:14Z")

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In my game, sprites are stopped when they are moved away from their location. They are trapped by an invisible boundary. Can anyone pls fix this? Thanks.

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Error video:  
[https://files.fm/u/wah59tkeyf](https://files.fm/u/wah59tkeyf)

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### Author: ![WoofWoof](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/woofwoof/32/32523_2.png) [@WoofWoof](https://forum.makecode.com/u/WoofWoof)
#### Post date: [March 13, 2026, 4:35pm UTC](https://forum.makecode.com/t/invisible-boundaries-stopping-sprites/42666/2 "2026-03-13T16:35:05Z")

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Try setting the Stay In Screen flag to False for all your sprites, instead of setting it to True. I believe the extension that gives you multiple cameras doesn’t use the normal camera at all, but the normal camera still exists and will stop sprites from leaving its boundaries.
