# Is there a way to make some thing like this in makecode?

**URL:** <https://forum.makecode.com/t/is-there-a-way-to-make-some-thing-like-this-in-makecode/40104>\
**Category:** Help\
**Created:** [October 29, 2025, 10:52pm UTC](https://forum.makecode.com/t/is-there-a-way-to-make-some-thing-like-this-in-makecode/40104 "2025-10-29T22:52:17Z")\
**Posts on this page:** 1\
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**Author:** ![Bifrosty](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/bifrosty/32/24819_2.png) [@Bifrosty](https://forum.makecode.com/u/Bifrosty)\
**Post date:** [October 30, 2025, 10:30pm UTC](https://forum.makecode.com/t/is-there-a-way-to-make-some-thing-like-this-in-makecode/40104/5 "2025-10-30T22:30:35Z")

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It is probably possible, these are some of the closest attempts I know of:

> [@3d platformer](https://forum.makecode.com/t/3d-platformer/13175):
>
> I made a 3d platformer demo, and it even has slopes! This is posibly makecode’s first 3d platformer!

> [@Brohann's 3D devlog](https://forum.makecode.com/t/brohanns-3d-devlog/20917/40):
>
> 3d tilemaps collision in almost finished!(just need to work out a few bugs) @TheConeGuy thank you to @Kiwiphoenix364 for giving me the idea to use actual 2d tile maps for collision sorry if the rotation or movement is really fast, it was programmed for my 20fps chromebook, not my 60fps mac

> [@LameCraft(Minecraft3D) No Raycasting just real 3D](https://forum.makecode.com/t/lamecraft-minecraft3d-no-raycasting-just-real-3d/39628):
>
> I’ve been working on this for a while, but have finally rendered some blocks. There are no Controls yet, and the placing system is not going to use this one; it’s going to be in arrays, but here it is: [LameCraft3D Tech Test](https://arcade.makecode.com/S29390-00744-09105-10365)

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