# Issue with makecode's tilemap editor

**URL:** <https://forum.makecode.com/t/issue-with-makecodes-tilemap-editor/45035>\
**Category:** Help\
**Created:** [July 23, 2026, 6:27pm UTC](https://forum.makecode.com/t/issue-with-makecodes-tilemap-editor/45035 "2026-07-23T18:27:51Z")\
**Posts on this page:** 4\
**Page:** 1

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**Author:** ![VoxelMaster64](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/voxelmaster64/32/32075_2.png) [@VoxelMaster64](https://forum.makecode.com/u/VoxelMaster64)\
**Post date:** [July 23, 2026, 6:27pm UTC](https://forum.makecode.com/t/issue-with-makecodes-tilemap-editor/45035/1 "2026-07-23T18:27:51Z")

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@richard, For my game that I’m making, I need a tilemap with 8x8 tiles. However, I am in Javascript and I’ve deleted my main.blocks file. When I use `arcade-tile-util`, The editor for the `tileUtil.createSmallTilemap()` has 16x16 tiles, not 8x8. I don’t want to create a github project and add a main.blocks, mainly because it’s slow. Is there another way to make a tilemap with 8x8 tiles, or can you fix this?

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**Author:** ![richard](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/richard/32/5417_2.png) [@richard](https://forum.makecode.com/u/richard)\
**Post date:** [July 23, 2026, 6:29pm UTC](https://forum.makecode.com/t/issue-with-makecodes-tilemap-editor/45035/2 "2026-07-23T18:29:30Z")

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in javascript, you can write this:

```ts
let myTilemap = tilemap8``

```

and click the map icon next to the line number to open the editor. should create a tilemap with 8x8 tiles

similarly, there is also `tilemap32`

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<div class="post-metadata">

**Author:** ![redSprite](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/redsprite/32/34262_2.png) [@redSprite](https://forum.makecode.com/u/redSprite)\
**Post date:** [July 23, 2026, 9:05pm UTC](https://forum.makecode.com/t/issue-with-makecodes-tilemap-editor/45035/3 "2026-07-23T21:05:12Z")

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Strange, I usually try to do that without the tile utils extension installed and it always forces it to 16x16 for some reason.

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**Author:** ![VoxelMaster64](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/voxelmaster64/32/32075_2.png) [@VoxelMaster64](https://forum.makecode.com/u/VoxelMaster64)\
**Post date:** [July 23, 2026, 9:05pm UTC](https://forum.makecode.com/t/issue-with-makecodes-tilemap-editor/45035/4 "2026-07-23T21:05:23Z")

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Thanks! Thats really helpful for my auto tiler for the game jam.
