# Jumpthru platforms?

**URL:** <https://forum.makecode.com/t/jumpthru-platforms/27112>\
**Category:** Help\
**Created:** [February 20, 2024, 5:56pm UTC](https://forum.makecode.com/t/jumpthru-platforms/27112 "2024-02-20T17:56:29Z")\
**Posts on this page:** 1\
**Showing post:** 3

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**Author:** ![Brohann](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/brohann/32/17380_2.png) [@Brohann](https://forum.makecode.com/u/Brohann)\
**Post date:** [February 20, 2024, 8:25pm UTC](https://forum.makecode.com/t/jumpthru-platforms/27112/3 "2024-02-20T20:25:10Z")

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Its actually pretty easy!

> [@Dropthrough Tiles](https://forum.makecode.com/t/dropthrough-tiles/20797):
>
> I have perfected dropthrough tiles, it is actually pretty simple. you can press down to drop through it. I didn’t want to code a new movement engine, so I just copied one of my other games, [Tower of Anger](https://arcade.makecode.com/S05689-22532-39014-65727) you will need to go into javascript to get mySprite.image.height, but you can also just take it out and set to your players height in pixels 
> 
> > **java code that you can copy and paste**
> >
> > game.onUpdate(function () { for (let value of tiles.getTilesByType…

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