# "Jumpy Platformer: Revamped" Devlog

**URL:** <https://forum.makecode.com/t/jumpy-platformer-revamped-devlog/40905>\
**Category:** Show & Tell\
**Tags:** game, extension, demo, music, platformer\
**Created:** [December 12, 2025, 4:08am UTC](https://forum.makecode.com/t/jumpy-platformer-revamped-devlog/40905 "2025-12-12T04:08:48Z")\
**Posts on this page:** 20\
**Page:** 5

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**Author:** ![OrigamiArtist](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/origamiartist/32/33299_2.png) [@OrigamiArtist](https://forum.makecode.com/u/OrigamiArtist)\
**Post date:** [February 28, 2026, 5:53pm UTC](https://forum.makecode.com/t/jumpy-platformer-revamped-devlog/40905/82 "2026-02-28T17:53:12Z")

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Can I join? I might not always be there, as I’m working on another game at the same time, but I can help sometimes!

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**Author:** ![RizeUpDev](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/rizeupdev/32/35291_2.png) [@RizeUpDev](https://forum.makecode.com/u/RizeUpDev)\
**Post date:** [March 2, 2026, 2:17am UTC](https://forum.makecode.com/t/jumpy-platformer-revamped-devlog/40905/83 "2026-03-02T02:17:49Z")

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Any work for me? I am good at tilemap designing and story making. Just catch me up on the main plan and I can COOK!

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**Author:** ![Danny\_Devention](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/danny_devention/32/30134_2.png) [@Danny\_Devention](https://forum.makecode.com/u/Danny_Devention)\
**Post date:** [March 2, 2026, 5:52pm UTC](https://forum.makecode.com/t/jumpy-platformer-revamped-devlog/40905/84 "2026-03-02T17:52:32Z")

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Yeah sure.

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**Author:** ![Danny\_Devention](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/danny_devention/32/30134_2.png) [@Danny\_Devention](https://forum.makecode.com/u/Danny_Devention)\
**Post date:** [March 2, 2026, 5:56pm UTC](https://forum.makecode.com/t/jumpy-platformer-revamped-devlog/40905/85 "2026-03-02T17:56:57Z")

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Port/adapt the water levels from this [DDJPF build 0.5](https://arcade.makecode.com/96649-09569-13021-79294) to this new build

[https://makecode.com/\_5FmfqgaRE8bH](https://makecode.com/_5FmfqgaRE8bH)

(Maybe try to figure out how water physics can work with and without upgrades)

Things have been kinda slow on my part and I apologise

I have everything figured out (I think)

You guys aren’t gonna need to do any sort of in depth long work from here

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<div class="post-metadata">

**Author:** ![Danny\_Devention](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/danny_devention/32/30134_2.png) [@Danny\_Devention](https://forum.makecode.com/u/Danny_Devention)\
**Post date:** [March 2, 2026, 5:57pm UTC](https://forum.makecode.com/t/jumpy-platformer-revamped-devlog/40905/86 "2026-03-02T17:57:06Z")

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Project wise, I think I’m gonna sit back and relax after this is done.

Focus on [Eternity], and [The Day the Hands get Untangled]

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<div class="post-metadata">

**Author:** ![OrigamiArtist](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/origamiartist/32/33299_2.png) [@OrigamiArtist](https://forum.makecode.com/u/OrigamiArtist)\
**Post date:** [March 2, 2026, 7:17pm UTC](https://forum.makecode.com/t/jumpy-platformer-revamped-devlog/40905/87 "2026-03-02T19:17:10Z")

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Thanks. Just saying, I won’t be able to co-operate until April 1 because That is when @RoboVacDev’s game jam ends and I will have finished my submission by then. I will be there as soon as possible!

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<div class="post-metadata">

**Author:** ![Danny\_Devention](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/danny_devention/32/30134_2.png) [@Danny\_Devention](https://forum.makecode.com/u/Danny_Devention)\
**Post date:** [March 2, 2026, 8:11pm UTC](https://forum.makecode.com/t/jumpy-platformer-revamped-devlog/40905/88 "2026-03-02T20:11:30Z")

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Thats totally cool, only issue is it might be done by then, if not 80-90% finished

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<div class="post-metadata">

**Author:** ![OrigamiArtist](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/origamiartist/32/33299_2.png) [@OrigamiArtist](https://forum.makecode.com/u/OrigamiArtist)\
**Post date:** [March 2, 2026, 8:24pm UTC](https://forum.makecode.com/t/jumpy-platformer-revamped-devlog/40905/89 "2026-03-02T20:24:56Z")

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Well, I would have loved for this to have worked, but it would be great if the game I submitted featured as a jumpy platformer level! But, I’m not sure if the game I’m working on fits the jumpy platformer style. Also, It uses my own palette called ‘mountain’ (based on the Steampunk palette) and J.Platformer uses the arcade palette? No idea. Anyway, I’ll be able to submit my game before the deadline, so I’ll have done around 3/4 of the whole time. That leaves me 1/4 of the Game jam length of time left to help on J.Platformer.  
If that was confusing then: I might be able to help after I have posted and submitted my game. I will work as quickly as I can to finish my Game Jam game. I will not be around until that time. Until then, Bye!

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<div class="post-metadata">

**Author:** ![Danny\_Devention](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/danny_devention/32/30134_2.png) [@Danny\_Devention](https://forum.makecode.com/u/Danny_Devention)\
**Post date:** [March 2, 2026, 10:41pm UTC](https://forum.makecode.com/t/jumpy-platformer-revamped-devlog/40905/90 "2026-03-02T22:41:17Z")

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Wait come back could you show me the pallete real quick?

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<div class="post-metadata">

**Author:** ![RizeUpDev](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/rizeupdev/32/35291_2.png) [@RizeUpDev](https://forum.makecode.com/u/RizeUpDev)\
**Post date:** [March 3, 2026, 7:29pm UTC](https://forum.makecode.com/t/jumpy-platformer-revamped-devlog/40905/91 "2026-03-03T19:29:52Z")

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Water physiscs? Any extensions for it?

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<div class="post-metadata">

**Author:** ![Danny\_Devention](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/danny_devention/32/30134_2.png) [@Danny\_Devention](https://forum.makecode.com/u/Danny_Devention)\
**Post date:** [March 3, 2026, 7:39pm UTC](https://forum.makecode.com/t/jumpy-platformer-revamped-devlog/40905/92 "2026-03-03T19:39:20Z")

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Its fairly simple just do

When In water area, set Water Physics to True

If water Physics True, change stuff like Jump hight and Player Speed accordingly

When water physics false, set Jumpy High and Player Speed back to normal.

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<div class="post-metadata">

**Author:** ![RizeUpDev](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/rizeupdev/32/35291_2.png) [@RizeUpDev](https://forum.makecode.com/u/RizeUpDev)\
**Post date:** [March 4, 2026, 5:39pm UTC](https://forum.makecode.com/t/jumpy-platformer-revamped-devlog/40905/93 "2026-03-04T17:39:22Z")

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I’m really sorry, but I don’t get you.

Should I install any extension for this, as I have never done anything on water physics before

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<div class="post-metadata">

**Author:** ![Danny\_Devention](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/danny_devention/32/30134_2.png) [@Danny\_Devention](https://forum.makecode.com/u/Danny_Devention)\
**Post date:** [March 4, 2026, 6:44pm UTC](https://forum.makecode.com/t/jumpy-platformer-revamped-devlog/40905/94 "2026-03-04T18:44:24Z")

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That’s ok bro; just port and adapt the water levels and I’ll take it from there.

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<div class="post-metadata">

**Author:** ![Ed5idk](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/ed5idk/32/27062_2.png) [@Ed5idk](https://forum.makecode.com/u/Ed5idk)\
**Post date:** [March 5, 2026, 7:19pm UTC](https://forum.makecode.com/t/jumpy-platformer-revamped-devlog/40905/95 "2026-03-05T19:19:33Z")

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I’m back again. What did I miss?

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<div class="post-metadata">

**Author:** ![British\_Dog](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/british_dog/32/34353_2.png) [@British\_Dog](https://forum.makecode.com/u/British_Dog)\
**Post date:** [May 26, 2026, 8:32pm UTC](https://forum.makecode.com/t/jumpy-platformer-revamped-devlog/40905/96 "2026-05-26T20:32:55Z")

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Teaser

> **Alive**
>
> He’s back!
> 
> The God is back they exclaimed.
> 
> Lift us into the heavens they exclaimed.
> 
> But he replied simply;
> 
> "I never knew you.
> 
> I clarified and you denied.
> 
> I never came back,
> 
> Only because I never left."
> 
> And those who looked past themselves got caught up in the clouds.
> 
> The rest, were to be burnt up.
> 
> But you.
> 
> You cheated.
> 
> Do you remember now?
> 
> (2027)

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<div class="post-metadata">

**Author:** ![British\_Dog](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/british_dog/32/34353_2.png) [@British\_Dog](https://forum.makecode.com/u/British_Dog)\
**Post date:** [June 15, 2026, 9:45pm UTC](https://forum.makecode.com/t/jumpy-platformer-revamped-devlog/40905/97 "2026-06-15T21:45:55Z")

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Well look at that. This character is relatively important.

 ![20260613_191301](https://us1.discourse-cdn.com/flex020/uploads/makecode/original/3X/d/3/d31da6cf44cde3ea9dabaa7000d178ce88ef59af.jpeg)

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<div class="post-metadata">

**Author:** ![British\_Dog](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/british_dog/32/34353_2.png) [@British\_Dog](https://forum.makecode.com/u/British_Dog)\
**Post date:** [June 18, 2026, 4:46pm UTC](https://forum.makecode.com/t/jumpy-platformer-revamped-devlog/40905/98 "2026-06-18T16:46:49Z")

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I have a sad update to announce…

I won’t be posting anymore update links for the game until the full release, because of spoilers.

In the mean time, I’ll be showing y’all some level designs, music tracks, and other stuff. Here’s some right now actually!

 ![Screenshot 2026-06-17 9.39.00 AM](https://us1.discourse-cdn.com/flex020/uploads/makecode/original/3X/5/f/5f11e6454967304737305c2432f5db9cd91a0960.png)

 ![Screenshot 2026-06-17 9.41.17 AM](https://us1.discourse-cdn.com/flex020/uploads/makecode/original/3X/6/1/615ec0024fd0b9dc13941f04327d8838db68aa80.png)

 ![Screenshot 2026-06-17 9.40.24 AM](https://us1.discourse-cdn.com/flex020/uploads/makecode/original/3X/2/9/2970d68f505bf0af45708b3fb06563ec8ebeb978.png)

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<div class="post-metadata">

**Author:** ![British\_Dog](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/british_dog/32/34353_2.png) [@British\_Dog](https://forum.makecode.com/u/British_Dog)\
**Post date:** [June 22, 2026, 5:27pm UTC](https://forum.makecode.com/t/jumpy-platformer-revamped-devlog/40905/99 "2026-06-22T17:27:08Z")

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Heres some Music Tracks! Feedback is Appreciated!

> **[Jumpy Tracks 01](https://arcade.makecode.com/S35166-72137-10028-18682)**
>
> A small Collection of Tracks from Jumpy Platformer: Revamped!

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<div class="post-metadata">

**Author:** ![British\_Dog](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/british_dog/32/34353_2.png) [@British\_Dog](https://forum.makecode.com/u/British_Dog)\
**Post date:** [June 28, 2026, 2:36am UTC](https://forum.makecode.com/t/jumpy-platformer-revamped-devlog/40905/100 "2026-06-28T02:36:50Z")

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Scratch that, I don’t care about spoilers.

Heres the Latest Version:

> **[Jumpy Platformer Revamped v.0.27](https://arcade.makecode.com/28824-75305-49152-99793)**
>
> Praise to the Man, who communed with \[...\] Blessed to Open the Last Dispensation, \[...\] Kings shall extol him, and Nations Revere. Traitors and Tyrants now Fight him in Vein. Mingling with Gods, he can plan for his Brethren; death cannot Counquer the...

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<div class="post-metadata">

**Author:** ![Moroni](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/moroni/32/34274_2.png) [@Moroni](https://forum.makecode.com/u/Moroni)\
**Post date:** [July 15, 2026, 2:05am UTC](https://forum.makecode.com/t/jumpy-platformer-revamped-devlog/40905/101 "2026-07-15T02:05:44Z")

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Woah this game is actually pretty cool. I have to say the amount of secrets present here are, well, surprising for something that is suppose to be as simple as Jumpy Platformer. Both in game and in code too.

I am suspicious as to why it is seemingly is getting no real love or support past a certain point… I think it’s worth praise.

[Previous page](https://forum.makecode.com/t/jumpy-platformer-revamped-devlog/40905.md?page=4)
