# Legend Game Log

**URL:** <https://forum.makecode.com/t/legend-game-log/34348>\
**Category:** Arcade\
**Created:** [March 6, 2025, 6:20pm UTC](https://forum.makecode.com/t/legend-game-log/34348 "2025-03-06T18:20:34Z")\
**Posts on this page:** 20\
**Page:** 10

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**Author:** ![JtSpeedRun](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/jtspeedrun/32/33167_2.png) [@JtSpeedRun](https://forum.makecode.com/u/JtSpeedRun)\
**Post date:** [October 6, 2025, 11:58pm UTC](https://forum.makecode.com/t/legend-game-log/34348/183 "2025-10-06T23:58:33Z")

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I have a suggestion; use a sprite and have Reflect place it on a certain tile then have him teleport to that sprite. I can make an example or add it into the game if you’re interested.

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**Author:** ![Reflectfr](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/reflectfr/32/32515_2.png) [@Reflectfr](https://forum.makecode.com/u/Reflectfr)\
**Post date:** [October 7, 2025, 3:14am UTC](https://forum.makecode.com/t/legend-game-log/34348/184 "2025-10-07T03:14:32Z")

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hmm @ThatPrismaticEntity and Jt  
Thank you for your suggestions! (i made it so you cant delete signs in the lore now because of reflects refusal to do so due to shine making them)  
Jt reflect is able to place down their block anywhere to make certain jumps possible, and to open up platforming abilitys, maybe in the future the block will be covered by an animation but currently that doesnt seem likely to happen.  
thanks for the suggestion though jt!

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**Author:** ![Reflectfr](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/reflectfr/32/32515_2.png) [@Reflectfr](https://forum.makecode.com/u/Reflectfr)\
**Post date:** [October 7, 2025, 3:19am UTC](https://forum.makecode.com/t/legend-game-log/34348/185 "2025-10-07T03:19:15Z")

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> **[Legend. Beta Build-publicver.1.5](https://arcade.makecode.com/S76827-07979-22227-30250)**
>
> Made with ❤️ in Microsoft MakeCode Arcade.

Major update, Water tempest is almost fully decorated and finished, however @not_a_lemon during testing i realized that sometimes the songs overlap (usually circuit city 1 and 2 ost suburb and chaos) and i cant find out why. also tell me how you feel about the backround for it!  
Changes for circuit city levels: cc1 has a placeholder backround because i am remaking the backround, also next update i plan to reopen additions to the game as npcs! the D14NA and CD from the old game is being scrapped and replaced due too friend group drama and cd leaving. and will be replaced in the future. so drop your characters and text for them! and i might add them (dont worry E8 you will be the first npc added and your coming next update)

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**Author:** ![not\_a\_lemon](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/not_a_lemon/32/35289_2.png) [@not\_a\_lemon](https://forum.makecode.com/u/not_a_lemon)\
**Post date:** [October 8, 2025, 4:07am UTC](https://forum.makecode.com/t/legend-game-log/34348/186 "2025-10-08T04:07:42Z")

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Ok, I found the issue: you’re putting multiple “Play song” blocks inside of a single if loop, like this:

 ![image](https://us1.discourse-cdn.com/flex020/uploads/makecode/original/3X/6/4/6460ee6c655bc944a8b97ee2c8ad70408479d4f1.png)  
Each “play song” block needs its own if loop, or it will continue to play after the swapsong function is called. That should fix it.

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**Author:** ![Reflectfr](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/reflectfr/32/32515_2.png) [@Reflectfr](https://forum.makecode.com/u/Reflectfr)\
**Post date:** [October 8, 2025, 4:18am UTC](https://forum.makecode.com/t/legend-game-log/34348/187 "2025-10-08T04:18:46Z")

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> **[Legend. Beta Build-publicver.1.5](https://arcade.makecode.com/75919-12896-09855-18717)**
>
> Made with ❤️ in Microsoft MakeCode Arcade.

finished water tempest  
added place for special stage,  
e8 npc ingame but doesnt do anything yet

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**Author:** ![Reflectfr](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/reflectfr/32/32515_2.png) [@Reflectfr](https://forum.makecode.com/u/Reflectfr)\
**Post date:** [October 11, 2025, 11:50pm UTC](https://forum.makecode.com/t/legend-game-log/34348/188 "2025-10-11T23:50:54Z")

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> **[Legend. Beta Build-publicver.1.5](https://arcade.makecode.com/72184-07872-22736-16514)**
>
> Made with ❤️ in Microsoft MakeCode Arcade.

@WoofWoof if you could please help me (only pinging cus stg ive seen you talk about this before but idk for sure) o you know how to add saving? i specifically want it to save after the entire starting portion is finished (aka after tutorial and in circuit city 1) but i cant find out how to do it.

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**Author:** ![Reflectfr](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/reflectfr/32/32515_2.png) [@Reflectfr](https://forum.makecode.com/u/Reflectfr)\
**Post date:** [October 14, 2025, 2:26am UTC](https://forum.makecode.com/t/legend-game-log/34348/189 "2025-10-14T02:26:09Z")

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> **[battle simulator](https://arcade.makecode.com/S78048-27200-64412-58812)**
>
> Made with ❤️ in Microsoft MakeCode Arcade.

bored so i made a small little deltarune inspired battle sim

@CopySprite 's character is your enemy  
you play as a place holder sprite  
also the enemy can attack multiple times

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**Author:** ![WoofWoof](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/woofwoof/32/32523_2.png) [@WoofWoof](https://forum.makecode.com/u/WoofWoof)\
**Post date:** [October 15, 2025, 2:05am UTC](https://forum.makecode.com/t/legend-game-log/34348/190 "2025-10-15T02:05:12Z")

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Sorry I totally forgot about this! The basic idea would be to have a setting that only gets created at the end of the whole beginning bit, and then at the start of the game you check if that setting exists or is equal to a specific value and if the setting does exist you just skip the whole beginning bit. I can make an example if needed, but I’m a bit overworked right now so I’m not gonna edit your project or anything.

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**Author:** ![Reflectfr](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/reflectfr/32/32515_2.png) [@Reflectfr](https://forum.makecode.com/u/Reflectfr)\
**Post date:** [October 15, 2025, 2:05am UTC](https://forum.makecode.com/t/legend-game-log/34348/191 "2025-10-15T02:05:53Z")

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> **[battle simulator - Copy](https://arcade.makecode.com/S10040-19886-26521-56426)**
>
> Made with ❤️ in Microsoft MakeCode Arcade.

Update,  
added animations to Diana (the character u use)  
also next update im adding more attacks  
attacks follow you now too

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**Author:** ![Reflectfr](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/reflectfr/32/32515_2.png) [@Reflectfr](https://forum.makecode.com/u/Reflectfr)\
**Post date:** [October 15, 2025, 6:40pm UTC](https://forum.makecode.com/t/legend-game-log/34348/192 "2025-10-15T18:40:13Z")

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> **[Legend. Beta Build-public](https://arcade.makecode.com/S79477-05418-93184-59948)**
>
> Made with ❤️ in Microsoft MakeCode Arcade.

ok ACTUAL legend update  
tried adding saving on my laggy school laptop

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**Author:** ![Reflectfr](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/reflectfr/32/32515_2.png) [@Reflectfr](https://forum.makecode.com/u/Reflectfr)\
**Post date:** [October 25, 2025, 5:47pm UTC](https://forum.makecode.com/t/legend-game-log/34348/193 "2025-10-25T17:47:06Z")

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> **[Legend. Beta Build](https://arcade.makecode.com/80788-16929-59612-04670)**
>
> Made with ❤️ in Microsoft MakeCode Arcade.

makecode really needs to fix lag because it took 3 minutes for it to make a link because the entire engine is so laggy, always freezing every other second (rant mb)

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**Author:** ![Reflectfr](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/reflectfr/32/32515_2.png) [@Reflectfr](https://forum.makecode.com/u/Reflectfr)\
**Post date:** [October 27, 2025, 4:44am UTC](https://forum.makecode.com/t/legend-game-log/34348/194 "2025-10-27T04:44:26Z")

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remaking this song because its super meh.

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**Author:** ![not\_a\_lemon](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/not_a_lemon/32/35289_2.png) [@not\_a\_lemon](https://forum.makecode.com/u/not_a_lemon)\
**Post date:** [October 31, 2025, 2:59am UTC](https://forum.makecode.com/t/legend-game-log/34348/195 "2025-10-31T02:59:32Z")

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If you have a bunch of old projects that you’re never gonna finish, I’d go through all of them and delete any you’re never going to touch.

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**Author:** ![VioletVixen3](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/violetvixen3/32/37085_2.png) [@VioletVixen3](https://forum.makecode.com/u/VioletVixen3)\
**Post date:** [October 31, 2025, 5:58pm UTC](https://forum.makecode.com/t/legend-game-log/34348/196 "2025-10-31T17:58:08Z")

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Can someone give me an overview of this topic pls?

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**Author:** ![Reflectfr](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/reflectfr/32/32515_2.png) [@Reflectfr](https://forum.makecode.com/u/Reflectfr)\
**Post date:** [October 31, 2025, 6:01pm UTC](https://forum.makecode.com/t/legend-game-log/34348/197 "2025-10-31T18:01:33Z")

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no its my laptop i think LOL

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<div class="post-metadata">

**Author:** ![Reflectfr](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/reflectfr/32/32515_2.png) [@Reflectfr](https://forum.makecode.com/u/Reflectfr)\
**Post date:** [October 31, 2025, 6:07pm UTC](https://forum.makecode.com/t/legend-game-log/34348/198 "2025-10-31T18:07:50Z")

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@ThatPrismaticEntity are you interested in adding skull valley still? the new game requires longer levels so it has to be atleast 150 x. and a spawn point\

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**Author:** ![ThatPrismaticEntity](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/thatprismaticentity/32/34710_2.png) [@ThatPrismaticEntity](https://forum.makecode.com/u/ThatPrismaticEntity)\
**Post date:** [October 31, 2025, 10:23pm UTC](https://forum.makecode.com/t/legend-game-log/34348/199 "2025-10-31T22:23:45Z")

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Yeah, I can add it. Can you tell me how the general level design is for the levels?

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**Author:** ![Reflectfr](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/reflectfr/32/32515_2.png) [@Reflectfr](https://forum.makecode.com/u/Reflectfr)\
**Post date:** [October 31, 2025, 10:24pm UTC](https://forum.makecode.com/t/legend-game-log/34348/200 "2025-10-31T22:24:11Z")

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ok uh, old and new version of legend (originally named project coloria)

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**Author:** ![Sonicduhcooldguy](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/sonicduhcooldguy/32/26769_2.png) [@Sonicduhcooldguy](https://forum.makecode.com/u/Sonicduhcooldguy)\
**Post date:** [November 13, 2025, 2:20am UTC](https://forum.makecode.com/t/legend-game-log/34348/201 "2025-11-13T02:20:51Z")

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reflect what did i miss dude

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<div class="post-metadata">

**Author:** ![Reflectfr](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/reflectfr/32/32515_2.png) [@Reflectfr](https://forum.makecode.com/u/Reflectfr)\
**Post date:** [November 13, 2025, 2:21am UTC](https://forum.makecode.com/t/legend-game-log/34348/202 "2025-11-13T02:21:01Z")

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> **[Legend. Beta Build - Coy - Copy](https://arcade.makecode.com/S58760-13571-48804-14492)**
>
> Made with ❤️ in Microsoft MakeCode Arcade.

new Legend version, put here specifically so i cans transport between my personal pc and school laptop

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